02-17-2021, 06:54:44 AM
(This post was last modified: 02-22-2021, 22:50:38 PM by wingedcatgirl.)
>check out the scanner [Kellensea]
A circle of light moves up from the scanning pad until it reaches Kellensea's head, then back down.
While it scans, a nearby computer screen lists off a bunch of information - height, weight, blood type, color (reported as "ERROR"), and some sort of ID number ("KEL-P9").
The scanning process holds her in place, but weakly - she could, in principle, break loose and end the scan early, and the resistance seems there more as a reminder than anything.
>go to the room directly north of medical [Kellensea]
That would be the comms room. The computers are currently focused on some kind of external communications program, but it's currently blinking a bunch of errors that suggest a relevant piece of hardware is missing.
>Go to the Admin room [Monika, Ranma]
The admin room contains several computer banks doing incomprehensible things, and a map of the establishment showing little dots indicating how many people are in each room. The dots don't seem to appear in hallways, though, making it a bit incomplete.
>investigate the bedrooms [Haruka]
The bedrooms really do seem entirely identical. On a whim, Haruka opens the desk drawer of one and finds a tool kit.
>check out the reactor [Bow]
It is loud. Probably volatile as heck.
>Investigate the medbay [Alexis]
Alexis just manages to spot Kellensea as she leaves, but with no time to interact.
She shakes her head and refocuses on her true objective - lying down to recover from her dizzy spell. This turns out simple enough, at least. The medbay has seven beds in it, and Alexis picks one to lie down on until her head stops spinning.
By the way, my voice echoes from nowhere and everywhere, since this is the first day and there's nothing to investigate but the building itself, I'm going to set a deadline for this day phase.
The sun will set on Murder HQ at 23:59 CT on 2/19 (~three days from this post)
A circle of light moves up from the scanning pad until it reaches Kellensea's head, then back down.
While it scans, a nearby computer screen lists off a bunch of information - height, weight, blood type, color (reported as "ERROR"), and some sort of ID number ("KEL-P9").
The scanning process holds her in place, but weakly - she could, in principle, break loose and end the scan early, and the resistance seems there more as a reminder than anything.
>go to the room directly north of medical [Kellensea]
That would be the comms room. The computers are currently focused on some kind of external communications program, but it's currently blinking a bunch of errors that suggest a relevant piece of hardware is missing.
>Go to the Admin room [Monika, Ranma]
The admin room contains several computer banks doing incomprehensible things, and a map of the establishment showing little dots indicating how many people are in each room. The dots don't seem to appear in hallways, though, making it a bit incomplete.
>investigate the bedrooms [Haruka]
The bedrooms really do seem entirely identical. On a whim, Haruka opens the desk drawer of one and finds a tool kit.
>check out the reactor [Bow]
It is loud. Probably volatile as heck.
>Investigate the medbay [Alexis]
Alexis just manages to spot Kellensea as she leaves, but with no time to interact.
She shakes her head and refocuses on her true objective - lying down to recover from her dizzy spell. This turns out simple enough, at least. The medbay has seven beds in it, and Alexis picks one to lie down on until her head stops spinning.
By the way, my voice echoes from nowhere and everywhere, since this is the first day and there's nothing to investigate but the building itself, I'm going to set a deadline for this day phase.
The sun will set on Murder HQ at 23:59 CT on 2/19 (~three days from this post)
nya

