08-20-2023, 19:38:14 PM (This post was last modified: 08-26-2023, 15:48:06 PM by PointMaid.)
Welcome to Murderverse Falls! Enjoy a getaway in our idyllic Northwest forest, right on the river and surrounded by mountain views. Spend time in our local history museum! Hike, or take a short trip into town! Go boating! (Proprietor is not liable for any or all unfortunate occurrences resulting from unwary guests. Mind all National, State, and Local rules and regulations. Please use caution. This includes while boating. Hike in groups and do not feed the bears. Do not pet the bears. Just leave the wildlife and everything else alone, ok?)
Editing your posts during the game is not allowed. (Game posts are considered potential evidence) You may either make a double post to clarify what you meant to say, or (if it's something like a formatting error) ask a mod to fix the mistake for you.
No early-game massclaims, they are forbidden. For clarity's sake, we will put that as ‘while at least half the cast is alive’, but please respect the spirit of this rule. This means you.
No out of thread communication or dms other than scumchat and mason chats
No turbolurking, if you don't post for more than one day phase without giving a good reason we will ask if you want to drop out so we can find a more active replacement
Moving and location: You do not need to ask for a roll to get from one place to another, but please do indicate where you are if you go to another location, we will keep track. Especially at night, please do indicate to us where you'll be sleeping, particularly if you're spending the night somewhere other than the camp cabins.
Please listen to Kennifer and PointMaid as your GMs
Have fun!
Actions and challenges:
If you make an action that is not guaranteed to work out, or are investigating something, prefix your action with '>'. Kennifer or PointMaid will roll digital 'dice' for the action and give you your result. This will be on a 1-10 scale, with 1 low rolls being bad and high rolls being good. However, one will be considered 'failed so bad it went horribly right' and 10 will be considered 'succeded so spectacularly it went horribly wrong'.
For challenges, we will first roll dice as above for each aspect of your challenge. Then your specific strengths and weaknesses will be taken into account, up to three points added or deducted depending on your methods. So think well about how you do the challenges!
POSSIBLE ROLES AND ROLE DESCRIPTIONS
[Note from the GMS: Scum team will be controlled by an entity named Luke E. Dollar. If you get assigned as scum, it's up to you whether it's willing or unwilling - mind control, etc.]
SCUM:
The Gorgon: Roleblocker scum role; can petrify someone for the night, not allowing them to carry out an action (but they can't be killed either)
The Hacker: (Scum Rolecop) Can hack one person's records each night. (Player gets two possible roles the person might have, one is true)
The Vaporizer: May one time do an extra nightkill that leaves no evidence trace
The Infiltrator: If investigated by the Psychic, reads as Town
TOWN:
The Undead: Town role where if there's a nightkill attempt on them, they don't die but their body and sprit is split into a ghost version and a zombie version. Like Stump, they can't vote after this happens.
The Conspiracy Theorist: Is in tune with the conspiracies about this place. Twice per game can use this to shield themself from the scum. Does not affect the Vaporizer or the recipient of the Believer's gift when using those abilities.
The Alien: A jailer, essentially. Physically teleports one player somewhere far away for the night which will save them from getting killed by the scum if the player is targeted. (Said player is unable to use any abilities, including kill, while jailed)
Society of the Blind Eye: Vanillizes a player to forget their role and become a vanilla townie or vanilla scum, depending on their alignment. (One-shot, can only vanillize one person, does not work on third parties)
Time-Swap CPR Doctor: At night the player can choose to 'perform CPR' on someone. A copy from another point in time will replace in if the person would have died, but both will die via time paradox if they would not have died. In simpler words: the Time Swap CPR Doctor changes a person's state at the end of the night from dead to alive, and from alive to dead.
Illusionist/Bus Driver: Able to 'swap' two players. Whatever would happen to one player, will instead happen to the other, and vice versa.
Power Shuffle: Once a game and only once a game, allowed to re-shuffle existing Town powers between Townies. (Masons excepted; Masons stay Masons)
Time Master: Can skip over a night. Ie, one night, they can use their power to stop anything from happening, from the Scum faction kill to use of other Town powers.
The Masons: Have a shared, private Mason chat
The Psychic: Is able to investigate one other player for their alignment. Cannot be used two nights in a row.
The Undercover FBI Agent: Gets a +1 boost to investigating
THIRD PARTY:
Wanna-maybe: If they get targeted by the Scum, they become Scum, but otherwise they win with the Town.
Believer: Ability to give one person not themself a Night Kill. If the person the Believer gives the kill to is Town, they're now effectively a One Shot Vigilante. If Scum, they have an extra faction kill they can use once. Once this is used, the Believer's alignment and win condition are now the same as the person they gave the Night Kill to.
MAP
SIGN-UP TEMPLATE
(Please do make sure to list all special abilities you might use in your sign-up sheet, even if you think it's obvious and people should know (aka, you're playing Superman and intend to use heat vision). Be aware: If you do not mention a special ability of your character during signup, you will not be able to use that ability. Be reasonable with your characters: Those with game-breaking levels of ability (again, perhaps you intend to enter Superman) may be refused and you will be asked to enter a different character. Note also that special abilities WILL NOT necessarily help you in the game.)
NAME:
AGE:
APPEARANCE: (description or image)
GENDER/PRONOUNS:
HEIGHT/WEIGHT: (approximations like "taller than average", "slightly underweight" etc. are fine)
PERSONALITY:
STRENGTHS:
WEAKNESSES:
ABILITIES: (Please note that your character is not allowed to use special abilities not listed here)
OTHER:
Enjoy your stay!
'Grunkle' Ed Groves (Remember, you paid in advance! No refunds! - Ed)
Mavis Groves (If I can't hug the squirrels, why are they so cute and fuzzy? Also, the cookies are gone, I ate them. Sorry, everybody. - Mavis)
Booker Groves (Why am I responsible for this, Grunkle Ed? We're just kids. - Booker)
GUESTS RSVP'ing TO MURDERVERSE FALLS (10-14 Guests Allowed):
Mindy Mercedes (Mr. Lee Hammer)
Maple (wingedcatgirl)
Gooble (Oggy)
Jake Cuzco (Whistle)
Emilia Patterson (Caret)
Zee (noodlesnook)
The Bootlegger/Reboot (Zanreo)
Summer Jet and Valerie "Cherry" Sokudo (KungFuCutbug)
Aya Brea (Risdio51)
Jimothy A. Realman (TenOfSwords13)
Destiny Wesson (MadameButterflyKnife)
Paul Bunyan (Cutegirl920fire
Catar (Awe921)
Victoria Walson (Dookie)
Murdergames Characters
Frankie * Dr. Ruby Ramirez * Solanacae Bakersby * Sam Black * Selen(ium) * Reina Schultz * Dr. Francine "Frankie" Frankenstein * Lotta Schadenfreude
08-21-2023, 00:35:07 AM (This post was last modified: 08-21-2023, 00:39:42 AM by Mr. Lee Hammer.
Edit Reason: Forgot height and weight for tall people
)
NAME: Mindy Mercedes
AGE: 14
APPEARANCE: Shaggy brown hair, brown eyes, freckles across the nose. Wears a white t-shirt, blue jeans and sneakers. Picture will be below as per the standard.
GENDER/PRONOUNS: Female, she/her
HEIGHT/WEIGHT: A very lean, but toned-muscular 5'5 and 125 lbs.
PERSONALITY: Mindy is very much a product of her environment. Growing up in the mean streets of Brooklyn, NY, Mindy had to learn first hand how she needed to survive her childhood. Aggressive, cynical and short-tempered, Mindy has the look of someone you don't want to pick a fight with. You start something with her, she'll damn well finish it. While a bit rude-talking at times, Mindy's not as heartless as her front suggests. She's loyal and protective of her friends and family, and cares very deeply for her loved ones. Though the aggressive Mindy and the sweet Mindy can be at odds with each other at times. To summarize, Mindy is a great friend to have... if you can put up with her abrasiveness.
STRENGTHS:
* Mindy is quite good at fighting. Which she has to be where she comes from. Trained by her uncle, a local boxer, Mindy can brawl with the best of them. And she's not above fighting dirty if she needs to (i.e. going for the eyes, the crotch or just even grabbing a chair and smashing it into someone's back). Anyone picks a fight with her, they will regret it as she will beat up the poor soul with ease.
* She's also street smart. Someone who can learn the environment and read people pretty well. Someone who's aware of the dangers she's going into and one who makes sure she keeps a watchful eye on people or wherever she goes.
* One of her favorite hobbies is baseball, which she played frequently with the neighborhood kids. While decent at batting, she really shows her talents as a pitcher. Said to be like a bullet with her throws, Mindy is also very feared about any poor batter that goes against her. How does this translate here? Well if you need something thrown and get a good distance, you can go to her.
WEAKNESSES
* While good-hearted at her core, Mindy still puts on the tough front, which makes her come across as abrasive to those that don't really know her. As such, she's not exactly the most approachable person and may be very off-putting to those who are around her. As such, she might have a hard time finding people to help her out.
* She's also short-tempered. One little thing that goes wrong is enough to set her off. And combined with her aggressiveness, it doesn't really make for a good mix.
* And her hot temper can take on a literal meaning with her pyrokinetic abilities. While she has a vague idea on how to control them, she still has a lot to master when it comes to those. And if she gets mad enough, she might accidentally start a few fires. Something that has landed her in trouble in the past.
ABILITIES:
* Mindy has pyrokinetic abilities, being able to create fire from her hands. This power resulted in a freak accident she suffered from a few years ago. While she has a vague idea on how to create the fire and use it to her advantage, she doesn't have full mastery of it as there's still so much she needs to learn. And as a result, it could result in accidental fires. While she is willing to use the abilities for recreational purposes and while she's not above threatening to burn people, she won't do so. She won't use her fire to fight someone unless she ends up in a life-threatening situation.
* Again, as mentioned before, she's a fighter trained by her boxer uncle and can brawl with the best of them. Fight with her and you'll be lucky if you just walk away with a bloody nose.
* And also as established, her superior baseball pitching skills can come in handy if she needs to throw something hard and get some good distance on it as well.
OTHER
* Mindy is my OC who originated in the TV Tropes RP Acting Supernatural. Her backstory is she's from Brooklyn, where she grew up in very rough environments. A freak accident left her with pyrokinetic abilities. And after a couple incidents which got her in trouble (all of the burny variety), she ended up moving to Little Haven, MA, where she attends a special high school named Oddity High, which consists of students with supernatural oddities. The school is poorly-ran though. But her new life has left her at odds with her old New York mentality vs. the more relatively peaceful Little Haven. And for the record, the RP itself takes place in 2018 because the GM wanted to have it take place in life pre-COVID days. Since this presumably takes place in 2023, we'll call it timeline shenanigans. Shh, don't question me! I'm making it so. I'm her RPer here.
* She also speaks in this bold color, and with a heavy New York accent, so you can get a sense of what she's talkin' about here.
NAME: Maple
AGE: Fairy age is a mystery, but he looks and acts like a teenager.
GENDER/PRONOUNS: Male (he/him)
HEIGHT/WEIGHT: Shorter and lighter than average.
PERSONALITY: Maple is cheerful and friendly, at least as long as he hasn't been brainwashed randomly by some local antagonist. (This happens far more often than you'd expect.)
STRENGTHS: Maple's kind of fairy gains strength from blooming flowers. As the fairy of bugs, Maple in particular has an affinity for insect life in all its forms. Also, as a puzzle game OC, he's improbably good at matching things.
WEAKNESSES: For reasons unclear, his kind of fairy is really easy to mind control. He'll get better if you beat him in a good fight, at least, but that might be a tough ask. Also, if there's no blooming flowers around, he can get tired and weak very easily.
ABILITIES: Communicating with and controlling insects, to a limited degree (they're not very smart!). Really anything magical that's bug-related. Floating around a little bit. A broad array of very simple non-bug-related magic.
OTHER: The canon of Panel de Pon is really thin, because of course it is, so we may make up a few things whole cloth.
08-21-2023, 02:41:57 AM (This post was last modified: 08-26-2023, 16:46:15 PM by Oggy123.)
NAME: Gooble
AGE: Unknown, but has a childlike personality
APPEARANCE:
,
(Male and female human forms)
GENDER/PRONOUNS: Male if he turns into a male. Female if she turns into a female. Normally Gooble has no actual gender and doesn't mind being referred to as either. However, Gooble does prefer to be a boy.
HEIGHT/WEIGHT: Around 30 cm in Gooble's true form, but is the average height for an 11 year old in both human forms.
PERSONALITY: Gooble has the personality of a young child. Gooble is perpetually cheerful, innocent, kindhearted, friendly, and constantly curious. It is said that Gooble had crashed on Earth on a meteorite. Upon emerging, the first thing Gooble sees is the scientist that were sent to investigate it, and Gooble quickly gets attached to her. The scientist sees Gooble as her child, as well. Gooble is kindhearted, and is able to get along with most people and is rather protective towards those he sees as friends or family. Gooble likes to eat, especially sweets, and loves to cuddle people. And him being not very old mentality-wise means that he can easily get attached to older characters. Gooble has no trust issues and will show kindness towards any new person he meets.
STRENGTHS: Gooble is a kind, innocent creature, and is good at making friends. He's also idealistic, energetic and rather determined, especially when it comes to protecting those he considers friends. He tends to see the good in people and the bright side in any situation, but if he does see something as a threat, you can count on him fighting that threat, especially if it threatens those he sees as friends or family. He also cannot feel pain, per se. Being made of goo, Gooble can take a lot of hits and be just fine.
WEAKNESSES: That said, in his default form, Gooble isn't particularly large, so Gooble can be punted easily in that form. Being child-like and only just landed on Earth, Gooble's rather naive and not particularly smart. His determination can make him somewhat reckless, and his attachment towards people and lack of any sort of trust issues may make him be too trustful of people, particularly older figures, who he doesn't see as a threat, which may lead to them using Gooble for their advantage, though this has yet to happen to him. Gooble cannot speak (at least not to humans) in blob form.
ABILITIES: Gooble has the ability to transform into various animals, be it fierce ones like bears, lions, or crocodiles, cute ones like kittens or bunnies, or tiny ones like hummingbirds or mice. Gooble often turns onto animals that best fit the situation he's in. Gooble can also change color, sometimes to disguise himself, though Gooble prefers blue. Gooble can transform into copies of other people, as well as taking the form of a human boy or girl. He can only speak in human form. Being an amorphous goo, Gooble can also slip through small cracks and holes like octopi, as well as spitting blue, sticky goo at enemies to immobilize them.
OTHER: Speaks in blue, although Gooble can only speak in both human forms.
NAME: Jake Cuzco
AGE: 19 going on 20
GENDER/PRONOUNS: Male, he/him
HEIGHT/WEIGHT: Tall, lanky, and a bit underweight. Even though he eats a lot.
PERSONALITY: Jake is an introverted and passionate raccoon with a bit of an obsession with fantasy. If he sees something fascinating, he will study it as much as he can before moving on. Always keeps a little notepad in his pocket filled with barely legible handwriting. While empathetic and good natured, he may be shortsighted and selfish in the heat of the moment.
STRENGTHS: A fast learner and somewhat quick to make connections. Also has a decent memory. Tries to be empathetic when the time comes.
WEAKNESSES: Somewhat frail and easy to lift. Can be somewhat easily swayed with a quick appeal to the emotions. Also tends to ramble.
ABILITIES: No special abilities per se, but he can run away from something pretty fast-- or at least a running start.
OTHER: Speaks in this text. Probably sounds like Adam Conover.
You know where you are? You're in the jungle baby.
08-22-2023, 01:09:02 AM (This post was last modified: 08-26-2023, 03:19:29 AM by Caret.)
NAME: Emilia Patterson
AGE: 31
APPEARANCE:
GENDER/PRONOUNS: Changelings are genderfluid by default, but Emilia identifies as a woman for the most part and uses she/her pronouns. She wouldn't object to they/them pronouns, however.
HEIGHT/WEIGHT: 4'7". Average weight for a changeling, which is light by human standards.
PERSONALITY: Emilia is a cheerful, extroverted changeling chef. She tries to look on the bright side of life, but she also has a more cautious, focused side, which is kinda necessary when you're a mother of two. Most of the time, she would like to be your friend, but she also isn't afraid to call out your shit. She absolutely loves picnics, to the point that she's a perfectionist regarding those.
STRENGTHS:
* As a professional chef, Emilia is really good with food.
* Emilia is also somewhat good at stealth, since she can mimic other people and even inanimate objects.
* She can fly a bit using her skysail. She can give herself wings, but she's a bit more comfortable with a skysail.
WEAKNESSES:
* Emilia lacks raw strength. She's reliant on weapons and magic in order to gain an equal footing in a fight, and her small size allows her to be thrown around easily.
* Shapeshifting puts a lot of strain on Emilia, especially if she's transforming into something like a massive animal or an inanimate object. She can only maintain a transformation for a couple hours at most, and she needs some time to recover before she can transform again. She's also vulnerable mid-transformation, as she becomes a blob of multicolored ooze during this time.
ABILITIES:
* As a changeling, Emilia can shapeshift. She can change her hair, gender, and clothes pretty much at will, and she can also mimic other people with relative ease. With a lot of effort, Emilia can also transform into other things, like animals and even inanimate objects.
* Her scarf is a
skysailformerly called a parafleece, but retcons happened
. It's basically a magical paraglider. Like almost everything else on Emilia's body, it can change size, color, and texture. Emilia knows a bit of wind magic, so she can float around a bit using her skysail.
* Emilia also has a magic backpack of holding that's bigger on the inside. She can store a medium-sized closet's worth of stuff in it.
OTHER NOTES: Remember Valania from Carousel of Chaos? Emilia is her wife! At least in the future, which is where this version of Emilia hails. They both come from Type-M, a Danganronpa fangame-turned-shared universe thingy that I haven't talked about in the Murderverse. If you don't know what it is, don't worry. I'll explain some of the more lore-heavy bits if needed. "I'm purple!"
08-23-2023, 01:44:49 AM (This post was last modified: 08-23-2023, 02:05:34 AM by noodlesnook.
Edit Reason: added disclaimer
)
NAME: Zee ( i've given up on putting my characters' full names in signups :p )
AGE: Unknown ( Teen )
APPEARANCE: GENDER/PRONOUNS: Intersex masc, they/them
HEIGHT/WEIGHT: Average height for their age, a little on the light side because faerie logic
PERSONALITY: See below
STRENGTHS: Skilled in repairing and building machinery, well-read ( particularly in the Four Books and Five Classics ), has good attention to detail
WEAKNESSES: Passive-aggressive, overthinker, the usual stuff that comes with having autism and ADHD, physically not strong
ABILITIES: Being ( primarily ) a combination of a moth and a cicada, they have most abilities of these species, apart from flight; they can only hover across short distances. Since they're also faeries, they also have typical faerie abilities like changing hair colour and texture ( though their eye colour is fixed ) and putting glamours on things ( though since they don't really like using magic, their glamours aren't the most convincing ). They can also generate small magical projections ( as seen in image ) out of their claws, though these are essentially just holograms. The diamond-shaped indent in their head also acts as a sort of USB port. OTHER: Referred to in plural ( not a plurality thing, more of a formality thing ). Speaks in this colour.
Also a quick note, they're sorta meant to be a jab at Thai, Chinese, and queer tropes/stereotypes. They're all ones I can reclaim, and there isn't anything too bad ( I won't be having them yelling out slurs or whatever; my OCs' universe is rated PG ), just wanted to say this just in case.
08-23-2023, 21:28:18 PM (This post was last modified: 08-24-2023, 00:15:05 AM by Zanreo.)
NAME: The Bootlegger, aka. Reboot (real name unknown)
AGE: Mid-20s
APPEARANCE:
GENDER/PRONOUNS: she/her
HEIGHT/WEIGHT: Somewhat shorter than average, average-ish weight leaning towards the lighter side.
PERSONALITY: Someone who got into selling weird knockoffs of games and merch (both importing and making them herself) for the fun and memes, she's mostly light-hearted but can also be a bit closed-off and private to those she doesn't know if she can trust. Hates being called a scammer or anything among those lines - she's not trying to trick anyone, she's selling to fellow funny bootleg enthusiasts!
STRENGTHS: She's a quick thinker and can easily adapt to new plans if needed, as well as being able to make use of things in creative ways.
WEAKNESSES: She's admittedly not too physically strong or athletic, and gets tired easily.
ABILITIES: uh i guess she can sometimes pull bootleg merch (toys, food, ect.) out of seemingly nowhere by hammerspace cartoon logic? Otherwise, just the regular human abilities of a normal human, nothing special
OTHER: blue text
08-25-2023, 00:04:46 AM (This post was last modified: 08-25-2023, 00:16:01 AM by KungFuCutbug.)
(A/N: Summer's stats will be in blue, Cherry's will be in red)
NAME: Summer Jet / Valerie "Cherry" Sokudo
AGE: 19 / 17
APPEARANCE: their ref sheets are attached below; any information said there that I forgot to say in the signup sheet also applies here
GENDER/PRONOUNS: she/her for both
HEIGHT/WEIGHT: 6'7" (6'5.5" without her boots), 242 lbs. / 5'3", 105 lbs.
PERSONALITY: The electric lesbian nerds. Summer is best described as a sassy bitch/mom friend hybrid, with a loud-and-proud attitude, zero tolerance for bullshit, and a heart as gold as her piercings.Cherry, on the other hand, is on the whole much more overtly nice and excitable... but she's also significantly more impulsive, and what's more, has far less inhibitions against getting violent if she thinks it's necessary.
STRENGTHS:
Summer, as you can probably tell, is very physically strong, and also pretty quick when she's on the move due to her platform heelies. Her work as a jeweler/metalworker also has given her a boost to her hand dexterity, and she has a propensity for seeing through other people's bullshit.
Cherry is very speedy and nimble, as well as very adept at stealth. She's a master-class improviser and very hard to sway from anything she puts her mind to, oftentimes brute forcing her way towards any obstacle with solutions she comes up with on the fly.
WEAKNESSES:
Summer, in spite of her physical bulk, can't take hits very well, which is why she never initiates fights unless someone else attacks her first. She can also be difficult to get along with due to her attitude, especially if her first impression of you is poor, and she bears grudges very easily; earning her ire is not an easy thing to recover from. Unrelatedly, she also doesn't do particularly well in cold temperatures. Wonder why...
Cherry has the ever-loathed combination of trust issues and naïveté, getting simultaneously very clingy and bitterly paranoid when put under significant pressure. She's very spotlight-averse and dislikes having excessive amounts of attention on her with a select few exceptions, and as stated earlier her impulse control is borderline nonexistent. Summer can usually reign her in, but it's not a foolproof solution.
ABILITIES: Summer has none aside from having a metal baseball bat and a gun,but Cherry has minor lightning powers!
OTHER: Summer speaks like this, Cherry speaks like this. Also the only Pokémon either of them will bring is Summer's Leavanny, so you don't have to worry about Cherry casually summoning PokéSatan. (Not that it would be completely out of place for her to do that in a Gravity Falls knockoff, but DESTROYA the Giratina is not and never will be Bill Cipher.)
SYMPTOMATIC THIS DISEASE SO DRAMATIC PANIC AUTOMATICALLY
GENDER/PRONOUNS: Female, she/her
HEIGHT/WEIGHT: 160 cm, 48 kg
PERSONALITY: Your standard strait laced, no nonsense cop. Takes nothing from nobody.
STRENGTHS: Brave, fearless, determined to overcome the odds.
WEAKNESSES: Stubborn as a mule, and refuses to take orders if she doesn't see them as logical.
ABILITIES: Expert marksmanship, parasite powers given from her special mitochondria, including healing, slowing others down, speeding herself up, confusing the enemy, all sorts of fun and whacky JRPG stuff.
OTHER: It feels good to be back.
BOW DOWN BEFORE THE ONE YOU SERVE
YOU'RE GOING TO GET WHAT YOU DESERVE
NAME: Jimothy A. Realman
AGE: 20-something in perfectly normal earth years.
APPEARANCE:
GENDER/PRONOUNS: Male, He/Him
HEIGHT/WEIGHT: Normal human height, normal human weight, because he's a normal human.
PERSONALITY: A real human who works at the Work Place in Bigtown. He likes burgers, skateboards, and not being a Kirexan infiltrator here to scout Earth's resources, military power, etc. But if he were, he'd be called Ker-Tek, and would be really enthusiastic about his mission here, but can't wait to get home to his family, because he'd miss them. But he's not. He's trying his best to make "friends" here, because that is a human social skill he needs to master and important for his mission, that being personal growth, and not anything sinister at all.
STRENGTHS: A really good skateboarder! And, despite being definitely not a Kirexan infiltrator, is pretty good with UFOs and other such sci-fi stuff.
WEAKNESSES: Can't swim, because he never learned, and not because he's a Kirexan (who all can't swim).
ABILITIES: (Please note that your character is not allowed to use special abilities not listed here)
OTHER: Hello fellow humans! This cheeseburger is very tasty, how do they do it?
NAME: Destiny Wesson
AGE: 27
APPEARANCE:
A tall, pale skinned woman with black braids. Wears a leather jacket and disheveled clothes, combat boots, and the most crooked eyeliner known to man. Her most distinctive feature are her eyes; one eye is a dusty green, and the other is a bright sky blue.
GENDER/PRONOUNS: Female, she/her.
HEIGHT/WEIGHT: She's about 5'10, and skinny.
PERSONALITY: A human disaster, both in being able to fight and in just general life skills. Independent to a fault, and increidbly, incredibly stubborn. Makes bad decisions and refuses to back down despite herself. Worst womanizer you've ever seen (both in she flirts a lot and in that she has never had a stable relationship in her life). Massive attachment issues. Just. Imagine the stereotypical male urban fantasy protagonist, but a bad lesbian, and you get her.
STRENGTHS: Athletic, and has great aim with a gun. Great with staying cool under pressure; in a stressful situation, she can get all her shit together and get things done. Can take on a lot of punches to the face. Has knowledge about the supernatural.
WEAKNESSES: She can stay cool under pressure, but without pressure, she's just a human disaster. Perpetually hungover. Probably hasn't taken a shower in a week. Sleep deprived. Makes bad decisions on the daily. Really, really injured and scared.
ABILITIES: Can drink whiskey without bitching about the taste. Can punch you.
OTHER: "Speaks like this, fucking hell. Hey, why the fuck are you making her speak in vague third person? Suck a dick."
and i may not be loved but they'll always recall my name
08-25-2023, 20:09:17 PM (This post was last modified: 08-25-2023, 20:11:50 PM by Cutegirl920fire.)
NAME: Paul Bunyan (Berserker) AGE: Child (she doesn't have a confirmed age AFAIK) APPEARANCE: (Paul) (Babe the Blue Ox) GENDER/PRONOUNS: Female, She/Her HEIGHT/WEIGHT: Her true height is that she's very tall considering she's a giant and all, probably taller than the Grand Canyon and is likely very heavy to boot; however, in order to fit inside regular human buildings at all, she has changed her height to be around six feet tall and her weigh has lightened up as a result, now it's that of a 6-foot-tall adult woman. PERSONALITY:
- Paul Bunyan is a young girl with a cute, friendly demeanor who desires to help others out. She likes making new friends since she's quite a lonely person who only has her trusty blue ox, Babe, as company, and she tends to self-deprecate herself as she's aware that due to the original folk tale of Paul Bunyan being not enough to warrant being summoned as a Heroic Spirit yet managed to miraculously become a Servant, leading her to think that she's unwanted. She's also not fond of the environmental damage her pioneering mindset has led to, lamenting the problematic aspects of her original legend.
- Babe the Blue Ox is just as friendly as Bunyan, loyal to her to no end. He assists her in whatever she needs to do and lets her ride on top of him as a mount. He also fights in combat with Bunyan, letting her use him as a weapon as well lol. STRENGTHS: - Bunyan being a Servant (more info down below), possesses supernatural strength and endurance that surpasses the average non-superpowered human. So strength is definitely one of her, well, strengths.
- Besides her stats as a Servant, Bunyan is a skilled lumberjack, so she knows how to use chainsaws and axes very well, so if you need trees to be cut down, Bunyan is your girl. Speaking of lumberjacks, since she's one, she knows how to make her way through forests and has decent survival skills.
- In Fate Series canon, Servants are immune to non-magical attacks. However, to keep things fair in this RP, Bunyan is not immune to non-magical attacks, instead she resists them, meaning that while she still can be hurt by non-magical attacks, she takes less damage from them. WEAKNESSES:
- Low self-esteem as mentioned in her personality section earlier. Her lack of faith in herself may cost her some rolls.
- Mana Storage: As Servants are magical spirits, they rely on Mana to survive in the world. Without a Master (a Mage who makes a contract with a Servant, with the latter serving the former) to provide her Mana, Bunyan has to carefully manage her Mana lest she fades away from existence, so she can't use a lot of Mana at once or use more Mana-costing attacks such as her Noble Phantasm. ABILITIES: - Servant Biology:
-- Paul Bunyan is a Servant, a magical being who originates from history/myth/literature. They're normally summoned by Mages to fight in Holy Grail Wars, competitions between Mages where the winner gets the wish granting Holy Grail. Servants' bodies are made of ethel, meaning that they don't rely on air, food, water and rest to survive although Bunyan can do the last three for fun.
-- A Servant's blood is made of the magical energy that fuels their Saint Graph, the foundation of a Servant's existence. Servants need mana to survive or else they cease to exist.
-- Servants are stronger than the average human being and are resistant to non-magical attacks. They can switch to a spirtial body that reserves Mana and makes them more difficult to be spotted by enemies.
-- Servants can make contracts with a magical person who'll become their Master. Masters provide Mana to Servants and acquire Command Spells, 3 red marks that appear on their hands, that when used, lets the Master use an order on the Servant that they can't disobey under any circumstance. Due to how mana-intensive Servants are, Masters tend to be temporary unless they possess a great deal of magic.
- Super Strength: As mentioned in the Strengths section, Bunyan possesses a great supernatural strength. It gives her physical attacks power and allows her to carry heavy things.
- Size-shifting: Bunyan is able to change her size; she can be as big or as small as she wants to be.
- Cooking: She's a decent cook and knows how to cook up some delicious food.
- 『Marvelous Exploits』: Bunyan's Noble Phantasm, a powerful ability representing everything about the Servant that possesses it. It allegedly uses the concept of the United States to power itself as Bunyan grows dozens of feet high and stomps on enemies very quickly. Due to how much Mana Noble Phantasms take, it's very unlikely Bunyan would use it in the RP but it's there in case there's a situation that calls for it and she has no other choice. OTHER:
- Paul Bunyan was summoned in the Murder Falls all by herself, making her a Rogue Servant (a Servant who doesn't have a master). She has no idea about what's going on in the setting and goes along. However, I'm open to one of the hosts accidentally summoning her instead because I find that kinda funny lol.
- Servants have Classes and Bunyan's specific class is Berserker, which are known for being brutes driven by anger.
- Bunyan doesn't know why she's summoned as a girl but is content identifying as one.
- Babe is more of a pet/animal companion than a standalone character I happen to be RPing as well since he doesn't talk and acts like a typical animal, so he and Bunyan aren't a proper duo like say Marie Antoinette and Louis XVI from MiTM 2. So if Bunyan dies, Babe would likely not die with her but he'll be very sad when that happens :( (I included a personality bullet for Babe so y'all can have a better idea on what he's like and I can RP him easier).
08-25-2023, 20:57:12 PM (This post was last modified: 08-25-2023, 23:15:53 PM by awe921.)
NAME: Catar AGE: An adult for her species APPEARANCE: See Below. GENDER/PRONOUNS: Female, she/her HEIGHT & WEIGHT: Measures to be around 6 ft tall when standing up, around the double of that if measured from the tip of her tail blade to her snout. PERSONALITY: Objective-oriented and a workaholic at heart, and definitely to an unhealthy extent. Why do you think she is in a vacation after all? Their attitude may have a no-nonsense, distinctively overworked flavor of bitterness to them, but at the end of a day, she's looking out to help her brother, Lougg's business, even if she has an issue of taking said help a little bit too far. Just a little bit. I just thought about her like, yesterday. I'll figure it out as I go. STRENGTHS: She's unstoppable when it comes to getting stuff done! She can- and has!- done incredible feats for the people she cares about, and she wont give up until she's gotten it done. She's also fairly intuitive with learning stuff thanks to having to figure out the various things she picks up, she's surprisingly adept at finding said things and figuring out how to use said things- in short, a fast learner. Being a natural flyer also means she's acrobatic as all hell, especially in The Air. WEAKNESSES: She's actually unstoppable when it comes to getting stuff done, however- she's in this vacation in the first place after she and Lougg bickered between each other. She is so Awkward. She is so Awkward and Bitter from the Work and she's trying So hard to be Nice to people and not think of work and she's trying so hard aueuueuu. Her eyes for money might also blind her at times, and. Probably has fueled a kleptomania incident. I sure hope this relaxing camping trip doesn't flare THAT up again, am I right?
also she lacks real hands. she is going to struggle with the doors in this place. ABILITIES:
She's a wyvern. She can fly. And breathe fire.
Oh, and there's also the Dragon Item Space, where she can store stuff inside, and pull them out from... seemingly nowhere. It's a gag. Until it isn't.
She also has a *really* sharp tail end- it can stab someone good and slice through people even better.
Years of being a merchant also gives her some insight on economics and the value and properties of objects, so she can appraise and analyze stuff Real Good for their value and functions at incredibly fast speeds.
OTHER: Speaks like this.
it is me. awe921, the greatest face in all of koridai
NAME: Victoria Walson
AGE: 21
APPEARANCE:
GENDER/PRONOUNS: She/her
HEIGHT/WEIGHT: 5'4", underweight
PERSONALITY: Victoria is very introverted and a bit socially awkward. She puts up a sarcastic demeanor, but on the inside is very awkward and shy.
STRENGTHS: She is very smart. She is also very good with technology. She's a good strategizer and a quick thinker.
WEAKNESSES: She isn't the greatest socially. She's also not very strong and bad at most sports.
ABILITIES:
- She can hack almost any computer or program.
- She is very good at lying
- She is very smart
- Besides that, typical normal human stuff
OTHER: "Talks like this."
why do they call it oven when you of in the cold food of out hot eat the food
Top is Eki, bottom is Anya. Anya also has a biomechanical right arm she covers with a fake skin, a green bobtail, and sometimes wears a large blue cape.
GENDER/PRONOUNS: enby, they/them (Eki)/female, she/her (Anya)
HEIGHT/WEIGHT: 5'4", 126 lb. (Eki)/5'1", 104 lb. (Anya)
PERSONALITY:
Native to the post apocalyptic nation of Sumeonya, Eki and Anya were once a completely normal researcher and a princess who does research stuff, respectively, before they became adventurers thanks to some rather unexpected events. They have contrasting personalities, but love each other to death (in a platonic sense. Do not confuse them for a romantic couple.) They are fiercely protective of each other, especially since they were separated for a while thanks to the aforementioned exciting circumstances.
Eki is the introverted, shy one. They are shy, and get nervous around people easily. Beneath this stoic exterior lies a massive dork. They are highly observant and have a deep appreciation for nature. They are filled with a lot of determination, and despite being weighed down with a lot of trauma, they try not to give up until the task at hand is done.
Anya is the extroverted, outgoing one. She's very talkative, and likes helping other people out. She's surprisingly causal for the crown princess of her province. Highly creative, Anya likes exploring and discovering the secrets of the "old world", AKA our world. She's impulsive and prone to making... not so wise decisions when under pressure, though. Beneath Anya's bubbly personality lies a whole boatload of trauma. Gee, I wonder why she's uneasy around eldritch abominations like Luke...
STRENGTHS:
Despite their age and size, Eki and Anya are both athletic and are some of the best fighters in their land. They can wield a variety of weapons with ease, and have taken down creatures hundreds of times bigger than their size.
Like I said, Eki is highly observant, and makes sure to note down every bit of information out there. They're an extremely hard workers, and are excellent with animals and monsters, too. They're also good at climbing surfaces.
Anya is charismatic, and skilled at improvising inventions with of stuff she finds, and is also good at identifying objects. She has mastered the art of skysailing, to the point of virtually being able to outright fly with it.
WEAKNESSES:
Eki is not good with social interaction with large groups of people, not helped by them being very self-conscious about their voice. While they have their moments, they can come off as awkward at times. They bottle up their trauma to a fault, and have experienced at least one (1) panic attack in canon.
Anya is prone to making bad decisions on the fly, even with Eki to reign her in. Her heroic drive can sometimes get the better of her. She easily gets stressed while under pressure, and despite her athleticism, she can still be knocked about easily.
ABILITIES:
Eki and Anya possess a limited degree of shapeshifting, specifically the ability to change their gender at will. They both have skysails that allow them to glide, along with magic climbing gloves that allow them to climb surfaces more easily. They also have bags of holding that are bigger on the inside. Usually, they have access to powerful magic spells called runes, but for some reason they don't work in this accursed corner of the Pacific Northwest.
OTHER: Eki speaks like this, while Anya is more of a green person.
NAME: X.C.O.P.Y. (pronounced "X-Copy", also goes by X for short)
AGE: "19"
APPEARANCE: some pics are attached below
GENDER/PRONOUNS: he/him
HEIGHT/WEIGHT: roughly 5'10", thin but not unhealthily so
PERSONALITY: An artificial human created by a scientist from a little further down the west coast, whose main purpose for existing was to see if a certain blue-haired kid's supernatural singing prowess could be copied. As a result of his odd origins, you could say X is a bit sheltered, but that hasn't stopped him from trying to fit in with the rest of the crowd anyway! He's very excitable and friendly—a bit too excitable and friendly, some might say—and his enthusiasm for existing is only matched by his passion for singing. He is, however, a bit dense and oblivious to certain aspects of human interaction, such as boundaries. He will befriend you and that is a threat.
STRENGTHS: He may come across as a bit of a one-trick pony with his musical capabilities, but he's actually rather versatile and flexible, able to change tactics and bounce from task to task very easily. He's also deceptively charismatic, able to befriend or persuade almost anyone he talks to, and it's damn near impossible to break his optimism. Plus, he's bizarrely tolerant of the supernatural and only half of that is because he's a homunculus.
WEAKNESSES: While not necessarily stupid, X is very naïve, often not realizing the gravity of certain situations as early as he should; as a result, he's prone to having a bad feeling about things without realizing why until it's too late, and once it does fully set in he practically goes catatonic. On top of that, he's fairly impulsive and succumbs to temptations rather easily, he gets pretty clumsy on his feet under pressure, and... for some reason, he's deathly terrified of fire. Don't ask him why, it's a long story.
ABILITIES: He's a really good singer! Like, a really good singer. He can do a lot more than you'd expect with singing, being able to effectively neutralize and/or befriend pretty much anything that comes his way just by singing at/with it. That's... really about it. Thanks to a "blessing" from his source material's girlfriend Gail, he can also access a more demonic-looking form while under significant enough physical and/or emotional duress, but all it does is give him wings & horns and make his skin purple. Besides, it requires him to be under a lot of stress, so it's not a form he uses often nor does he want to be forced to use at all.
OTHER: Talks like this! Almost always ends his sentences in an exclamation mark to indicate his enthusiasm and complete lack of indoor voice! And if you're wondering if that includes questions?! Yes, it does!
SYMPTOMATIC THIS DISEASE SO DRAMATIC PANIC AUTOMATICALLY
NAME: Adrianna Upton AGE: Early-mid 20s APPEARANCE: Pale skin, brownish-red hair, blueish-green eyes. All of her teeth have been replaced with gold ones.
Wears white heels with black stockings, long white gloves and a golden-yellow ball gown with long sleeves. The ballgown's lower portion looks kind of like lots of gold coins overlapping one another like scales. It has holsters for her dual boomerangs. GENDER/PRONOUNS: Cis female, she/her HEIGHT/WEIGHT: Somewhat tall, and underweight to the point it looks like she's a bit malnourished. Not much muscle either. PERSONALITY: She's often overly theatrical and has a tendency to raise her voice even when contented. She does have an indoor voice, but one might forget that fact due to her boisterousness. She can be polite and friendly, if unwilling to show people what she's really like underneath the theatrics. Her ego is above average size, but so is her heart. She can be greedy, but if it would hurt others, she'll reign it in. Despite all of this, she can be no-nonsense and cut-throat when the situation calls for it. STRENGTHS:
She knows her way around social situations and has a good amount of street smarts.
She's rather strong physically even without the aid of her power, despite her build.
The exact form her arms can take is unrestricted, and they can stretch to about ten feet (three metres) long. However, she can't generate anything new in her hands (such as a gun). She can turn her arms into guns and shoot from them, but the bullets are subtracted from her arms' mass when she changes back. In other words, shooting projectiles from her transformed arms injures herself.
WEAKNESSES:
She's not very stealthy and doesn't have the best fashion common-sense. Her dress is rather heavy and that combined with her heels can restrict her movements, even though she's used to them both.
Due to her pride, she will never bribe people, even as a last resort.
Her skill with boomerangs does not translate into skill at throwing anything else. In fact, it's closer to the opposite.
Her shape-shifting saps her energy and will; they drains rapidly if she's consciously changed her arms and not changed them back within a second.
ABILITIES: Skilled with dual-wielded boomerangs. Can briefly shape-shift her arms, but nothing else. OTHER: Gaze upon my dazzling splendour, mortals!
It's possible that her hamminess is a way of coping with the traumatic incident that granted her limited shape-shifting powers and caused her to replace all of her teeth with gold ones.
What else needs saying? TRIPLE STAR
That's what you are.
Amazing!
10-09-2023, 23:20:57 PM (This post was last modified: 10-09-2023, 23:23:09 PM by Zanreo.)
NAME: Neptune
AGE: Looks young teen-ish, is actually much older - at least several decades older and possibly hundreds of years (the games aren't always clear/consistent on this) Either way, basically ageless
APPEARANCE: here
GENDER/PRONOUNS: she/her
HEIGHT/WEIGHT: 146 cm/4'9'', 38 kg/83.8 lbs
PERSONALITY: Usually cheerful and doesn't always seem to take things too seriously, but is friendly and has a strong sense of justice.
STRENGTHS: Determined and doesn't give up too easily
WEAKNESSES: Can sometimes be careless
ABILITIES: Has a sword to fight with, and if needed can also turn into a more powerful form, Purple Heart, in which she can float/fly and generally gets stronger. (If it matters, this form looks older and is taller and heavier)
OTHER: Speaks in purple
10-10-2023, 16:32:56 PM (This post was last modified: 10-10-2023, 16:45:20 PM by Oggy123.)
NAME: Kirby
AGE: Child.
APPEARANCE:
GENDER/PRONOUNS: He/him.
HEIGHT/WEIGHT: Not very tall. (Officially, he's 20 cm, but i'm not 100% convinced)
PERSONALITY: Kirby is a very cheerful, optimistic, and friendly child. An energetic little alien, he enjoys playing and making new friends, wherever he goes. He's also altruistic, and often goes out of his way to protect those he considers his friends. He rarely chooses violence, but if he has to, he will fight and usually comes out on top. Kirby also loves to eat, and can inhale a lot of food in one sitting.
STRENGTHS: Friendly, energetic, and altruistic, Kirby is the best friend you'll ever meet. His kindhearted nature helps him get along with just about anyone and make more friends. He's courageous and determined, especially when his friends are in danger, and often tackle problems head-on. He also has a strong sense of justice. While rarely choosing violence, he can be quite a formidable fighter. His body is squishy and flexible, and he can withstand a lot of hits. He also can copy the abilities of other things (see below). Notably, he's also a quick and astute learner, and can surprisingly adapt to new situations.
WEAKNESSES: Since he's young, he's rather naive, and it's possible for less-than-savory characters to take advantage of him and using him. Because he's not very big and rather lightweight, it's rather easy for others to punt or throw him. He's also sometimes stubborn to a fault. Once he chased a group of thieves halfway across his home planet over a cake.
ABILITIES:
Kirby can inhale other creatures and objects and, if he could, gain their abilities and powers. Here is a list of his copy abilities he might use. However, a strong enough hit will cause him to lose his current copy ability, if he has one.
He can puff up and float up into the air, which he often uses to get into higher places or vantage points. He can't do it forever, though.
He also carries his Warp Star, which he can use to fly around at high speeds.
He's also a relatively fast runner due to being lightweight.