10-10-2021, 16:49:24 PM
(This post was last modified: 10-10-2021, 16:50:44 PM by NoahStratos.)
...ten days later, the 11th turn gives to us, a control stick rotation mini-game... well, fuck. At least it's not the third round of Squid Game, amirite?
Gold Saucer - Turn 11
It's Kirby's turn. He immediately takes out his Toady Orb. Descending from the skies above is a Toady, in which Kirby asks it to switch his inventory with Nagito Komaeda. With Magikoopa hexes, Komaeda, just a few steps away, finds out he got bamboozled for his stash.
Toady: Toodles.
The Toady, now with his order completed, flies out of the picture. Kirby hits the Dice Block that appears above him with his plushy head. Out comes a 2. Kirby ignores the Magic Cardpet station right near him as he sees landing on his own Orb Space that he created via a Goomba Orb to be more profitable. He lands on said Orb Space and gains 10 coins.
It's Nagito Komaeda's turn. He begrudgingly hits the Dice Block since he is starting to get disgusted by Kirby's presence on the island of hearts. A 5 comes out of the Dice Block and he scurries straight towards the Magic Cardpet station. Not paying a dime, he asks the Goomba in a top hat to take him somewhere else on the board other than the center of it.
Goomba: Sure thing, sir. Just draw a card from this deck I've just shuffled. The suit will determine where you'll go next.
The Ultimate Lucky Student draws the first card from the top of the deck. It's the Queen of Spades. The card grows in size to become the Magic Cardpet, which Nagito hopes on and makes his way over to the island of spades.
Unfortunately upon arrival on the island of spades, Nagito ends up landing on an Orb Space Kirby set up. A Dinergate, straight from the factories of a post-apocalyptic corporation, was rushing into the scene behind Nagito's back, which leaped straight into his backside and knocked him over like a bowling pin. Nagito loses 10 of his coins. He ends the turn slowly getting up from his loss. That looked like it hurt.
It's Captain Spaceboy's turn. He pulls out his Foley Orb and chucks it at the Blue Space just two moves in front of him. He witnesses another Dice Block appear above him and zaps it to oblivion. Out of its remains is a 7. He analyzes the decisions granted to him and decides to get the hell out of dodge. He didn't want to be a victim of Shinrabanshoumon's Bowlo Orb. Immediately, he turns himself towards the Magic Cardpet station and makes a beeline for it.
Goomba: Ah, a Magic Cardpet ride is what you want? And you don't want to pay me any extra coins? Sure. Just pick a card from this deck of cards I mixed up just a moment ago. You'll never know what's on top!
Spaceboy draws a card. It's the 10 of Clubs.
Goomba: Yikes. You're not going anywhere else this turn. Make a lap around this island again first before you can visit me once more.
Spaceboy carries out the rest of his moves, and manages to avoid landing on a Battle Space due to his actions at the Magic Cardpet Station. Cpt. Spaceboy lands on a Blue Space and ends his turn with 24 coins.
It's Shinrabanshoumon's turn. She hits her Dice Block and nets a 4. She passes over the trio of Event Spaces in her way and stops on the Blue Space right after them. Shinrabanshoumon ends her turn with 59 coins.
It's a 1-vs-3 mini-game matchup! The Star Warrior takes the lone spot of the 1-player team. How's he going to fare against the other three players?
Turn 11 Mini-Game - Paddle Battle (video of minigame)
The players find themselves near a foggy area in an enchanted rainforest. There is a giant inflatable boat on the cusp of the raging river, with four paddles inside it, struggling to avoid being washed away from its reins.
A Kansen named Massachusetts waltzes into the player's area, tasked with giving them the instructions on the mini-game. She hands each team a bundle filled with magical sapphires and tells them what to do.
Massachusetts: Ah... don't know what the gems are for? Just make it across the river. There might be scoundrels on the shores on the way there... If any catch you — the gems go towards your foe. I'll wait for you beneath the waterfall.
The four players gear up and ready their paddles, waiting clemently in the boat for something to happen. In the background, an orc comes over and slashes apart the ropes that kept the boat in place. The players notice the boat starting to careen its way down the raging rapids as the mini-game begins, as they rapidly row their paddles, definitely not gently down the stream.
Gold Saucer - Turn 11
It's Kirby's turn. He immediately takes out his Toady Orb. Descending from the skies above is a Toady, in which Kirby asks it to switch his inventory with Nagito Komaeda. With Magikoopa hexes, Komaeda, just a few steps away, finds out he got bamboozled for his stash.
Toady: Toodles.
The Toady, now with his order completed, flies out of the picture. Kirby hits the Dice Block that appears above him with his plushy head. Out comes a 2. Kirby ignores the Magic Cardpet station right near him as he sees landing on his own Orb Space that he created via a Goomba Orb to be more profitable. He lands on said Orb Space and gains 10 coins.
It's Nagito Komaeda's turn. He begrudgingly hits the Dice Block since he is starting to get disgusted by Kirby's presence on the island of hearts. A 5 comes out of the Dice Block and he scurries straight towards the Magic Cardpet station. Not paying a dime, he asks the Goomba in a top hat to take him somewhere else on the board other than the center of it.
Goomba: Sure thing, sir. Just draw a card from this deck I've just shuffled. The suit will determine where you'll go next.
The Ultimate Lucky Student draws the first card from the top of the deck. It's the Queen of Spades. The card grows in size to become the Magic Cardpet, which Nagito hopes on and makes his way over to the island of spades.
Unfortunately upon arrival on the island of spades, Nagito ends up landing on an Orb Space Kirby set up. A Dinergate, straight from the factories of a post-apocalyptic corporation, was rushing into the scene behind Nagito's back, which leaped straight into his backside and knocked him over like a bowling pin. Nagito loses 10 of his coins. He ends the turn slowly getting up from his loss. That looked like it hurt.
It's Captain Spaceboy's turn. He pulls out his Foley Orb and chucks it at the Blue Space just two moves in front of him. He witnesses another Dice Block appear above him and zaps it to oblivion. Out of its remains is a 7. He analyzes the decisions granted to him and decides to get the hell out of dodge. He didn't want to be a victim of Shinrabanshoumon's Bowlo Orb. Immediately, he turns himself towards the Magic Cardpet station and makes a beeline for it.
Goomba: Ah, a Magic Cardpet ride is what you want? And you don't want to pay me any extra coins? Sure. Just pick a card from this deck of cards I mixed up just a moment ago. You'll never know what's on top!
Spaceboy draws a card. It's the 10 of Clubs.
Goomba: Yikes. You're not going anywhere else this turn. Make a lap around this island again first before you can visit me once more.
Spaceboy carries out the rest of his moves, and manages to avoid landing on a Battle Space due to his actions at the Magic Cardpet Station. Cpt. Spaceboy lands on a Blue Space and ends his turn with 24 coins.
It's Shinrabanshoumon's turn. She hits her Dice Block and nets a 4. She passes over the trio of Event Spaces in her way and stops on the Blue Space right after them. Shinrabanshoumon ends her turn with 59 coins.
It's a 1-vs-3 mini-game matchup! The Star Warrior takes the lone spot of the 1-player team. How's he going to fare against the other three players?
Turn 11 Mini-Game - Paddle Battle (video of minigame)
The players find themselves near a foggy area in an enchanted rainforest. There is a giant inflatable boat on the cusp of the raging river, with four paddles inside it, struggling to avoid being washed away from its reins.
A Kansen named Massachusetts waltzes into the player's area, tasked with giving them the instructions on the mini-game. She hands each team a bundle filled with magical sapphires and tells them what to do.
Massachusetts: Ah... don't know what the gems are for? Just make it across the river. There might be scoundrels on the shores on the way there... If any catch you — the gems go towards your foe. I'll wait for you beneath the waterfall.
The four players gear up and ready their paddles, waiting clemently in the boat for something to happen. In the background, an orc comes over and slashes apart the ropes that kept the boat in place. The players notice the boat starting to careen its way down the raging rapids as the mini-game begins, as they rapidly row their paddles, definitely not gently down the stream.
- The first few seconds has Kirby eventually directing the team of three towards three Spear Guys waiting like vultures at the shore across from his victims which stab the team of three. They lost three of their gems to Kirby's stash.
- In retaliation, eventually, the team of three win back some of their gems from Kirby. Two Spear Guys within a short distance of each other have indirectly given them back two of their sapphires from their spear stabs.
- The players keep trading indirect blows to each other via the Spear Guys' ambushes, until the waterfall approaches them. Kirby, exhausted, has 12 gems to his name. The team of three only have 7 gems left, losing the mini-game by default.
Turn 11 Map & Player Status
![[Image: 3108c2cf869a3bfc51a740ce5dfa2681.png]](https://i.gyazo.com/3108c2cf869a3bfc51a740ce5dfa2681.png)
>no ulterior character motive<