02-12-2021, 03:55:44 AM
LOOOOOOOOOOOORE!!!!!
You know how in Audley's linear notes it says that, quote, “A prep student from Reginald University, and almost died in a bombing there. The bombing gave her a dark side, whenever you make them angry.....”
Audley used to be kind, smart, and sweet, but then the bombing happened.
To explain more about that incident, it was an explosion in the science lab. 10 died, and she almost died. But I can tell you took this sentence for granted. I can tell you thought it was just a cool origin someone made for their OC. Well...did you expect it to be this plot relevant?
So after the bombing, it did give her a dark side, and when she enrolled for “Murder!”, which you might remember Michael seeing a picture for in BIA 1, the dark side was just coming in. But as the game progressed, it continually took over. But instead of turning her evil shortly, it kept her in place. She couldn't move, breathe, talk, or express anything. She was a statue. Stuck inside. Rotting away.
After the game, the evil side fully took over. It soon took over her mind and body, killing the old Audley completely.
This evil side just wanted one thing. Death. With death, the souls of the recently dead it could take, making it stronger. Audley wanted to be a god.
Forget world domination, more like world implosion. That's what she wanted.
So how was this supposed to happen? Well, she needed a way to rest souls easily and quickly. That's how the concept of Brothers In Arms was started.
She first equipped other controversial figures in games like these, including Sam Reyu, Mentira, and TooToo.
Now, she needed a host, someone with charm, but a mortal. Someone who couldn't manipulate the earth. Not evil, per say, but someone who didn't care about death that much.
The Shag was that person. Raised to kill humans (He decided to be a vegetarian instead), The Shag didn't care much about death. He just didn't want to cause it.
So with this is place, she ordered everyone except for The Shag to find some odd people...some out of the ordinary people to make something fun.
As that happened, she created a little world that simulated a modern themed mansion in Los Angeles. She wanted to take inspiration from one of her old interests, game shows. She would broadcast it live on TV.
As everything was set up, BIA was a roll, although she ‘insisted’ that The Shag stay anonymous until the end.
When that ended, she got so fed up with the early ending that she did two things, one, she trashed his old area that he was working in (before the ending happened), and two, for “Failing t be useful”, she created Helena. Who she meant to be “The god of annoyance”. Her only purpose was to annoy the workers of BIA, as punishment for so little in BIA 1.
Then everything in BIA 2 happened, up to this point. She got so mad about the game ending soon that she decided to take it into her own hands and kill everyone, Luckily, a well timed bullet stopped in.
And that's where we are now.
That's where the story ends.
Audley used to be kind, smart, and sweet, but then the bombing happened.
To explain more about that incident, it was an explosion in the science lab. 10 died, and she almost died. But I can tell you took this sentence for granted. I can tell you thought it was just a cool origin someone made for their OC. Well...did you expect it to be this plot relevant?
So after the bombing, it did give her a dark side, and when she enrolled for “Murder!”, which you might remember Michael seeing a picture for in BIA 1, the dark side was just coming in. But as the game progressed, it continually took over. But instead of turning her evil shortly, it kept her in place. She couldn't move, breathe, talk, or express anything. She was a statue. Stuck inside. Rotting away.
After the game, the evil side fully took over. It soon took over her mind and body, killing the old Audley completely.
This evil side just wanted one thing. Death. With death, the souls of the recently dead it could take, making it stronger. Audley wanted to be a god.
Forget world domination, more like world implosion. That's what she wanted.
So how was this supposed to happen? Well, she needed a way to rest souls easily and quickly. That's how the concept of Brothers In Arms was started.
She first equipped other controversial figures in games like these, including Sam Reyu, Mentira, and TooToo.
Now, she needed a host, someone with charm, but a mortal. Someone who couldn't manipulate the earth. Not evil, per say, but someone who didn't care about death that much.
The Shag was that person. Raised to kill humans (He decided to be a vegetarian instead), The Shag didn't care much about death. He just didn't want to cause it.
So with this is place, she ordered everyone except for The Shag to find some odd people...some out of the ordinary people to make something fun.
As that happened, she created a little world that simulated a modern themed mansion in Los Angeles. She wanted to take inspiration from one of her old interests, game shows. She would broadcast it live on TV.
As everything was set up, BIA was a roll, although she ‘insisted’ that The Shag stay anonymous until the end.
When that ended, she got so fed up with the early ending that she did two things, one, she trashed his old area that he was working in (before the ending happened), and two, for “Failing t be useful”, she created Helena. Who she meant to be “The god of annoyance”. Her only purpose was to annoy the workers of BIA, as punishment for so little in BIA 1.
Then everything in BIA 2 happened, up to this point. She got so mad about the game ending soon that she decided to take it into her own hands and kill everyone, Luckily, a well timed bullet stopped in.
And that's where we are now.
That's where the story ends.
why do they call it oven when you of in the cold food of out hot eat the food


