10-15-2022, 16:50:10 PM
Idea for a hybrid game thread (its similar to that of a murdergame, but at the same time, not a murdergame due to key differences)
Story: 10 (or possibly more) people are brought into a small town named Hazelton as amateur investigators to assist in solving a series of local murders. The town has 15 townspeople/possible suspects.
Gameplay would work similarly to Murder in Small Town X, where players participate in RNG style missions to find clues each day, with the player with the most amount of points would become the Lead Investigator for the day. At the end of the day, the Lead Investigator chooses two people to go to two different locations in the town. One location will provide another clue for the murderer's identity, and at the other location, the murderer is waiting to strike.
Not calling this a murdergame because the murderer is an NPC as opposed to a player.
Thoughts?
Story: 10 (or possibly more) people are brought into a small town named Hazelton as amateur investigators to assist in solving a series of local murders. The town has 15 townspeople/possible suspects.
Gameplay would work similarly to Murder in Small Town X, where players participate in RNG style missions to find clues each day, with the player with the most amount of points would become the Lead Investigator for the day. At the end of the day, the Lead Investigator chooses two people to go to two different locations in the town. One location will provide another clue for the murderer's identity, and at the other location, the murderer is waiting to strike.
Not calling this a murdergame because the murderer is an NPC as opposed to a player.
Thoughts?