04-14-2022, 02:31:42 AM
(This post was last modified: 04-15-2022, 15:59:05 PM by wingedcatgirl.)
After some clarifying of how this game works, actions are reshuffled accordingly.
* Cassie's Quadruple Quarrel I!
In a burst of light, a corrupted fox comes into being.
* Tails.EXE joins the fight!
* Florien's Bardsong of Mass Shielding!
* Florien
* Cassie
* Jupiter
* Awe is already shielded!
* MP
* Blue Demon
* Matthew
* Playing
* Tails.EXE
* Florien's Burnbar!
The Godmodder's eyes widen and they begin parrying in a frenzy.
* The Godmodder
* The Godmodder
* The Godmodder
* The Godmodder
* The Godmodder
Ugh... you're really beginning to tick me off...
* Image-making Florien's attack!
The Godmodder cringes. Oh, come on, that's an awful joke, what's wrong with you?
* The Godmodder takes 100 psychic damage!
* Cassie's attack!
The Godmodder's rotting wounds seize up, and they recoil in pain. Damn you...
* Critical hit! The Godmodder takes 470 necrotic damage! It's super effective!
* Awe's attack!
A simple bolt from the blue. The Godmodder tries to dodge, but distracted by the pain of the Necroshock Spike, they stumble.
* The Godmodder takes 148 lightning damage!
* Matthew's attack!
Whoa! The Godmodder pulls out a staff and starts twirling it around at high speeds, hoping to block the bullet storm. It proves... kinda effective?
* The Godmodder takes 29 bullet damage!
*
* The Godmodder takes 23 bullet damage!
* The Godmodder
* The Godmodder takes 28 bullet damage!
* The Godmodder takes 23 bullet damage!
* The Godmodder takes 24 bullet damage!
* The Godmodder takes 30 bullet damage!
* The Godmodder takes 21 bullet damage!
* The Godmodder takes 21 bullet damage!
The Godmodder seethes. This is getting irritating. I need to clean up some of this mess.
* The Godmodder uses Effect Burn!
* The Godmodder's
* The Godmodder's
* The Godmodder's
* Jupiter's party shield
* Blue Demon's Hydro Wall
* Awe's shield
* Raid Florien's shield
* Jupiter's shield
* Playing's shield
Tails.EXE looks around, not quite sure how to follow its directives, and randomly latches on to Awe.
* The Godmodder takes 216 damage from poison!
Godmodder: 988,683/1,000,000 -- POISONED
Jupiter's party shield: ???/???
Awe: 11/100
Cassie: 100/100
Raid Florien: 100/100 -- SHIELDED ???/???
Jupiter: 100/100 -- SHIELDED ???/???
Playing: 100/100 -- SHIELDED ???/???
* Group effects can't be violently dispelled, thankfully, but see the previous statement regarding bypassing them. It's a trade-off.
* Cassie's Quadruple Quarrel I!
In a burst of light, a corrupted fox comes into being.
* Tails.EXE joins the fight!
* Florien's Bardsong of Mass Shielding!
* Florien
is shieldedSuccess! (75%)
!* Cassie
is unaffectedFailure! (50%)
!* Jupiter
is shieldedSuccess! (50%)
!* Awe is already shielded!
* MP
is unaffectedFailure! (50%)
!* Blue Demon
is unaffectedFailure! (50%)
!* Matthew
is unaffectedFailure! (50%)
!* Playing
is shieldedSuccess! (50%)
!* Tails.EXE
is unaffectedFailure! (50%)
!* Florien's Burnbar!
The Godmodder's eyes widen and they begin parrying in a frenzy.
* The Godmodder
takes 541 fire damageSuccess! (80%)
!* The Godmodder
takes 1030 necrotic damageSuccess! 80%
! It's super effective!* The Godmodder
parries the poison attackFailure! (80%)
!* The Godmodder
parries the holy attackFailure! (80%)
!* The Godmodder
takes 574 unholy damageSuccess! (80%)
!Ugh... you're really beginning to tick me off...
* Image-making Florien's attack!
The Godmodder cringes. Oh, come on, that's an awful joke, what's wrong with you?
* The Godmodder takes 100 psychic damage!
* Cassie's attack!
The Godmodder's rotting wounds seize up, and they recoil in pain. Damn you...
* Critical hit! The Godmodder takes 470 necrotic damage! It's super effective!
* Awe's attack!
A simple bolt from the blue. The Godmodder tries to dodge, but distracted by the pain of the Necroshock Spike, they stumble.
* The Godmodder takes 148 lightning damage!
* Matthew's attack!
Whoa! The Godmodder pulls out a staff and starts twirling it around at high speeds, hoping to block the bullet storm. It proves... kinda effective?
* The Godmodder takes 29 bullet damage!
*
Critical hit!(10%)
The Godmodder takes 42 bullet damage!* The Godmodder takes 23 bullet damage!
* The Godmodder
parries the attack(20%)
!* The Godmodder takes 28 bullet damage!
* The Godmodder takes 23 bullet damage!
* The Godmodder takes 24 bullet damage!
* The Godmodder takes 30 bullet damage!
* The Godmodder takes 21 bullet damage!
* The Godmodder takes 21 bullet damage!
The Godmodder seethes. This is getting irritating. I need to clean up some of this mess.
* The Godmodder uses Effect Burn!
* The Godmodder's
poison is unaffectedFailure! (80%)
!* The Godmodder's
necrosis fadesSuccess! (80%)
!* The Godmodder's
necrotic vulnerability fadesSuccess! (80%)
!* Jupiter's party shield
is unaffectedFailure! (40%)
!* Blue Demon's Hydro Wall
is dispelledSuccess! (40%)
!* Awe's shield
is violently dispelled!Success! (40%)
89 damage to Awe!* Raid Florien's shield
is unaffectedFailure! (40%)
!* Jupiter's shield
is unaffectedFailure! (40%)
!* Playing's shield
is unaffectedFailure! (40%)
!Tails.EXE looks around, not quite sure how to follow its directives, and randomly latches on to Awe.
* The Godmodder takes 216 damage from poison!
Godmodder: 988,683/1,000,000 -- POISONED
Jupiter's party shield: ???/???
Awe: 11/100
Cassie: 100/100
Raid Florien: 100/100 -- SHIELDED ???/???
Jupiter: 100/100 -- SHIELDED ???/???
Playing: 100/100 -- SHIELDED ???/???
* Group effects can't be violently dispelled, thankfully, but see the previous statement regarding bypassing them. It's a trade-off.
nya