02-24-2024, 05:52:15 AM
(This post was last modified: 02-24-2024, 05:52:38 AM by wingedcatgirl.)
For reasons unknown I've been thinking about my brief attempt to run a Destroy the Godmodder game lately
It was fun but the number of moving parts I had to manage was soul-crushing ._. I mean to some extent it was like that because I made it like that but even so
I wonder if there's a solution for handling that kinda thing via software...
It was fun but the number of moving parts I had to manage was soul-crushing ._. I mean to some extent it was like that because I made it like that but even so
I wonder if there's a solution for handling that kinda thing via software...
nya

