New event:
(Player1) tells (Player2) that if [typeB1] did not watch (Player1)'s source material, [typeB2] will turn into a random species from that source material.
(Player1) tells (Player2) that if [typeB1] did not watch (Player1)'s source material, [typeB2] will turn into a random species from that source material. (Player2) then promptly turns into that species.
(Player1) tells (Player2) that if [typeB1] did not watch (Player1)'s source material, [typeB2] will turn into a random species from that source material.
(Player1) tells (Player2) that if [typeB1] did not watch (Player1)'s source material, [typeB2] will turn into a random species from that source material. (Player2) then promptly turns into that species.
Hiiii!

