08-29-2022, 13:04:27 PM
@MadameButterflyKnife:
You manage to scrounge up quite a few odd items - a couple of small signet rings, three letters, one vial, and a plain wooden lockbox. Quite a lot of stuff to rummage through.
@Matthew:
You carefully navigate your way to the source of the noise, finding yourself within a bit of an odd room. The room itself is full of twisted metal, with just a few pinpricks of light giving a minute amount of vision. You also make out the noise a little better - some sort of laboured breathing, and boots clanging against metal, if you were to guess.
@Florien:
And within the crates, you discover... quite a lot of stuff. Plentiful piles of ingots - iron, brass, copper, even a little gold; many barrels labelled as water, wine, and waste; and the Captain's Log, for some reason.
You also start to realise that it's creating a slightly different smell than the one that dominated the area. Perhaps you were misguided.
@SmilyCube112:
Yep, that's the smell, alright. And the source of it seems obvious - the decaying corpses of two guards, much like the ones you met at the farm, alongside a cannon. Seems like they were crushed by the ship. You'd try to free them, but the rubble atop them is too heavy to be worth the effort.
You manage to scrounge up quite a few odd items - a couple of small signet rings, three letters, one vial, and a plain wooden lockbox. Quite a lot of stuff to rummage through.
@Matthew:
You carefully navigate your way to the source of the noise, finding yourself within a bit of an odd room. The room itself is full of twisted metal, with just a few pinpricks of light giving a minute amount of vision. You also make out the noise a little better - some sort of laboured breathing, and boots clanging against metal, if you were to guess.
@Florien:
And within the crates, you discover... quite a lot of stuff. Plentiful piles of ingots - iron, brass, copper, even a little gold; many barrels labelled as water, wine, and waste; and the Captain's Log, for some reason.
You also start to realise that it's creating a slightly different smell than the one that dominated the area. Perhaps you were misguided.
@SmilyCube112:
Yep, that's the smell, alright. And the source of it seems obvious - the decaying corpses of two guards, much like the ones you met at the farm, alongside a cannon. Seems like they were crushed by the ship. You'd try to free them, but the rubble atop them is too heavy to be worth the effort.