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[Roleplay - Drop-in] Murder-Free II: The City's Portaling Revengeance
#36
After a lot of poking around, checking for traps, then stating "should be clear" followed by another long period of searching for traps as if she's just forgotten, Kellensea finally gives up and walks through the Cyan portal silently (apart from her incredibly loud equipment) and without warning.

Through the Cyan Portal:

She bursts through the portal into what appears to be a house. Not a lived-in house, there's quite a lot of dust everywhere and the room is quite dimly lit, but a house. There's a constant whirring noise with no discernable source that stops seemingly at random, before starting again. Sometimes, there's a series of clicks during the paused times. Other times, there isn't. There are no other sounds.

Well, that's slightly unnerving.

She explores a bit, going through a door at the far end of the room, only to end up in a brightly lit corridor with concrete walls and support pillars every few yards. It seems to go quite a ways in each direction, with doors along the sides, presumably leading into yet more rooms. The whirring noise is exactly as loud out in the hallway as is was in the "house". Signs in an unknown language sit above most of the doors. There's also what looks like caution stripes painted in a ring around the circumference of one of the doors. Kellensea is immediately drawn to the shiny paint and the promise of danger and excitement behind it, and pokes at it for a bit with one of her polearms before going through the door on the other side. That's when...

FFZZZCLICKCLICKCLICK- SKRP!

A pale green forcefield appears between the caution stripes, trapping Kellensea on the other side. Presumably she's furious and cursing, at least that's what her mannerisms imply, as sound doesn't seem able to penetrate the barrier. Neither does her polearm, which just bounces off with a "donk" noise.
I am the They who says it!
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RE: Murder-Free II: The Portaling Revengeance - by Florien - 07-04-2021, 05:40:50 AM

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