06-14-2022, 18:56:06 PM
Themes:
1. Family Season - two tributes who are related to each other, whether by blood or adoption
2. Snark Season
3. Comic Relief Season
4. Farm Season - tributes who live in/are associated with the farm, so farmers, farm animals, etc.
5. Rule 63 Season - genderbent tributes, whether canon or fanon
----
1. Family Season - two tributes who are related to each other, whether by blood or adoption
2. Snark Season
3. Comic Relief Season
4. Farm Season - tributes who live in/are associated with the farm, so farmers, farm animals, etc.
5. Rule 63 Season - genderbent tributes, whether canon or fanon
----
TVT OG Events (15)
* (Player1) (wears/wears/wears/wears/wear1) (a tinfoil hat/a tinfoil hat/a tinfoil hat/a tinfoil hat/tinfoil hats1) and (spreads/spreads/spreads/spreads/spread1) [typeC1] conspiracy theory about (Player2) around the Arena.
* (Player1) (gets/gets/gets/gets/get1) [typeC1] (arm/arm/arm/arm/an arm each1) wedged between a boulder and a cliffside. [TypeA1] successfully (amputates/amputates/amputate/amputates/amputate1) (it/it/it/it/them1) and (escapes/escapes/escape/escapes/escape1).
* (Player1) (gets/gets/gets/gets/get1) [typeC1] (arm/arm/arm/arm/an arm each1) wedged between a boulder and a cliffside. [TypeA1] (calls/calls/call/calls/call1) for help and (Player2) (comes/comes/comes/comes/come2) to the rescue.
* (Player1) (gets/gets/gets/gets/get1) [typeC1] (arm/arm/arm/arm/an arm each1) wedged between a boulder and a cliffside. [TypeA1] (calls/calls/call/calls/call1) for help but nobody comes to [typeC1] aid, and [typeA1] soon (dies/dies/die/dies/die1) from thirst.
* (Player1) (catches/catches/catches/catches/catch1) (Player2) making out with a body pillow of (Player3). (blacklisted)
* (Player1) (takes/takes/takes/takes/take1) a picture of the scenery.
* (Player1) (takes/takes/takes/takes/take1) a picture of (Player2).
* (Player1) (takes/takes/takes/takes/take1) a picture of (Player2), (Player3), (Player4), (Player5), and (Player6).
* (Player1) and (Player2) have a cooking duel, with (Player3), (Player4) and (Player5) as the judges. (Player1) (wins/wins/wins/wins/win1).
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (enjoys/enjoys/enjoy/enjoys/enjoy1) it.
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (doesn't/doesn't/don't/doesn't/don't2) like it, but (eats/eats/eat/eats/eat2) it to spare (Player1)'s feelings.
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (doesn't/doesn't/don't/doesn't/don't2) like it, so [typeA2] (distracts/distracts/distract/distracts/distract2) (Player1) before throwing it away and pretending to eat it.
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (doesn't/doesn't/don't/doesn't/don't2) like it and (throws/throws/throw/throws/throw2) it away, hurting (Player1)'s feelings.
* (Player1) (drinks/drinks/drinks/drinks/drink1) Red Bull and (grows/grows/grows/grows/each grow2) a pair of wings.
* (Player1) (sees/sees/sees/sees/see1) a rampaging (Player2) and (tells/tells/tells/tells/tell1) [typeB2] to grab (a/a/a/a/some2) Snickers. (Player2) (eats/eats/eats/eats/eat2) (one/one/one/one/them2) and (calms/calms/calms/calms/calm2) down.
* (Player1) (gets/gets/gets/gets/get1) [typeC1] (arm/arm/arm/arm/an arm each1) wedged between a boulder and a cliffside. [TypeA1] successfully (amputates/amputates/amputate/amputates/amputate1) (it/it/it/it/them1) and (escapes/escapes/escape/escapes/escape1).
* (Player1) (gets/gets/gets/gets/get1) [typeC1] (arm/arm/arm/arm/an arm each1) wedged between a boulder and a cliffside. [TypeA1] (calls/calls/call/calls/call1) for help and (Player2) (comes/comes/comes/comes/come2) to the rescue.
* (Player1) (gets/gets/gets/gets/get1) [typeC1] (arm/arm/arm/arm/an arm each1) wedged between a boulder and a cliffside. [TypeA1] (calls/calls/call/calls/call1) for help but nobody comes to [typeC1] aid, and [typeA1] soon (dies/dies/die/dies/die1) from thirst.
* (Player1) (catches/catches/catches/catches/catch1) (Player2) making out with a body pillow of (Player3). (blacklisted)
* (Player1) (takes/takes/takes/takes/take1) a picture of the scenery.
* (Player1) (takes/takes/takes/takes/take1) a picture of (Player2).
* (Player1) (takes/takes/takes/takes/take1) a picture of (Player2), (Player3), (Player4), (Player5), and (Player6).
* (Player1) and (Player2) have a cooking duel, with (Player3), (Player4) and (Player5) as the judges. (Player1) (wins/wins/wins/wins/win1).
*this and the rest are Feast-exclusive
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (enjoys/enjoys/enjoy/enjoys/enjoy1) it.
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (doesn't/doesn't/don't/doesn't/don't2) like it, but (eats/eats/eat/eats/eat2) it to spare (Player1)'s feelings.
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (doesn't/doesn't/don't/doesn't/don't2) like it, so [typeA2] (distracts/distracts/distract/distracts/distract2) (Player1) before throwing it away and pretending to eat it.
*actually skipped over in TVT due to character limits
* (Player1) (cooks/cooks/cooks/cooks/cook1) a delicious meal for (Player2). [TypeA2] (doesn't/doesn't/don't/doesn't/don't2) like it and (throws/throws/throw/throws/throw2) it away, hurting (Player1)'s feelings.
* (Player1) (drinks/drinks/drinks/drinks/drink1) Red Bull and (grows/grows/grows/grows/each grow2) a pair of wings.
* (Player1) (sees/sees/sees/sees/see1) a rampaging (Player2) and (tells/tells/tells/tells/tell1) [typeB2] to grab (a/a/a/a/some2) Snickers. (Player2) (eats/eats/eats/eats/eat2) (one/one/one/one/them2) and (calms/calms/calms/calms/calm2) down.
TVT Reboot Events (15)
* (Player1) (asks/asks/asks/asks/ask1) if anybody can find [typeB1] somebody to love.
* Thunderbolts and lightning, very very frightening, (Player1)!
* (Player1) and (Player2) build a racing kart together.
* (Player1) (becomes/becomes/becomes/becomes/become1) super-intelligent by drinking some tea and closing [typeC1] eyes.
* (Player1) (massages/massages/massages/massages/massage1) (Player2), turning [typeB2] into (a lump of flesh/a lump of flesh/a lump of flesh/a lump of flesh/lumps of flesh2) for a while.
* (Player1) (massages/massages/massages/massages/massage1) (Player2), turning [typeB2] into (a lump of flesh/a lump of flesh/a lump of flesh/a lump of flesh/lumps of flesh2), but (Player3) (saves/saves/saves/saves/save3) [typeB2] by killing (Player1).
* (Player1) (insults/insults/insults/insults/insult1) (Player2)'s fanbase. [TypeA2] (breaks/breaks/break/breaks/break2) down crying.
* (Player1) (insults/insults/insults/insults/insult1) (Player2)'s fanbase. [TypeA2] (kills/kills/kill/kills/kill2) [typeB1] for it.
* (Player1) (fires/fires/fires/fires/fire1) (a beam of light/a beam of light/a beam of light/a beam of light/beams of light1) into the sky, signaling (Player2), (Player3), and (Player4) to come over.
* (Player1) (calls/calls/calls/calls/call1) upon a flock of pigeons and (sics/sics/sics/sics/sic1) them on (Player2), (Player3), and (Player4). (fatal)
* (Player1)'s fashion choices are so glamorous that (Player2) goes blind.
* (Player1) (is/is/is/is/are1) so in love with (Player2) that [typeC1] (heart/heart/heart/heart/hearts2) literally (gets/gets/gets/gets/get1) stolen by [typeB2]. (blacklisted)
* (Player1) (opens/opens/opens/opens/open1) a cat cafe, with (Player2), (Player3), and (Player4) as [typeC1] first customers.
* (Player1) (adopts/adopts/adopts/adopts/adopt1) a stray rabbit.
* (Player1) (shows/shows/shows/shows/show1) off [typeC1] pet Lion King-style.
*this and the below event are Queen refs
* Thunderbolts and lightning, very very frightening, (Player1)!
* (Player1) and (Player2) build a racing kart together.
* (Player1) (becomes/becomes/becomes/becomes/become1) super-intelligent by drinking some tea and closing [typeC1] eyes.
*this and the below three are My Hero Academia refs
(also Feast)* (Player1) (massages/massages/massages/massages/massage1) (Player2), turning [typeB2] into (a lump of flesh/a lump of flesh/a lump of flesh/a lump of flesh/lumps of flesh2) for a while.
* (Player1) (massages/massages/massages/massages/massage1) (Player2), turning [typeB2] into (a lump of flesh/a lump of flesh/a lump of flesh/a lump of flesh/lumps of flesh2), but (Player3) (saves/saves/saves/saves/save3) [typeB2] by killing (Player1).
* (Player1) (insults/insults/insults/insults/insult1) (Player2)'s fanbase. [TypeA2] (breaks/breaks/break/breaks/break2) down crying.
* (Player1) (insults/insults/insults/insults/insult1) (Player2)'s fanbase. [TypeA2] (kills/kills/kill/kills/kill2) [typeB1] for it.
* (Player1) (fires/fires/fires/fires/fire1) (a beam of light/a beam of light/a beam of light/a beam of light/beams of light1) into the sky, signaling (Player2), (Player3), and (Player4) to come over.
* (Player1) (calls/calls/calls/calls/call1) upon a flock of pigeons and (sics/sics/sics/sics/sic1) them on (Player2), (Player3), and (Player4). (fatal)
* (Player1)'s fashion choices are so glamorous that (Player2) goes blind.
* (Player1) (is/is/is/is/are1) so in love with (Player2) that [typeC1] (heart/heart/heart/heart/hearts2) literally (gets/gets/gets/gets/get1) stolen by [typeB2]. (blacklisted)
* (Player1) (opens/opens/opens/opens/open1) a cat cafe, with (Player2), (Player3), and (Player4) as [typeC1] first customers.
* (Player1) (adopts/adopts/adopts/adopts/adopt1) a stray rabbit.
* (Player1) (shows/shows/shows/shows/show1) off [typeC1] pet Lion King-style.
Sometimes the best tributes are the ones that make you laugh.