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Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
  • Prince John from the folk tale Robin Hood, as depicted in the 1975 BBC miniseries The Legend of Robin Hood. (male, safe)
  • Ariel, from the Shakespeare play The Tempest, as depicted in the 1980 BBC television adaptation. (male, safe)
Reply
Evil time (evil time)

Evil Mario (M, safe)
Bill Cipher (M, Safe)
Reply
As a very belated way to celebrate Once Upon A Time's 10th anniversary, I have decided to nominate the main protagonist of the show in two separate forms.

Adult Emma Swan (Female, Safe)

Child Emma Swan (Female, Orange)
Reply
Time to do the Host Character of Close Circle and his nemesis

Carmello Bianchi - Male - Safe

Frank Shannon - Male - Safe
I like bananas. They're yellow.
Reply
SECOND PLACE BABYYYYYY

Warrior (he/him,
safehow does one fuck a boat
)
Libby Stein-Torres (she/her, orange)
Reply
Felt like nominating some voice actors this time.

Here's Megumi Ogata (she/her) and Bryce Papenbrook (he/him).

Both are safe.
Reply
mmmmmmmm here's a couple murderverse m-named OCs!

Michelle Mason who I promise isn't as boring as she thinks she is... (female, safe)

Melissa the vampire beekeeper (as in, a vampire who keeps bees, not someone who keeps vampire bees). (female, safe)
Stupid doomed timeline...
Reply
Harry Du Bois (Male,Safe)
Kim Kitsuragi (Male,Safe)
Reply
Life's Avatar

Death's Avatar
Very interesting...first person to consume solid objects through liquid methods.


quote list
W H O T U R N E D O N T H E L I G H T S

E N D L E S S  F U N

ENTITY SUCCUMBED; INVALID

She's got three murders under her belt, views are gonna be skewed

Reply
https://cdn.discordapp.com/attachments/7...86429.jpeg Android 21 [Good]
https://cdn.discordapp.com/attachments/7...68894.jpeg Alice Yellow
Reply
Team Future Gadget Lab Waiters

Luka Urushibara (male, yellow (16))
Faris NyanNyan (female, yellow (17))
Reply
Aya Asagiri (14) and Sarina Shizukume (14)
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Autumn Leeds (she/her, safe)
The Iris (it/its, safe, death screen)
You know where you are? You're in the jungle baby.
Reply
Adeleine (Red flag, female)

Waddle Dee (Male)
Hiiii!
Reply
Event dump:

title
  1. (Player1) dominate(s/s/s/s/1) (Player2) for massive damage! (Player2) critically die(s/s/s/s/1)!
  2. (Player1) find(s/s/s/s/1) a curious starry altar, but do(es/es/es/es/1)n't know how to operate it.
  3. (Player1) find(s/s/s/s/1) a curious starry altar, and use(s/s/s/s/1) a starshard on it to massively empower [typeC1] weapon(////s1).
  4. (Player1) find(s/s/s/s/1) a curious starry altar, and use(s/s/s/s/1) two starshards on it to transform [typeC1] old rusted kni(fe/fe/fe/fe/ves1) into (a /a /a /a /1)legendary weapon(////s1)!
  5. (Player1) Get The Banana



e:Whoosp accidentally posted this before it was done, whatever we'll let it stand
nya
Reply
Nonfatal (12)
(Player1)’(s/s/s/s/ve1) always been (a man/a woman/a person/a person/people1) of the [[PIPIS]]. (A r/A r/A r/A r/R1)eal [[PIPIS]] pe(rson/rson/rson/rson/ople1).
(Player1) post(s/s/s/s/1) a meme in #general, much to the chagrin of (Player2).
(Player1) say(s/s/s/s/1) [typeA1] need(s/s//s/1) to go iron [typeC1] dog.
(Player1) use(s/s/s/s/1) Judge. 2. Nothing special happens.
(Player1) use(s/s/s/s/1) Judge. 3. (Player2) get(s/s/s/s/2) lightly slapped.
(Player1) use(s/s/s/s/1) Judge. 4. (Player2) get(s/s/s/s/2) hurt somewhat.
(Player1) use(s/s/s/s/1) Judge. 5. (Player2) get(s/s/s/s/2) an electric shock.
(Player1) use(s/s/s/s/1) Judge. 6. (Player2) get(s/s/s/s/2) lit on fire.
(Player1) use(s/s/s/s/1) Judge. 7. 3 apples spontaneously appear.
(Player1) use(s/s/s/s/1) Judge. 8. (Player2) get(s/s/s/s/2) frozen solid.
(Player1) and (Player2) have a staring contest that lasts for 18 hours straight.
(Player1) program(s/s/s/s/1) Metroid for the Nintendo Entertainment System on duct tape.

Fatal (2)
(Player1) use(s/s/s/s/1) Judge. 1. [TypeA1] die(s/s//s/1) on the spot.
(Player1) use(s/s/s/s/1) Judge. 9. (Player2) get(s/s/s/s/2) killed.
Reply
l'events
Fatal (7)
(Player1) play(s/s/s/s/1) a high-stakes game of Red Light, Green Light with (Player2), (Player3), and (Player4). (Player3) do(es/es/es/es/3)n't pass (Player1), so (Player1) shiv(s/s/s/s/1) [typeB3]. (Fatal for P3)
(Player1) play(s/s/s/s/1) a high-stakes game of Red Light, Green Light with (Player2), (Player3) and (Player4). Only (Player3) pass(es/es/es/es/3) (Player1), so (Player1) shiv(s/s/s/s/1) the other two. (Fatal for P2, P4)
(Player1) play(s/s/s/s/1) a high-stakes game of Red Light, Green Light with (Player2), (Player3) and (Player4). None of them pass (Player1), so (Player1) shiv(s/s/s/s/1) them all in quick succession. (Fatal for P2-4)
(Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). BWAAAAH. [typeA2] (is/is/are/is/are2) vaporized. (Fatal for P2)
(Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). (Player3) pushes [typeB2] out of [typeC1] blast and is vaporized. (Fatal for P3)
(Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). BWAAAAH. [typeA2] dodge(s/s//s/2) and survives, but (Player3) gets caught in the blast. (Fatal for P3)
(Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). (Player2) put(s/s/s/s/2) up a mirror and reflect(s/s/s/s/2) the light back at (Player1). (Fatal for P1)

Nonfatal (5)
(Player1) (is/is/are/is/are1) with us. Laughing at us.
(Player1)'(s/s/s/s/re1) firin' [typeC1] lazar. BWAAAAH.
(Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). BWAAAAH. [typeA2] dodge(s/s//s/2) and survive(s/s//s/2).
(Player1) read(s/s/s/s/1) "Ready (Player1)."
(Player1) recall(s/s/s/s/1) the massacre last game.

You know where you are? You're in the jungle baby.
Reply
(Should probably also clarify: The "events can first be submitted after nomination period is over" rule doesn't count anymore, so nominations are still open)
Glitchy Bootleg Lasers
Reply
The obligatory overdue Halloween Nightmare Night tributes: Nightmare Moon and Daybreaker, who were my tributes for Halloween 2017 in TVT. Even if the latter only appeared in a dream, she's still corrupted!Celestia, so don't ship these sisters together.

----

TVT OG Events (15)
* (Player1) (builds/builds/builds/builds/build1) a wall around [typeC1] camp.
* (Player1) and (Player2) race each other to the tallest tree. (Player1) (wins/wins/wins/wins/win1).
* (Player1) and (Player2) meditate together.
* (Player1) (rips/rips/rips/rips/rip1) out (Player2)'s (heart/heart/heart/heart/hearts2) and (shows/shows/shows/shows/show1) (it/it/it/it/them2) to (Player3). FATALITY! (Mortal Kombat)
* (Player1) (pushes/pushes/pushes/pushes/push1) (Player2) into a mud puddle.
* (Player1) (chainsaws/chainsaws/chainsaws/chainsaws/chainsaw1) (Player2).
* (Player1) (drops/drops/drops/drops/drop1) (an anvil/an anvil/an anvil/an anvil/anvils1) on (Player2)'s (head/head/head/head/heads2).
* (Player1) (attacks/attacks/attacks/attacks/attack1) (Player2), but (Player3) (intercepts/intercepts/intercepts/intercepts/intercept3) the attack, getting [typeD3] killed.
* (Player1), (Player2), (Player3), and (Player4) hang (Player5) onto a tree branch and whack [typeB5] like a piñata. (fatal)
* (Player1) (believes/believes/believes/believes/believe1) that (Player2) (performs/performs/performs/performs/perform2) witchcraft and (burns/burns/burns/burns/burn1) [typeB2] at the stake.
* (Player1) (tries/tries/tries/tries/try1) to suplex a boulder, but (breaks/breaks/breaks/breaks/break1) [typeC1] (neck/neck/neck/neck/necks1) while doing so. (Fatal)
* (Player1) and (Player2) have coffee together.
* (Player1) (wakes/wakes/wakes/wakes/wake1) up (Player2) buy splashing [typeC2] (head/head/head/head/heads2) with cold water.
* (Player1) (gives/gives/gives/gives/give1) a motivational speech to (Player2), (Player3), (Player4), (Player5), and (Player6).
* (Player1) (does/does/does/does/do1) a perimeter check around [typeC1] camp.



TVT Reboot Events (9)
* (Player1) (loses/loses/loses/loses/lose1) [typeC1] (phone/phone/phone/phone/phones1).
* (Player1) (finds/finds/finds/finds/find1) (Player2)'s missing (phone/phone/phone/phone/phones2) and reads (its/its/its/its/their2) contents.
* (Player1) (finds/finds/finds/finds/find1) (Player2)'s missing (phone/phone/phone/phone/phones2) and reads (its/its/its/its/their2) contents before deleting them.
* (Player1) (finds/finds/finds/finds/find1) (Player2)'s missing (phone/phone/phone/phone/phones2) and (returns/returns/returns/returns/return1) (it/it/it/it/them2) to [typeC2].
* (Player1) (calls/calls/calls/calls/call1) out to (Player2), "(Player3), are you there? It's (me/me/me/me/us1), your best (friend/friend/friend/friend/friends1)!" before transforming into (a more powerful form/a more powerful form/a more powerful form/a more powerful form/more powerful forms1)." (Undertale)
* (Player1) can't pronounce (Player2)'s (name/name/name/name/names2) right, much to the latter's annoyance.
* (Player1) can't spell (Player2)'s (name/name/name/name/names2) right, much to the latter's annoyance.
* (Player1) (gets/gets/gets/gets/get1) so mad that [typeC1] (head/head/head/head/heads1) (catches/catches/catches/catches/catch1) fire, roasting [typeC1] (brain/brain/brain/brain/brains2).
* (Player1), (Player2), (Player3), and (Player4) form a biker gang.



TC Originals (6)
* (Player1) (warns/warns/warns/warns/warn1) (Player2) and (Player3) that [typeC1] troops will thrash them if they go that way. (Player3) (wonders/wonders/wonders/wonders/wonder3) if that's a threat, but (Player1) (likes/likes/likes/likes/like1) to think of it as an invitation. (Deltarune)
* (Player1) (mugs/mugs/mugs/mugs/mug1) (Player2) for [typeC2] (purse/purse/purse/purse/purses2), but (Player2) will only surrender (it/it/it/it/them2) if (Player1) (gives/gives/gives/gives/give1) [typeB2] [typeC1] (number/number/number/number/numbers1). (Player1) (says/says/says/says/say1) that tributes aren't usually so nice, but (Player2) (stabs/stabs/stabs/stabs/stab2) [typeB1] in the (stomach/stomach/stomach/stomach/stomachs1). (fatal) (Toonhole)
* (Player1) and (Player2) tell (Player3) that "hakuna matata"'s their motto. (Player3) (asks/asks/asks/asks/ask3) what it is, but (Player1) (says/says/says/says/say1), "Nuthin'. What's a motto with you?" (The Lion King)
* (Player1), (Player2), and (Player3) step aside when (Player4), (Player5), and (Player6) fight a monster. After they defeat it, (Player3) briefly (turns/turns/turns/turns/turn3) into (Player6) when they regroup.
* (Player1) can't decide whether to call (Player2) to rescue (Player3) from inside a claw machine or take (a picture/a picture/a picture/a picture/pictures1) of [typeB3]. (Player1) (calls/calls/calls/calls/call1) (Player2). (Litterbox Comics)
* (Player1) can't decide whether to call (Player2) to rescue (Player3) from inside a claw machine or take (a picture/a picture/a picture/a picture/pictures1) of [typeB3]. (Player1) (takes/takes/takes/takes/take1) (a picture/a picture/a picture/a picture/pictures1) of (Player3) as [typeA3] (suffocates/suffocates/suffocates/suffocates/suffocate3). (P3 dies naturally) (Litterbox Comics)

Sometimes the best tributes are the ones that make you laugh.
Reply
Event Time
  1. (Player1) (selects/selects/selects/selects/select1) pipes and piping materials.
  2. (Player1) (is/is/is/is/are1) very disgusted with the trashy (Player2). (Vietcrystal)
  3. (Player1) (puts/puts/puts/puts/put1) (Player2)'s source material through several layers of Google Translate.
  4. (Player1) (uses/uses/uses/uses/use1) (a/a/a/a/1) pocket watc(h/h/h/h/hes1) to steal time.
  5. (Player1) (borrows/borrows/borrows/borrows/borrow1) (Player2)'s (car/car/car/car/cars2) for the day without telling [typeB2], and (Player2) freaks out when realizing [typeC2] car is missing.
  6. (Player1) and (Player2) go camping, but after setting up the tent, (Player2) (sees/sees/sees/sees/see2) (Player1)'s (face/face/face/face/faces1) on the wall when opening the door.
  7. (Player1) (asks/asks/asks/asks/ask1) to borrow (Player2)'s CD player, and (uses/uses/uses/uses/use1) it to play a CD labeled "Do Not Disturb".
  8. (Player1) (fights/fights/fights/fights/fight1) (Player2) in a fast-food restaurant, and (beats/beats/beats/beats/beat2) [typeB2] up before leaving with [typeC2] food. (this and the 5 above are from Text Synth-generated stuff)
  9. (Player1) (cosplays/cosplays/cosplays/cosplays/cosplay1) as (Player2).
  10. (Player1) drink(s/s/s/s/1) a kettle of boiling water and punch(es/es/es/es/1) out (Player2). (from a Yakuza modelswap) (Not fatal for P1)
  11. After (Player1) (kills/kills/kills/kills/kill1) (Player2), (Player3) (revives/revives/revives/revives/revive3) (Player2) just to kill [typeB2] [typeD3]. (P3 kills P2, basically P3 "steals" P1's kill)
  12. (Player1) search(es/es/es/es/1) for fanart of [typeD1] and approve(s/s/s/s/1) of what [typeA1] sees.
  13. As (Player1) attack(s/s/s/s/1) (Player2), (Player2) pull(s/s/s/s/2) out an Uno Reverse card to reflect the attac(k/k/k/k/ks1) back at [typeB1], killing [typeB1].
  14. As (Player1) attack(s/s/s/s/1) (Player2), (Player2) pull(s/s/s/s/1) out an Uno Reverse card to reflect the attac(k/k/k/k/ks1) back at [typeB1]. (non-fatal)
  15. As (Player1) insult(s/s/s/s/1) (Player2), (Player2) pull(s/s/s/s/1) out an Uno Reverse card to reflect the insul(t/t/t/t/ts1) back at [typeB1].
  16. After stealing from (Player1)'s shop, (Player2) (is/is/is/is/are2) only known as "(THIEF/THIEF/THIEF/THIEF/THIEVES1)". (Link's Awakening)
  17. (Player1) practise(s/s/s/s/1) a new language by tattooing random words and phrases onto [typeD1]. (Textsynth thing again lol)
  18. (Player1) find(s/s/s/s/1) the floor of [typeC1] camp completely covered in towels. (EXE 2)
  19. Spooky scary skeletons send shivers down (Player1)'s (spine/spine/spine/spine/spines1).
  20. (Player1) chase(s/s/s/s/1) (Player2) with (a/a/a/a/1) burning stic(k/k/k/k/ks1), but (Player2) put(s/s/s/s/2) (it/it/it/it/them2) out by throwing sand at (it/it/it/it/them2). (YFF 3)
  21. (Player1), (Player2), (Player3), (Player4) and (Player5) break into an abandoned building and spraypaint memes on the walls. (Malletronpa)
  22. (Player1) disguise(s/s/s/s/1) as (Player2) after capturing [typeB2], but (Player3) realize(s/s/s/s/3) "(Player2)" (is an/is an/is an/is an/are1) imposto(r/r/r/r/rs1) upon seeing [typeB1] drink something (Player2) hate(s/s/s/s/2), and threaten(s/s/s/s/3) [typeB1] to make [typeB1] show where the real (Player2) is. (Chargeman Ken)
  23. (Player1) can not fuck up for this. (the game "Download")
  24. (Player1) throw(s/s/s/s/1) (Player2) towards a microwave head-first, [typeC2] hea(d/d/d/d/ds2) breaking through, and (Player3) turn(s/s/s/s/3) it on. (Yakuza)
  25. (Player1) mail(s/s/s/s/1) [typeD1] to (Player2) via email attachment. (Hare + Guu)
  26. (Player1) step(s/s/s/s/1) on (a/a/a/a/1) Leg(o/o/o/o/os1).
  27. (Player1) run(s/s/s/s/1) towards (Player2) to hug [typeB2], but (Player2) move(s/s/s/s/2) out of the way and (Player1) crash(es/es/es/es/1) into a tree.
  28. (Player1) come(s/s/s/s/1) across a bootleg toy of [typeD1]. [TypeA1] find(s/s/s/s/1) it hilarious.
  29. (Player1) come(s/s/s/s/1) across a bootleg toy of [typeD1]. [TypeA1] find(s/s/s/s/1) it insulting.
  30. (Player1) hang(s/s/s/s/1) up a poster saying "Friendship ended with (Player2), now (Player3) (is/is/is/is/are3) my best frien(d/d/d/d/ds3)".

Glitchy Bootleg Lasers
Reply
Yosuke Hanamura (Yellow, as he's 16. From Persona 4) and Yukiko Amagi (Yellow, as she's 16. From Persona 4)
Reply
Chie Satonaka (F, yellow; from Persona 4)

Cicero (M, safe; from The Elder Scrolls V: Skyrim)

srry still too uncreative for event dumping
"I worry exactly the right amount. You can never worry too much!" - Tulio
Reply
Ruxa (Male)

Etrata (Female)

Both safe, both from Magic: the Gathering
Reply
Event Ideas-

Fatal Events
After (Player1) (kills/kills/kills/kills/kill1) (Player2), (Player3) (casts/casts/casts/casts/cast3) a spell so that (Player1) can't take another life (though (Player1) might be able to undo said spell).

"Kids, don't try this at home," (Player1) (says/says/says/says/say1) before killing (Player2) in an extreme manner.

"Kids, do try this at home," (Player1) (says/says/says/says/say1) before killing (Player2) in an extreme manner.

"Maybe if you were good enough, (Player1) would still be alive," (Player2) (says/says/says/says/say2) to (Player3) after (Player4) (ends/ends/ends/ends/end1) up killing (Player1).

"I think [typeA3] (is/is/are/is/are3) already dead," (Player1) (says/says/says/says/say1) to (Player2) after the latter massively (overkills/overkills/overkills/overkills/overkill2) (Player3).

As (Player1), (Player2), (Player3), and (Player4) are all admonishing (Player5) for killing (Player6), (Player5) (yells/yells/yells/yells/yell6) out loud "AVRIL LAVIGNE!!!"

(Player1) (gets/gets/gets/gets/get1) killed by a bearshark.

Thinking a dragon can revive [typeC1] dead friends, (Player1) (releases/releases/releases/releases/release1) said dragon from captivity only for the dragon to kill [typeB1] soon after.

(Player1) (sacrifices/sacrifices/sacrifices/sacrifices/sacrifice1) [typeD1] in order to kill President Snow.

(Player1) (quits/quits/quits/quits/quit1) [typeC1] (job/job/job/job/jobs1) as (a medic/a medic/a medic/a medic/medics1) since nobody was thanking [typeB1] for saving their lives, and (lets/lets/lets/lets/let1) (Player2) die due to an illness. (Indirect kill so don't flag Player1 as a killer)



Non-Fatal Events
(Player1) (subjects/subjects/subjects/subjects/subject1) President Snow to a random fatal event.

(Player1) (gets/gets/gets/gets/get1) hired to assassinate President Snow in which [typeA1] (succeeds/succeeds/succeed/succeeds/succeed1) in doing so.

(Player1) (gets/gets/gets/gets/get1) hired to assassinate President Snow in which [typeA1] (fails/fails/fail/fails/fail1) in doing so.

(Player1) (sings/sings/sings/sings/sing1) about how money is good in front of (a very/a very/a very/a very/very2) confused (Player2).

(Player1) mistakenly (thinks/thinks/thinks/thinks/think1) (Player2) (is/is/is/is/are2) actually the pet (animal/animal/animal/animal/animals2) of (Player1) reincarnated as a different species.

(Player1) (tries/tries/tries/tries/try1) to buy (a plane/a plane/a plane/a plane/plane1) (ticket/ticket/ticket/ticket/tickets1) to Havana, but accidentally (buys/buys/buys/buys/buy1) (a plane/a plane/a plane/a plane/plane1) (ticket/ticket/ticket/ticket/tickets1) to Hawaii instead.

Now that (Player1) (has/has/has/has/have1) the power, this is [typeC1] finest hour. Nothing on this Earth can stop [typeB1] now!

(Player1) (runs/runs/runs/runs/run1) the above event through several layers of Google Translate.

(Player1) (runs/runs/runs/runs/run1) the below event through several layers of Google Translate.

(Player1) (turns/turns/turns/turns/turn1) (Player2) into (a sentient/a sentient/a sentient/a sentient/sentient2) action (figure/figure/figure/figure/figures2).

While performing a play with (Player1), (Player2), (Player3), (Player4), and (Player5), (Player6) (keeps/keeps/keeps/keeps/keep6) on messing up [typeC6] lines.

(Player1) (cries/cries/cries/cries/cries/cry1) about how [typeA1] can't hug every cat in the world.

(Player1) (believes/believes/believes/believes/believe1) this HGS season is canon within [typeC1] own source material.

(Player1) (believes/believes/believes/believes/believe1) this HGS season is canon within the source material of (Player2).

(Player1) wrongly (accuses/accuses/accuses/accuses/accuse1) (Player2) of stealing a cow.

"(I/I/I/I/We1) don't like your plan; it sucks," (Player1) (say/says/says/says/say1) to (Player2) after (Player2) (comes/comes/comes/comes/come1) up with a plan to kill (Player3).

(Player1) (tries/tries/tries/tries/try1) to make an invisibility potion in order to spy on (Player2) and (Player3) only for (Player1) to epically fail at making the potion.

(Player1) (finds/finds/finds/finds/find1) out that [typeC1] (purpose/purpose/purpose/purpose/purposes1) in life is to prevent the apocalypse.

(Player1) (finds/finds/finds/finds/find1) out that [typeC1] (purpose/purpose/purpose/purpose/purposes1) in life is to start the apocalypse.

(Player1) (finds/finds/finds/finds/find1) a book that lists every HGS tribute's fate for this season & all future ones. Though, it's in another language (Player1) (doesn't/doesn't/doesn't/doesn't/don't1) know.

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Events:

Grizzy and the Lemmings World Tour
  • (Player1), (Player2), (Player3), and (Player4) discover a gem that gives those who touch it Kung-fu powers. They use it to evict (Player5) out of [TypeC5] camp.
  • While searching for food, (Player1) find(s/s/s/s/1) a box of chocolate powder. [TypeA1] mix(es/es/es/es/1) it with coconut milk and find(s/s/s/s/1) it delicious (Choco-Coco)
  • (Player1) uses a crab to cut open coconuts. (Odd-Job Crab)
  • (Player1), (Player2), (Player3), and (Player4) discover a joystick-like object that can control a giant crab in a hidden cave. (Player1) steal(s/s/s/s/1) it and drive(s/s/s/s/1) away with the crab. (Odd-Job Crab)
  • A meteor with the ability to attract metallic objects crashes near (Player1)'s camp. (Player2), (Player3), and (Player4) use it to play sled. (The Attraction of Lemmings)
  • An ice cube with a frozen creature inside breaks from a glacier and lands near (Player1), (Player2), and (Player3). They thaw it to reveal a prehistoric raccoon who quickly grew attached to them. (Surprise Deglaciation)
  • (Player1) (launches/launches/launches/launches/launch1) (Player2), (Player3), and (Player4) into an ice cave where they discover a panel that allows them to control the stars. (Night-only) (Lemmings Constellation)
  • During a snowstorm, (Player1) accidentally (breaks/breaks/breaks/breaks/break1) the furnace in [typeC1] camp in a conflict with (Player2), (Player3), and (Player4). Shivering, [typeA1] spot(s/s/s/s/1) a nearby science station heated by a drone, and sleep(s/s/s/s/1) there. (Night-only) (Thermal Shock!)



Other Events
  • (Player1) (crosses/crosses/crosses/crosses/cross1) the road and get(s/s/s/s/1) hit by a truck. (Fatal)
  • (Player1) get(s/s/s/s/1) a premonition of [typeC1] (fate/fate/fate/fate/fates1) in the season. (Bloodbath only)

Hiiii!
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