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Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
'Vents.

Bloodbath (5)
Dawwhebugnekeidnapwo'emmeanbdaoedu'... (Player1)?!

Go (Player1) go, go, (Player1) B. Goode!

(Player1) time started.

We don't talk about (Player1).

(Player1) (is/is/is/is/are1) showing.



Nonfatal (11)
Opening a gift from an unknown sponsor... (Player1) receive(s/s/s/s/1)... Chicory x Eggnog plushies! (+ Feast)

Opening a gift from an unknown sponsor... (Player1) receive(s/s/s/s/1)... a survival guide! (+ Feast)

(Player1) wear(s/s/s/s/1) (a/a/a/a/1) T-shir(t/t/t/t/ts1) that say(s/s/s/s/1), "(Player2) ha(s/s/s/s/ve2) forgotten how to dance." (Player2), enraged, dip(s/s/s/s/2) (Player1)'s fac(e/e/e/e/es1) in mud.

(Player1) get(s/s/s/s/1) put through the (Player1) Plinko.

(Player1) spike(s/s/s/s/1) (Player2)'s drink with love potion, causing [typeB2] to fall in love with (Player3). (Player3) reject(s/s/s/s/3) (Player2)'s advances.

(Player1) spike(s/s/s/s/1) (Player2)'s drink with love potion, causing [typeB2] to fall in love with (Player3). (Player3) fall(s/s/s/s/3) in love with [typeB2] just the same.

(Player1) spike(s/s/s/s/1) (Player2)'s drink with dove potion, causing [typeB2] to start pecking (Player3) uncontrollably.

(Player1) make(s/s/s/s/1) a giant mud volcano and place(s/s/s/s/1) it under (Player2)'s base camp.

(Player1) get(s/s/s/s/1) a visit from [typeC1] nominator's highest-ranking tribute.

(Player1) ponder(s/s/s/s/1) the airspeed velocity of the unladen swallow.

(Player1) dream(s/s/s/s/1) about riding the pony. (Night only)



Fatal (8)
Opening a gift from an unknown sponsor... (Player1) receive(s/s/s/s/1)... BLOODY TOM! (+ Feast)

After (Player1) dodge(s/s/s/s/1) most of [typeC2] arrows, (Player2) hold(s/s/s/s/1) [typeB1] at arrowpoint. (Player3) place(s/s/s/s/3) [typeC3] arro(w/w/w/w/ws3) at (Player2)'s hea(d/d/d/d/ds2), say(s/s/s/s/3) "Dodge th(is/is/is/is/ese3)," and fire(s/s/s/s/3) [typeC3] arrows directly at (Player2), killing [typeB2].

(Player1), (Player2), and (Player3) play Exploding Tributes. (Player1) win(s/s/s/s/1).

(Player1) literally explode(s/s/s/s/1) with rage at the last tribute's death.

After (Player1) give(s/s/s/s/1) (Player2) a cruel and unusual death, all (Player3) can say before (his/hers/theirs/its/theirs3) is "Not like this. Not like this."

After (Player1) tr(ies/ies/ies/ies/y1) to mine a fresh Bitcoin, [typeC1] nominator patents [typeC1] life.

After (Player1) tr(ies/ies/ies/ies/y1) to mine a fresh Bitcoin, President Snow patents [typeC1] life.

(Player1) turn(s/s/s/s/1) into a giant flesh monster, so (Player2) explode(s/s/s/s/2) to stop [typeB1], killing (Player2) but healing (Player1).

You know where you are? You're in the jungle baby.
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RE: Hunger Games Simulator - Trouble Cube Edition - by Whistle - 01-11-2022, 05:05:38 AM

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