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Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
Event Ideas-

Fatal Events
* After spending all day looking for beans, (Player1) finally (finds/finds/finds/finds/find1) some only for (Player2) to kill (Player1) before [typeA1] can eat a single bean. (Day Only)
* After spending all night looking for beans, (Player1) finally (finds/finds/finds/finds/find1) some only for (Player2) to kill (Player1) before [typeA1] can eat a single bean. (Night Only)
* (Player1) (gets/gets/gets/gets/get1) involved with a multiversal war in which [typeA1] (ends/ends/end/ends/end1) up dying within said war.
* "There's no problem, is there?" (Player1) (asks/asks/asks/asks/ask1) to (Player2) after the latter witnessed the former killing (Player3).
* (Player1) (presses/presses/presses/presses/press1) a button that shall instantly kill one random tribute other than [typeD1]. That unlucky tribute happens to be (Player2).
* A mermaid drowns (Player1) to death.
* Everybody is confused on how (Player1) (was/was/was/was/were1) able to kill (Player2).
* Due to [typeC1] pure innocence, (Player1) (turns/turns/turns/turns/turn1) into (a l/a l/a l/a l/l1)iteral cinnamon ro(ll/ll/ll/ll/lls1) that (Player2) (ends/ends/ends/ends/end2) up eating. (Feast)



Non-Fatal Events
* "KILL EVERY LAST ONE OF THEM," (Player1) (yells/yells/yells/yells/yell1) out as soon as the bloodbath begins. (Bloodbath)
* (Player1) (claims/claims/claims/claims/claim1) that broccoli is just a bunch of small trees. (Feast)
* "WE HAVE TO EAT NOW!" (Player1) (yells/yells/yells/yells/yell1) out loud in front of (Player2) and (Player3). (Also Feast)
* "Comedy is subjective, (Player1)," (Player2) (says/says/says/says/say2) to [typeB1] after (Player2) (states/states/states/states/state2) a joke that (Player1) (didn't/didn't/didn't/didn't/don't1) find very funny.
* President Snow gets subjected to so many de-aging potions that it got (Player1) confused.
* (Player1) (mistakes/mistakes/mistakes/mistakes/mistake1) a group from the source material of (Player2) as a band.
* (Player1) (uses/uses/uses/uses/use1) an aging potion on Katniss, and (ages/ages/ages/ages/age1) her up until she dies of old age.
* (Player1) (puts/puts/puts/puts/put1) (on an/on an/on an/on an/on1) emo (outfit/outfit/outfit/outfit/outfits1), and (dances/dances/dances/dance/dance1) around the streets of New York.
* (Player1) (visits/visits/visits/visits/visit1) a land called New Year's Eveland all by [typeD1].
* (Player1), (Player2), and (Player3) all visit a land called New Year's Eveland.
* (Player1) (uses/uses/uses/uses/use1) an aging potion on President Snow, and (ages/ages/ages/ages/age1) him up until he dies of old age.
* (Player1) (sings/sings/sings/sings/sing1) "Kiss The Girl" while hoping [typeA1] can hook (Player2) up (with a/with a/with a/with a/with2) random (female/female/female/female/females2) visiting the arena.
* (Player1) (wants/wants/wants/wants/want1) (Player2) here today as President Snow's problems. (Day Only)
* (Player1) (wants/wants/wants/wants/want1) (Player2) here tonight as President Snow's problems. (Night Only)

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RE: Hunger Games Simulator - Trouble Cube Edition - by MisterJake - 01-11-2022, 16:20:10 PM

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