07-22-2023, 09:56:38 AM
operation time!
* The first hurdle on arriving in the city is reaching the airlock. The Needle is meticulously guarded, even the Terrene Defenders (who are in a hostageship agreement at their nearby base) will enforce the law there, not to mention some of the finest soldiers the Alliance has to offer, and you're certainly not authorized to be using the Needle's elevator. There may be an easier way, if you just think about it. Or perhaps brute force or finesse can be used to get in.
there's gotta be stairs, right? i mean, there's a super-duper-top-secret facility down there, are you saying that a power cut or something will absolutely trap people more important than the Colonel down there? from what i've read, i'm even heckin' allowed down to the farms anyway, and if anyone tries to stop me going down the stairs, i can just show them my rank, say i've been sent there for mildly classified reasons, and keep going before they ask too many questions.
* The airlock opens with little hesitation. The farms are secured, but since you're ranked captain, you actually do have full access to the farm, even if you don't have access to the needle. The problem now is getting deep into the farm without attracting the attention of the farmworkers or the guards who you can see making sure the harvest is safe. While you're technically allowed to be there, you're in the unenviable position of being high-ranked enough for your execution to be used to make a powerful point, and yet low-ranked enough to be disposable. With you trying to find this mysterious door far below which you're neither supposed to know about nor be looking for, you're going to need to figure out a way to get through without getting noted as suspicious.
i want you to take a good frickin' look at me. i am a biological mutation, and head of the PWFIVORBC to boot. i have every reason in the heckin' galaxy to be "concerned about the effects of fertilizers and chemicals on the wellfare of our brave farmers", if i just, say, regularly engage everyone down there who is willing in conversation, i can probably keep myself from being sus.
* You've finally reached the door below, and annoyingly, it won't open. It seems to open by a four-digit keypad code, which is a low-security method, though not one you're actually equipped to deal with. There's also a card reader though, and it's not accepting your swipes, and the door has numerous other security measures and is blast-proof, so it's not like you can actually get in. What a failure of a mission. But you still have plenty of time before you get picked back up, so you should probably think of something you could do to sabotage the Alliance in the few hours you have left to work with.
frick. well, there's probably a control room that can oversee... i dunno... water and light and stuff. let's see if i can frick up some settings, ruin some crops or something. i'm not an expert.
* And to add to the annoyance, when walking down the street (well, rather the underground tunnel) on your way to leave the city, you're stopped by a guard who actually outranks you. She must work at the Needle, but if so, she's pretty far away from it, and it's strange how she's down here when most of the Needle's internal security never leave the structure itself. Either way, you're going to need to figure out a way to escape her, or else she's going to shake you down for everything you have and possibly throw you in prison anyway.
ma'am, before i say anything i need to speak with my lawyer, if you can let me call them, that would be great.
there's gotta be stairs, right? i mean, there's a super-duper-top-secret facility down there, are you saying that a power cut or something will absolutely trap people more important than the Colonel down there? from what i've read, i'm even heckin' allowed down to the farms anyway, and if anyone tries to stop me going down the stairs, i can just show them my rank, say i've been sent there for mildly classified reasons, and keep going before they ask too many questions.
* The airlock opens with little hesitation. The farms are secured, but since you're ranked captain, you actually do have full access to the farm, even if you don't have access to the needle. The problem now is getting deep into the farm without attracting the attention of the farmworkers or the guards who you can see making sure the harvest is safe. While you're technically allowed to be there, you're in the unenviable position of being high-ranked enough for your execution to be used to make a powerful point, and yet low-ranked enough to be disposable. With you trying to find this mysterious door far below which you're neither supposed to know about nor be looking for, you're going to need to figure out a way to get through without getting noted as suspicious.
i want you to take a good frickin' look at me. i am a biological mutation, and head of the PWFIVORBC to boot. i have every reason in the heckin' galaxy to be "concerned about the effects of fertilizers and chemicals on the wellfare of our brave farmers", if i just, say, regularly engage everyone down there who is willing in conversation, i can probably keep myself from being sus.
* You've finally reached the door below, and annoyingly, it won't open. It seems to open by a four-digit keypad code, which is a low-security method, though not one you're actually equipped to deal with. There's also a card reader though, and it's not accepting your swipes, and the door has numerous other security measures and is blast-proof, so it's not like you can actually get in. What a failure of a mission. But you still have plenty of time before you get picked back up, so you should probably think of something you could do to sabotage the Alliance in the few hours you have left to work with.
frick. well, there's probably a control room that can oversee... i dunno... water and light and stuff. let's see if i can frick up some settings, ruin some crops or something. i'm not an expert.
* And to add to the annoyance, when walking down the street (well, rather the underground tunnel) on your way to leave the city, you're stopped by a guard who actually outranks you. She must work at the Needle, but if so, she's pretty far away from it, and it's strange how she's down here when most of the Needle's internal security never leave the structure itself. Either way, you're going to need to figure out a way to escape her, or else she's going to shake you down for everything you have and possibly throw you in prison anyway.
ma'am, before i say anything i need to speak with my lawyer, if you can let me call them, that would be great.
hey who turned out the lights?