03-26-2022, 02:32:33 AM
(This post was last modified: 03-26-2022, 02:33:39 AM by wingedcatgirl.
Edit Reason: oops one little tyop
)
Since I've got me a mind virus this week, I'm gonna submit the catkids I made up for my story.
* Eiri (she/her, In the light of the stars, 12, don't ship with her brother Yui)
* Yui (he/him, In the light of the stars, 12, don't ship with his sister Eiri)
* Eiri (she/her, In the light of the stars, 12, don't ship with her brother Yui)
* Yui (he/him, In the light of the stars, 12, don't ship with his sister Eiri)
Also, a mostly unsorted event yeet!
- You know what they call a (Player1) with cheese outside the Arena? A Quarter Pounder with Cheese. How boring is that?
- (Player1) bring good luck. Not bad luck. (Player2) has (Player1) - see, [typeB1] (face/face/face/face/faces1) - and [typeA2] (is/is/are/is/are2) not dead today. Good luck!
- Evil (Player1) briefly appear(s/s/s/s/1) and do(es/es/es/es/1) something amusingly uncharacteristic of (Player1).
- (Player1) (is/is/is/is/are1) not (Player1). [TypeA1] (is/is/are/is/are1)... Evil (Player1)!
- (Player1) ask(s/s/s/s/1) why (Player2)'s chat server has an "only clouds" channel. (Player2) delete(s/s/s/s/1) [typeC1] post and say(s/s/s/s/1) "Only. Clouds."
- (Player1) stop(s/s/s/s/1) chasing (Player2) when they reach a river. [TypeA2] didn't swim across or anything, that just happens to be when (Player1) got bored.
- (Player1) tell(s/s/s/s/1) (Player2) to leave (Player3) for [typeB1], promising cowboy times in space.
- (Player1) ask(s/s/s/s/1) (Player2) to get a jug of milk, and if there are any avocadoes get six. (Player2) bring(s/s/s/s/1) back six jugs of milk.
- (Player1) demand(s/s/s/s/1) (Player2)'s liver. [TypeA2] brush(es/es//es/2) it off as a joke.
- (Player1) demand(s/s/s/s/1) that everyone stop talking about (Player2)'s source material - [typeA1]'(s/s/re/s/re1) tired of seeing it!
- (Player1) ask(s/s/s/s/1) what's going on with (Player2), (Player3), and (Player4). (Player5) repl(ies/ies/ies/ies/y5) that [typeA5] would rather die than know.
- While milking sheep, (Player1) (is/is/is/is/are1) accosted by a monster attracted to the smell of death.
- (Player1) cook(s/s/s/s/1) breakfast burritos with applewood and smoked bacon for [typeD1], (Player2), and (Player3), breaking all their teeth.
- (Player1) strap(s/s/s/s/1) [typeD1] fists to [typeD1] back and head(s/s/s/s/1) out for adventure!
- (Player1) threaten(s/s/s/s/1) to shove (Player2) under the broiler (what Brits would call a grill).
- (Player1) crack(s/s/s/s/1) in twenty eggs, yes, twenty.
- (Player1) add(s/s/s/s/1) an entire bottle of white wine to [typeC1] recipe.
- (Player1), in the middle of (Player2)'s complicated recipe, suddenly shout(s/s/s/s/1) "NO!" and insist(s/s/s/s/1) on doing it a much simpler way.
- (Player1)'s hot sausag(e/e/e/e/es1) ha(s/s/s/s/ve1) exploded.
- (Player1) den(ies/ies/ies/ies/y1) (Player2)'s request for help surviving the Arena for repeatedly rickrolling [typeB1].
- (Player1) shove(s/s/s/s/1) (Player2) under the broiler (what Brits would call a grill), broil/grilling [typeB2] to death. //P1 kills P2
- (A/A/A/A/1) (t/t/t/t/T1)hirsty (Player1) find(s/s/s/s/1) a vending machine selling "H₂O₄U" and buy(s/s/s/s/1) (a/a/a/a/some1) drin(k/k/k/k/ks1) from it. [TypeA1] die(s/s/s/s/1) horribly from drinking uranium dioxideperoxide, and (Player2) say(s/s/s/s/2) "OOO(UHOH)". //P1 dies naturally
- (Player1) ask(s/s/s/s/1) what's going on with (Player2), (Player3), and (Player4). (Player5) repl(ies/ies/ies/ies/y5) that [typeA5] would rather die than know - so (Player1) fulfill(s/s/s/s/1) [typeC5] wish and kill(s/s/s/s/1) [typeB5]. //P1 kills P5
- (Player1) demand(s/s/s/s/1) (Player2)'s liver. [TypeA2] refus(es/es//es/2) and kill(s/s//s/2) (Player1) to stop [typeB1]. //P2 kills P1
- (Player1) demand(s/s/s/s/1) (Player2)'s liver. [TypeA2] refus(es/es//es/2), so (Player1) kill(s/s/s/s/1) [typeB2] and take(s/s/s/s/1) it anyway. //P1 kills P2
- (Player1) banish(es/es/es/es/1) (Player2), (Player3), (Player4), (Player5), (Player6), (Player7), (Player8), and (Player9) to a pocket dimension to be trapped in magical chains for eternity, but they all break out, return to the real world, and kill [typeB1] in an epic battle. // P2-8 kill P1
- (Player1) banish(es/es/es/es/1) (Player2), (Player3), (Player4), (Player5), (Player6), (Player7), (Player8), and (Player9) to a pocket dimension to be trapped in magical chains for eternity. One of them fails to break out of the magical chains, so they're all trapped until they die of starvation. //P1 kills P2-8
- (Player1) eat(s/s/s/s/1) one hundred thousand cookies. [TypeA1] die(s/s/s/s/1). //... P1 dies lmao
- (Player1) ask(s/s/s/s/1) why (Player2)'s chat server has an "only clouds" channel. (Player2) say(s/s/s/s/1) "Only. Clouds." and kill(s/s/s/s/1) [typeB1]. //P2 kills P1
- (Player1) defea(t/t/t/t/ts1) (Player2) with an excellently-executed (Player3)nary attack! // P1 and P3 kill P2
nya

