Dismiss this notice
Hey, guest! Welcome to Trouble Cube! Stay a while and chat with us!


Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
Snow Miser (he/him, safe)

Heat Miser (he/him, safe)
You know where you are? You're in the jungle baby.
Reply
THE BOY OF DESTINY!!!

Anyway:

Tyler, the Creator

Beast Boy (Yellow)
why do they call it oven when you of in the cold food of out hot eat the food
Reply
Christmas (it/its. Yes, the holiday itself)

Great Grandma (she/her, elderly)
Glitchy Bootleg Lasers
Reply
Magician Type-0 and Wild Dog
Reply
Fruitcake (it/its)
Eggnog (it/its)
COURSE CLEARED!

YOU GOT A CARD |🍄|
Reply
And tribute yeet!
nya
Reply
Also, here's my lil' event dump.

Bloodbath
Unfortunately, (Player1) cannot be told what the Hunger Games are; [typeA1] ha(s/s/s/s/ve1) to see it for [typeD1].



Nonfatal
(Player1) ha(s/s/s/s/ve1) (Player2)'s swor(d/d/d/d/ds2). And (Player3)'s bo(w/w/w/w/ws3). And (Player4)'s ax(e/e/e/e/es4).

(Player1) bap(s/s/s/s/1) (Player2) with a pool noodle.

To (Player1), (Player2) (is/is/is/is/are2) (a/a/a/a/2) loud, slow, and soft bir(d/d/d/d/ds2). (Player1) do(es/es/es/es/1)n't like to think about birds.

Sometimes (Player1) give(s/s/s/s/1) [typeD1] the creeps.

While driving through the city of Qrrbrbirlbel, (Player1) (is/is/is/is/are1) about to crash. (Player2) suggest(s/s/s/s/2) that [typeA1] steer, but (Player1) (is/is/is/is/are1) baaad at thaaaat. (Player2) steers away from the foot of a cliff at the last moment.

(Player1) and (Player2) are playing together when the Big Wooden Hammer falls on (Player1), then (Player2). After inspecting them, however, (Player3) says "Not that bad."

(Player1) (is/is/is/is/are1) covered in dinge. (Player2) tr(ies/ies/ies/ies/y2) desperately to clean [typeB1], but [typeA1] rub(s/s//s/1) [typeD1] on (Player2), freaking [typeA2] out.

(Player1) got some groceries, some peanut butter, to last a couple of days.

(Player1) translate(s/s/s/s/1) the next event into [typeC1] source material's language.

Friends call [typeB1] (Player1). Whatever [typeA1] may touch, turns to snow in [typeC1] clutch. [TypeA1]'(s/s/re/s/re1) too much.

Friends call [typeB1] (Player1). Whatever [typeA1] may touch, melts away in [typeC1] clutch. [TypeA1]'(s/s/re/s/re1) too much.



Fatal
(Player1) bap(s/s/s/s/1) (Player2) with a pool noodle... OF INSTANT DEATH.

After (Player1) tr(ies/ies/ies/ies/y1) to mine a fresh Bitcoin, billionaire killer Mark February patents [typeC1] li(fe/fe/fe/fe/ves1).

After (Player1) tr(ies/ies/ies/ies/y1) to mine a fresh Bitcoin, (Player2) patent(s/s/s/s/2) [typeC1] li(fe/fe/fe/fe/ves1).

(Player1) tell(s/s/s/s/1) (Player2) that [typeC2] ha(t/t/t/t/ts2)'(s/s/s/s/re2) on backwards, and adjust(s/s/s/s/1) (it/it/it/it/them2) accordingly. (Player2) snap(s/s/s/s/2) (Player1) that [typeC1] hea(d/d/d/d/ds1)'(s/s/s/s/re1) on backwards, and adjust(s/s/s/s/2) (it/it/it/it/them1) accordingly.

(Player1) and (Player2) are playing together when the Big Wooden Hammer crushes (Player1), then (Player2). After inspecting their corpses, however, (Player3) says "Not that bad." (fatal for both, natural)

While (Player1) freeze(s/s/s/s/1) (Player2) solid, (Player3) tell(s/s/s/s/3) (Player2) that [typeA3] love(s/s//s/3) [typeB2]. "I know," (Player2) say(s/s/s/s/2) as [typeA2] freeze(s/s//s/2).

While driving through the city of Qrrbrbirlbel, (Player1) (is/is/is/is/are1) about to crash. (Player2) suggest(s/s/s/s/2) that [typeA1] steer, but (Player1) (is/is/is/is/are1) baaad at thaaaat. (Player2) bail(s/s/s/s/2) out to watch (Player1) explode at the foot of the cliff.

After shooting (Player1) so hard that [typeA1] explode(s/s//s/1), (Player2) toss(es/es/es/es/2) [typeC2] weapon(////s2) aside and comment(s/s/s/s/2) on how much of (a/a/a/a/2) civilization pe(rson/rson/rson/rson/ople2) [typeA2] (is/is/are/is/are2).



Battleground + Feast
Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... a pair of socks.

Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... playing cards.

Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... a crossbow!

Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... shapeshifting Coca-Cola!

Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... a T-bone steak!

Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... (Player2)'s hea(d/d/d/d/ds2). (Fatal for P2)

Unwrapping a gift from an unknown sponsor, (Player1) find(s/s/s/s/1)... a time bomb! SPLAT. (Fatal for P1)

You know where you are? You're in the jungle baby.
Reply
Noelle Holiday & Berdly (Deltarune, plural they/them, estimated orange yellow)
Ice (Real-Ass Life, it/it, safe)

Fatal (1)
(Player1) introduc(es/es/e/es/e1) an NFT of [typeD1]. [TypeA1] (is/is/are/is/are1) promptly killed by administration.
Reply
i shall not adhere to the christmas theme and instead focus on the protagonist and deuteragonist of my current hyperficaxion Dusty Star
Pizza (they/them singular, safe)
Chicory (she/her, safe)
Reply
Robot Santa (he/him, safe)
Elsa (she/her, safe)
"I worry exactly the right amount. You can never worry too much!" - Tulio
Reply
Might not be Christmas tribs but they're definitely fit for winter.

BoBoiBoy Ice (Estimated age of 14-16 in the sequel film, male (he/him)) (From BoBoiBoy. BoBoiBoy's ice elemental, 2nd-tier element of water)

Skrael of the North Wind (Nickname: Skrael) (Billions of years and not really childlike; goes by he/they (if it must be picked, go with he/him)) (From the Tales of Arcadia series trilogy.  Primordial demigod of snow and wind)
Not great nor grave. Just grey.





Reply
The Year 2021 (It, Safe)

New Year's Eve (It, Safe)
Reply
Winter Experiments: Experiment 523 (Slushy) and Experiment 025 (Topper)
Sometimes the best tributes are the ones that make you laugh.
Reply
Alfred the Alpaca (Male, Sapient)

Photon Man (Male, Safe)
Reply
Event Ideas-

Fatal Events
* (Player1) (uses/uses/uses/uses/use1) geometry to kill the magic-wielding (Player2) in a battle.
* As (Player1) (dies/dies/dies/dies/die1), a bunch of Oompa-Loompas come to the arena to sing about (Player1).
*  "WELCOME TO AXE TOWN; POPULATION: YOUR (FACE/FACE/FACE/FACE/FACES2)," (Player1) (says/says/says/says/say1) to (Player2) before killing [typeB2] with (an axe/an axe/an axe/an axe/axes1)
* Internet kills the video (star/star/star/star/stars1) (Player1)...literally.
* Video kills the radio (star/star/star/star/stars1) (Player1)...literally.
* "No lie can live!" (Player1) (says/says/says/says/say1) before killing (Player2).
* "(I/I/I/I/WE1) WILL HAVE ORDER!" (Player1) (yells/yells/yells/yells/yell1) out loud before killing (Player2).
* (Player1) (fuses/fuses/fuses/fuses/fuse1) with some monsters in order to try to kill (Player2). It didn't work as (Player2) (ends/ends/ends/ends/end2) up killing (Player1) instead.
* (Player1) (fuses/fuses/fuses/fuses/fuse1) with some monsters in order to successfully kill (Player2).
* (Player1) (dies/dies/dies/dies/die1) while fighting against an alien made out of black goo.



Non-Fatal Events
* (Player1) (has/has/has/has/have1) a hard time addressing (Player2) by [typeC2] (name/name/name/name/names2) as AU versions of (Player2) that share the exact same (name/name/name/name/names2) as (Player2) stand around (Player1) and the prime universe (counterpart/counterpart/counterpart/counterpart/counterparts2) of (Player2).
* (Player1) (uses/uses/uses/uses/use1) a de-aging potion on President Snow, and (turns/turns/turns/turns/turn1) him into a baby again.
* (Player1) (uses/uses/uses/uses/use1) a de-aging potion on President Snow, and (turns/turns/turns/turns/turn1) him into a kid again.
* (Player1) (uses/uses/uses/uses/use1) a de-aging potion on President Snow, and (turns/turns/turns/turns/turn1) him into a teen again.
* (Player1) (uses/uses/uses/uses/use1) a de-aging potion on President Snow, and (turns/turns/turns/turns/turn1) him into a young adult again.
* (Player1) (uses/uses/uses/uses/use1) a de-aging potion on Katniss, and (turns/turns/turns/turns/turn1) her into a baby again.
* (Player1) (uses/uses/uses/uses/use1) a de-aging potion on Katniss, and (turns/turns/turns/turns/turn1) her into a young kid again.
* (Player1) (uses/uses/uses/uses/use1) an aging potion on Katniss, and (turns/turns/turns/turns/turn1) her into an old lady.
* "Just scooby-doo this crap," (Player1) (says/says/says/says/say1) to (Player2) in regards to a messy situation they got into.
* "Just (Player1) this crap," (Player2) (says/says/says/says/say2) to (Player3) in regards to a messy situation they got into.
* (Player1) (uses/uses/uses/uses/use1) geometry to defeat the magic-wielding (Player2) in a battle.
* (Player1) (survives/survives/survives/survives/survive1) a battle against an alien made out of black goo.
* (Player1) (dodges/dodges/dodges/dodges/dodge1) a ton of arrows that (Player2), (Player3), (Player4), (Player5), and (Player6) end up firing.
* "(Player1) (sucks/sucks/sucks/sucks/suck1) at life," (Player2) (says/says/says/says/say2) to (Player3).
* (Player1), (Player2), (Player3), (Player4), (Player5), and (Player6) all sing the Wellerman Sea Shanty together.
* "(I/I/I/I/We1) missed the part where that's (my/my/my/my/our1) problem," (Player1) (says/says/says/says/say1) to (Player2) after the latter tells the former about a problem [typeA2] (is/is/are/is/are2) having.
* (Player1) (gets/gets/gets/gets/get1) trapped inside a video game, and (ends/ends/ends/ends/end1) up killing a superboss there before going back to the arena.
* (Player1), (Player2), (Player3), (Player4), (Player5), and (Player6) all play a game of Mad Libs together.
* (Player1) (wishes/wishes/wishes/wishes/wish1) [typeA1] can fight aliens after hearing stories from (Player2) and (Player3) about them fighting aliens.
* (Player1) (manages/manages/manages/manages/manage1) to kill President Snow, only to find out that it doesn't add up a kill count when he isn't a tribute.

Reply
Don't have any thematically fitting tributes, but here's:

Maizon, the Corn Dragon (Original Character, Male)

Corrin (Yellow/Greenish, Female Form)
Reply
Richard Conway (M, Gunpoint)

Courtney Sithe (F, The Great Ace Attorney)

Both safe.
Reply
I don't have anyone who could fit the theme on the top of my head, so here is Noah, an Indonesian band which consists of three members: Nazril Irham (Ariel), Loekman Hakim (Lukman), and David Kurnia Albert (David), and (since Map chose to nominate Corrin) Azura (yellow-light greenish; most people generally consider her to be around Corrin's age, and over at TVT HGS, the unofficial manual on Fire Emblem Fates character ages place her as 18 [while Corrin is placed as 17])
Reply
Serj Tankian, lead vocalist of System of a Down (safe), and Marth and Caeda from Fire Emblem: Shadow Dragon and the Blade of Light (light green, 19 and 18 respectively by the end of Fire Emblem: Mystery of the Emblem)
Reply
I decided to nominate Naoto Shirogane (Yellow, as she's 15-16. She's nominated in her alt outfit, wearing the female Yasogami High uniform. From Persona 4) and Vanilla Ice (Safe. From JoJo's Bizarre Adventure)

As for how both adhere to the theme in a rather loose manner, Naoto's outfit is the one she wears in her Christmas Eve date with Yu in her romantic route. Meanwhile, Vanilla Ice's name is simply something that fits with the cold/winter association (and it helps his Stand's name is Cream).
Reply
events
  1. (Player1) nominate(s/s/s/s/1) [typeB1] nominator as a tribute.
  2. As it starts raining, (Player1) uses [typeC1] trusty frying pan as a drying pan. [Pokemon anime]
  3. (Player1) forcefeed(s/s/s/s/1) (Player2) [typeC2] least favorite food.
  4. (Player1) scream(s/s/s/s/1) for help. (Player2), (Player3) and (Player4) suddenly burst in, turn on music, and dance to cheer (Player1) on. [Elite Beat Agents]
  5. (Player1) throw(s/s/s/s/1) a magic book at (Player2), trapping [typeB2] inside. (fatal)
  6. (Player1) makes a mashup of [typeC1] own and (Player2)'s theme songs.
  7. (Player1) makes a mashup of (Player2)'s and (Player3)'s theme songs.
  8. (Player1) and (Player2) send each other the same picture at the same time.
  9. (Player1) wear(s/s/s/s/1) (a tank top/a tank top/a tank top/a tank top/tank tops1) with a picture of [typeC1] own (face/face/face/face/faces1). (Player2) (laughs and calls [typeB1] painful. [Osomatsu-san]
  10. The sun shines directly into (Player1)'s (face/face/face/face/faces1) and burns all [typeC1] flesh off. (fatal) [from an AI Dungeon story]
  11. (Player1) throw(s/s/s/s/1) (Player2) to the ground, rolls [typeB2]'s corps(e/e/e/e/es1) into a huge snowball and makes a snowman. [Yakuza 5]
  12. After getting insulted by (Player1), (Player2) retort(s/s/s/s/1) "And you... YOU'RE A LOSER!" [the Street Fighter cartoon]
  13. (Player1) release(s/s/s/s/1) a genie from a magic lamp and is given three wishes, but can't wish for more wishes. [TypeA1] wishes for more genies.
  14. (Player1) release(s/s/s/s/1) a genie from a magic lamp and is given three wishes, but can't wish for more wishes. [TypeA1] wish(es/es/es/es/1) [typeA1] could.
  15. (Player1) write(s/s/s/s/1) down [typeC1] dream in [typeC1] dream journal, only to wake up again from that dream and having forgotten the actual dream.
  16. (Player1) orders boneless pizza. (also Feast)
  17. (Player1) make(s/s/s/s/1) a Youtube Poop out of (Player2)'s source material.
  18. As (Player1) and (Player2) fight, (Player3) (throws/throws/throws/throws/throw3) (Player1) some leeks which [typeA1] (uses/uses/uses/uses/use1) to beat up (Player2). [Yakuza]
  19. As (Player1) and (Player2) fight, (Player3) throws (Player1) a bottle of hot sauce which [typeA1] pours in (Player2)'s eyes. [Yakuza]
  20. (Player1) (walks/walks/walks/walks/walk1) up to (Player2) to fight [typeB2], but patiently wait(s/s/s/s/1) for (Player2) to finish [typeB2] phone cal(l/l/l/l/ls2) first.
  21. (Player1) sing(s/s/s/s/1) a song to heal [typeD1], (Player2), (Player3) and (Player4).

  22. (Player1) steal(s/s/s/s/1) (Player2)'s dagge(r/r/r/r/rs2), stab(s/s/s/s/1) [typeB2], then throw(s/s/s/s/1) (it/it/it/it/them2) into [typeC2] hea(d/d/d/d/ds2) to kill [typeB2].
  23. (Player1) and (Player2) shoot rockets at (Player3), but (Player3) just glare(s/s/s/s/1) at the rockets, making them fly out of [typeC3] way and miss. [Yakuza 5]
  24. (Player1) advise(s/s/s/s/1) (Player2) not to punch the judge during a trial. [Project X Zone 2]
  25. (Player1) scan(s/s/s/s/1) a QR code to learn a new attack. [Judgment]
  26. (Player1) tr(ies/ies/ies/ies/y1) eating something, but can't because [typeC1] health is full. (also Feast)
  27. (Player1) send(s/s/s/s/1) (Player2) an envelope filled with glitter as a prank.
  28. (Player1) go(es/es/es/es/1) fishing and catch(es/es/es/es/1) (Player2)'s corps(e/e/e/e/es2). (P2 died offscreen)
  29. (Player1) lose(s/s/s/s/1) [typeC1] voic(e/e/e/e/es1) after singing too much karaoke.
  30. (Player1) step(s/s/s/s/1) on (a Lego/a Lego/a Lego/a Lego/Legos1).

Glitchy Bootleg Lasers
Reply
Since more than 24 hours have passed since the finale, nomination period has closed.

Also my event dump
Events (30)
  • (Player1) and (Player2) get struck by (Player3), who become(s/s/s/s/3) (a giant snowball/a giant snowball/a giant snowball/a giant snowball/giant snowballs3) as [typeA3] tripped while skiing. (Player3) then crash(es/es/es/es/3) into a tree. (P1, P2 and P3 all die, but P3 is still considered to have killed P1 and P2)

  • (Player1), (Player2) and (Player3) run out of money, causing the broadcasted scene to show the voice actors/creators of (Player1), (Player2), (Player3) and (Player4) behind the fourth wall instead of the event itself. The voice actors/creators then have to work to get money, eventually restoring the original broadcast once they have enough cash. (Chowder)

  • After (Player1) betray(s/s/s/s/1) (Player2), (Player2) go(es/es/es/es/2) to kill [typeB1], but (Player1) feel(s/s/s/s/1) regret for the betrayal. (Player2) decide(s/s/s/s/2) to spare [typeB1]. (Work spoiler: Grand Theft Auto IV)

  • (Player1) give(s/s/s/s/1) (Player2) the choice to take (a/a/a/a/2) red pil(l/l/l/l/ls2) or (a/a/a/a/2) blue pil(l/l/l/l/ls2). (Player2) take(s/s/s/s/2) the red pil(l/l/l/l/ls2) and get(s/s/s/s/2) ejected out of the Arena. (The Matrix. Also nonfatal elimination event, though it still counts as "fatal".)

  • (Player1), (Player2), (Player3) and (Player4) are incinerated by (Player5), who use(s/s/s/s/5) (a/a/a/a/5) magical swor(d/d/d/d/ds5) while summoning (a/a/a/a/5) fire entit(y/y/y/y/ies5) behind [typeD5], but [typeA5] eventually die(s/s/s/s/5) as well. (Arknights)

  • (Player1) (crosses/crosses/crosses/crosses/cross1) the road and get(s/s/s/s/1) hit by a truck. [TypeA1] promptly reincarnate(s/s//s/1) in another world. (Natural death for P1)

  • (Player1) force(s/s/s/s/1) President Coin to kill President Snow.

  • (Player1) reminisce(s/s/s/s/1) about [typeC1] homeworld's history while listening to "Little Dark Age" by MGMT. (based on the meme)

  • (Player1) have the brains of the strong physique, intelligence, and the docile's mind. (Based on this bootleg. The incorrect grammar is intentional.)

  • (Player1) stab(s/s/s/s/1) (Player2) many times, impale(s/s/s/s/1) [typeB2] on [typeC2] tongu(e/e/e/e/es2) and finally launch(es/es/es/es1) [typeB2] from there into the top of (a/a/a/a/some2) spiked gat(e/e/e/e/es2). (JoJo's Bizarre Adventure)

  • (Player1) use(s/s/s/s/1) the power of the void to instantly erase (Player2), who pushed (Player3) and (Player4) out of the way earlier, leaving only (Player2)'s arms. (Work spoiler: JoJo's Bizarre Adventure: Stardust Crusaders)

  • (Player1) imagine(s/s/s/s/1) drawing (a/a/a/a/1) sta(r/r/r/r/rs1) and focus(es/es/es/es/1) on (it/it/it/it/them1), which temporarily grant(s/s/s/s/1) [typeB1] super speed. (Trauma Center)

  • (Player1) destroy(s/s/s/s/1) (Player2)'s option for mercy before fighting (Player2). (Work spoiler: Undertale)

  • (Player1) absorb(s/s/s/s/1) the souls of all previous tributes ever nominated to become (a/a/a/a/1) godly bein(g/g/g/g/gs1).

  • (Player1) give(s/s/s/s/1) (Player2) an option of mercy while fighting (Player1). (Player2) accept(s/s/s/s/2) it, only to get tricked and thus killed.

  • (Player1) give(s/s/s/s/1) (Player2) an option of mercy while [typeA2]('s/'s/'re fighting (Player1). (Player2) reject(s/s/s/s/2) it and eventually kills (Player1).

  • (Player1) drown(s/s/s/s/1) (Player2) in (a/a/a/a/2) blood-filled tu(b/b/b/b/bs2). (Also Bloodbath)

  • (Player1) get(s/s/s/s/1) items that are meant to solve the problems [typeA1] currently face(s/s//s/1). (Also in Feast, because in canon Hunger Games, tributes may get items that will help them in the Feast)

  • (Player1), (Player2), and (Player3) get captured by evil chefs and cooked into a pie with their body parts sticking out. (Katy Perry, more specifically the MV for Bon Appetit. Also in Feast)

  • (Player1), (Player2), and (Player3) charge into (Player4)'s camp through a valley, causing them to all die. (Charge of the Light Brigade)

  • (Player1), (Player2), and (Player3) charge into (Player4)'s camp through a valley. They survive and kill (Player4).

  • (Player1) intentionally answers a question incorrectly during a quiz, causing many red beans to be fired at [typeB1], which [typeA1] eat(s/s//s/1) entirely. (SpongeBob SquarePants)

  • (Player1) mentally regress(es/es/es/es/1) into (a/a/a/a/1) bab(y/y/y/y/ies1) after accidentally banging [typeC1] hea(d/d/d/d/ds1) on a mailbox, but return(s/s/s/s/1) back to normal after [typeC1] head swelling subside(s/s/s/s/1). (SpongeBob SquarePants)

  • (Player1) transform(s/s/s/s/1) into (a/a/a/a/1) sapient snai(l/l/l/l/ls1) after (Player2) accidentally inject(s/s/s/s/2) [typeB1] with (a/a/a/a/1) snail seru(m/m/m/m/ms1). (SpongeBob SquarePants)

  • (Player1)'s camp gets launched by a burst water pipe and lands on top of an erupting volcano, plugging it in the process. (SpongeBob SquarePants)

  • (Player1), (Player2), and (Player3) pump (Player4)'s bell(y/y/y/y/ies4) with air while [typeA4]('s/'s/'re/'s/'re4) asleep, causing (Player4) to think [typeA4]('s/'s/'re/'s/'re4) pregnant. (Oggy and the Cockroaches)

  • (Player1) go(es/es/es/es/1) insane after seeing many (Player2)s everywhere. The (Player2)s turn out to be (Player2)'s fans, who are all cosplaying as [typeB2]. (Oggy and the Cockroaches)

  • (Player1) call(s/s/s/s/1) (Player2) "(Player2) [(Player2)'s source material]".

  • (Player1) use(s/s/s/s/1) rotten cheese as a fertilizer, which makes a plant instantly grow. (Oggy and the Cockroaches)

  • After being exposed to a giant cheese wheel and a sample of aged cheese, (Player1)'s cheese allerg(y/y/y/y/ies1) cause(s/s/s/s/1) [typeB1] to inflate uncontrollably until [typeA1] explode(s/s/s/s/1). (Work spoiler: The Boxtrolls. Also in Feast)

Reply
TVT OG Events (16)
* (Player1) (builds/builds/builds/builds/build1) (a snowman/a snow-woman/a snowperson/a snowman/snowmen1) of [typeD1].
* (Player1) and (Player2) build a snowman together.
* (Player1) (asks/asks/asks/asks/ask1) (Player2) if [typeA2] (wants/wants/wants/wants/want2) to build a snowman. (Player2) (says/says/says/says/say2) yes.
* (Player1) (asks/asks/asks/asks/ask1) (Player2) if [typeA2] (wants/wants/wants/wants/want2) to build a snowman. (Player2) (says/says/says/says/say2), "Go away, (Player1)," who (replies/replies/replies/replies/reply1), "Okay, bye." (Frozen (2013))
* (Player1), (Player2), (Player3), and (Player4) have a sled race.
* (Player1) and (Player2) go sledding together.
* (Player1) (tries/tries/tries/tries/try1) to call [typeC1] family back home, only to realize that the area [typeA1] (is/is/are/is/are1) in has no reception.
* (Player1) (forces/forces/forces/forces/force1) (Player2) to wear the (Cone of Shame/Cone of Shame/Cone of Shame/Cone of Shame/Cones of Shame2).
* (Player1), (Player2), (Player3), and (Player4) join a game show, with (Player5) as the host. (Player1) (wins/wins/wins/wins/win1).
* (Player1) (doodles/doodles/doodles/doodles/doodle1) on (Player2)'s (face/face/face/face/face2) while [typeA2] (is/is/are/is/are2) sleeping. (Night-only)
* Sick on [typeC1] deathbed, (Player1) (gives/gives/gives/gives/give1) (Player2) some sagely advice. [TypeA1] (dies/dies/die/dies/die1) soon after.
* (Player1) (draws/draws/draws/draws/draw1) (Player2) like one of [typeC1] French girls. (Titanic (1997))
* (Player1) (starts/starts/starts/starts/start1) a lemonade stand. (Player2), (Player3), and (Player4) buy [typeC1] drinks.
* (Player1) (goes/goes/goes/goes/go1) to (Player2)'s, (Player3)'s, and (Player4)'s camps to sell some Scout Cookies.
* (Player1) (goes/goes/goes/goes/go1) skiing.
* (Player1) (goes/goes/goes/goes/go1) skiing, but (jumps/jumps/jumps/jumps/jump1) off the wrong ledge and (crashes/crashes/crashes/crashes/crash1) from a great height. (Fatal)



TVT Reboot Events (11)
* (Player1), (Player2), (Player3), and (Player4) kick out (Player5) from their group for being different from them.
* Upon seeing the body/ies of the latest tribute(s) to die, (Player1) (declares/declares/declares/declares/declare1) that they are dead while (Player2), (Player3), (Player4) and (Player5) laugh with [typeB1]. (Harry Potter and the Deathly Hallows movie)
* (Player1) (gets/gets/gets/gets/get1) so embarrassed by what [typeA1] did recently [typeS1] (dies/dies/dies/dies/die1).
* (Player1) (makes/makes/makes/makes/make1) random noises near (Player2), who (responds/responds/responds/responds/respond2), "Stop it (Player1), you are doing (me/me/me/me/us2) a frighten."
* (Player1) (mails/mails/mails/mails/mail1) (Player2) a letter bomb. (Player2) (falls/falls/falls/falls/fall2) for it.
* (Player1) (mails/mails/mails/mails/mail1) (Player2) a letter bomb. (Player2) (doesn't/doesn't/doesn't/doesn't/don't2) fall for it.
* (Player1) and (Player2) have a pillow fight. (Player1) (wins/wins/wins/wins/win1). (Night-only)
* (Player1) (tries/tries/tries/tries/try1) killing a cockroach. [TypeA1] (succeeds/succeeds/succeed/succeeds/succeed1).
* (Player1) (tries/tries/tries/tries/try1) killing a cockroach. [TypeA1] (fails/fails/fail/fails/fail1).
* (Player1) (forces/forces/forces/forces/force1) (Player2) to eat (a cockroach/a cockroach/a cockroach/a cockroach/cockroaches2). (Player2) (admits/admits/admits/admits/admit2) that (it/it/it/it/they2) tasted like chicken.
* (Player1) (forces/forces/forces/forces/force1) (Player2) to eat (a cockroach/a cockroach/a cockroach/a cockroach/cockroaches2). (Player2) promptly (pukes/pukes/pukes/pukes/puke2).



TC Originals (3)
* (Player1) (pushes/pushes/pushes/pushes/push1) (Player2) off a bridge and onto a railway to stop a trolley from running over (Player3), (Player4), (Player5), and (Player6), but they all get run over, anyway. (P1 kills only P2 while P3-6 are killed by the trolley)
* (Player1), (Player2), and (Player3) each feed their pet fuzzy monster once. The monster only needed to be fed once in its lifetime, so it ends up devouring everything but the other tributes. It then grows so big it explodes into enough fuzzy monsters for everyone. (PowerPuff Girls (1998))
* (Player1) (falls/falls/falls/falls/fall1) into a deep hole. (Player2) (fills/fills/fills/fills/fill2) it with water, (Player3) (gives/gives/gives/gives/give3) (Player1) (a breathing straw/a breathing straw/a breathing straw/a breathing straw/breathing straws1), and (Player4) temporarily (freezes/freezes/freezes/freezes/freeze4) [typeB1] to float [typeB1] out. (Centaurworld)

Sometimes the best tributes are the ones that make you laugh.
Reply
Presenting the (very overdue) Christmas season of Trouble Cube Hunger Games Simulator!

THE REAPING
[Image: 00-reaping.png]

BLOODBATH
And sealing the first kill of the season is Type-0 over Photon Man. Not even his laser gun could save him from the magician's wrath.[/b]

Noelle and Berdly retrieve a backpack and briefly fight over it before retreating.

BoBoiBoy Ice scours the Cornucopia for resources other than weapons that he can make himself.
DAY ONE
"I worry exactly the right amount. You can never worry too much!" - Tulio
Reply
Snow Miser vs. President Snow? He's too much!
You know where you are? You're in the jungle baby.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)