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Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
Katniss Everdeen (Yellow, as she's 17-18 as of the end of Mockingjay, but before the distant finale. From The Hunger Games) and Assault Type Thomas (Safe, as Thomas himself is a sentient train that acts like an adult. From this video)

Events (30)
  • (Player1) awaken(s/s/s/s/1) (a/a/a/a/1) magical ey(e/e/e/e/es each1) and gain(s/s/s/s/1) access to six special abilities. [TypeA1] then split(s/s//s/1) them into six clones of [typeE1], each clone holding a specific ability. (Work spoiler: Naruto

  • (Player1) (is/is/is/is/are1) attacked by a bear, who rips (a/a/a/a/1) par(t/t/t/t/ts1) of the survival guid(e/e/e/e/es1) (Player1) (is/is/is/is/are1) carrying when [typeA1] tr(ies/ies/y/ies/y1) to read (it/it/it/it/them1), before returning (it/it/it/it/them1). [TypeA1] then (acts/acts/act/acts/act1) like (a parent/a parent/a parent/a parent/parents1) to the bear by saying, "Go to your room. Why can't you be more like your brother?". The bear then gets away as it's revealed the e in "play dead" got ripped off as "play dad" by the bear.

  • (Player1), (Player2), (Player3), (Player4), (Player5), and (Player6) get drunk and play a horror game. (Player7) then (tries/tries/tries/tries/try7) to scare them off by transforming [typeE7] into the game's monster.

  • As (Player1) (walks/walks/walks/walks/walk1) through the valley of the shadow of death, [typeA1] (takes/takes/take/takes/take1) a look at [typeC1] life and realize there's not much left, 'coz [typeA1]('s/'s/'ve/'s/'ve1) been blastin' and laughin' so long, that even [typeC1] mama thinks that [typeC1] mind is gone.

  • (Player1) and (Player2) force (Player3) and (Player4), and (Player5) and (Player6) respectively to join an eating contest that is held in a restaurant, with the reward being free food for life. (Player1) even threaten(s/s/s/s/1) (Player3) and (Player4) with harm should they lose. (Boruto. Also in Feast)

  • (Player1) (seals/seals/seals/seals/seal1) (a/a/a/a/2) par(t/t/t/t/ts2) of (Player2)'s sou(l/l/l/l/ls2) in (one/one/one/one/each one1) of (Player2)'s hands after summoning a demon. (Player1) then (dies/dies/dies/dies/die1) and (gets/gets/gets/gets/get1) sealed inside the demon alongside the soul piec(e/e/e/e/es2) of (Player2), while (Player2) (is/is/is/is/are2) left unable to use the sealed han(d/d/d/d/ds2). (Work spoiler:Naruto)

  • (Player1) (pricks/pricks/pricks/pricks/prick1) [typeC1] (finger/finger/finger/finger/fingers1) on a fig tree while attending (Player2)'s deal-making class, causing a magical fig tree to sprout in front of (Player1)'s camp. (Player2) then (discovers/discovers/discovers/discovers/discover1) that it is tied to (Player1)'s life and each word (Player1) (speaks/speaks/speaks/speaks/speak1) will cause a leaf to fall off, meaning (Player1) will die if all the leaves are gone. (A Thousand Words)

  • (Player1) (kidnaps/kidnaps/kidnaps/kidnaps/kidnap1) (Player2) and (Player3) after (Player3) (kills/kills/kills/kills/kill3) (Player4) by executing [typeB4] with a gunshot, nonfatally shooting (Player2) at [typeC2] (stomach/stomach/stomach/stomach/stomachs2). (Player2) (is/is/is/is/are2) then released after (Player3) (does/does/does/does/do3) a favor for (Player1). (Player2) soon (calls/calls/calls/calls/call2) (Player3) to buy [typeB2] adult diapers due to [typeC2] injury. (Grand Theft Auto IV)

  • (Player1) (is/is/is/is/are1) caught in a death trap where [typeA1] will get lowered and then sliced apart by a spiral spinning blade surrounding [typeB1] unless if [typeA1] can stop the motorcycle powering it. (Player2) (manages/manages/manages/manages/manage2) to do so by jamming the chain using a bar, only for the bar to slip, restarting the blade and slicing (Player1) apart into (a fleshy spring/a fleshy spring/a fleshy spring/a spring/fleshy springs1). Game over. (Jigsaw)

  • As (Player1) (is/is/is/is/are1) about to be ground by a meat grinder thanks to (Player2), [typeA1] (says/says/say/says/say1), "Hey, (I/I/I/I/We1) ain't even gonna make (a tasty hamburger/a tasty hamburger/a tasty hamburger/a tasty hamburger/tasty hamburgers1)! (I/I/I/I/We1) only drink broccoli juic(e/e/e/e/es1)!" (Grand Theft Auto V. Also in Feast)

  • (Player1) make(s/s/s/s/1) (a/a/a/a/1) virtual natio(n/n/n/n/ns1) on a website.

  • (Player1) bur(ies/ies/ies/ies/y1) [typeC1] hopes and dreams in a graveyard, with (a/a/a/a/1) headston(e/e/e/e/es1) marking (it/it/it/it/them1). (SpongeBob SquarePants)

  • (Player1) (is/is/is/is/are1) so skilled in making [typeC1] favorite food that everything [typeA1] coo(k/k/k/k/ks1) magically transforms into [typeC1] favorite food. (SpongeBob SquarePants. Also in Feast)

  • (Player1), (Player2), (Player3), (Player4), (Player5), and (Player6) do a sesame seed in a jar counting contest that (Player7) host(s/s/s/s/1). (Player6) win(s/s/s/s/1) and get(s/s/s/s/1) (a/a/a/a/1) burge(r/r/r/r/rs1). (SpongeBob SquarePants. Also in Feast)

  • (Player1) get(s/s/s/s/1) dragged by [typeC1] own ca(r/r/r/r/rs1) that (Player2) (is/is/is/is/are) stealing into clams, cheese graters, and educational radio. [TypeA1] survive(s/s/s/s/1). (SpongeBob SquarePants)

  • (Player1) get(s/s/s/s/1) dragged by [typeC1] own ca(r/r/r/r/rs1) that (Player2) (is/is/is/is/are) stealing into clams, cheese graters, and educational radio. [TypeA1] die(s/s/s/s/1).

  • (Player1) and (Player2) are accused of stealing a pearl and get pelted with peanuts by every tribute, before (Player3) reveal(s/s/s/s/3) that it was (Player4) who did it. (SpongeBob SquarePants)

  • (Player1) discover(s/s/s/s/1) that [typeC1] camp is situated within an oil field. [TypeA1] then turn(s/s//s/1) the area around [typeC1] camp into an oil extraction place. (Oggy and the Cockroaches)

  • (Player1) plan(s/s/s/s/1) to build a highway through the Arena to disadvantage (Player2), without regards to the enviroment. (SpongeBob SquarePants)

  • (Player1) argue(s/s/s/s/1) with (Player2) after the former complain(s/s/s/s/1) about the latter's haircut to [typeB1]. (Player2) then punch(es/es/es/es/2) (Player1) while still holding (a/a/a/a/2) razo(r/r/r/r/rs2), which accidentally slash(es/es/es/es/2) (Player1)'s throa(t/t/t/t/ts1). Fortunately, (Player1) get(s/s/s/s/1) taken to a hospital on time.

  • (Player1)'s ca(r/r/r/r/rs1) explode(s/s/s/s/1) after (Player2) accidentally strike(s/s/s/s/2) (a/a/a/a/2) golf bal(l/l/l/l/ls2) into the exhaus(t/t/t/t/ts1). (Mr. Bean. Nonfatal as P1 isn't/aren't inside the car.)

  • (Player1)'s ca(r/r/r/r/rs1) get(s/s/s/s/1) crushed by a passing tank while (Player1) (is/is/is/is/are1) eating (a/a/a/a/1) cupcak(e/e/e/e/es1). (Mr. Bean. Also in Feast)

  • (Player1) paint(s/s/s/s/1) [typeC1] camp using a paint can and a dynamite, as well as covering objects with newspapers to prevent them from being stained. (Mr. Bean)

  • (Player1) give(s/s/s/s/1) (Player2) (a/a/a/a/2) giant pil(l/l/l/l/ls2) that (Player2) (is/is/is/is/are2) forced to swallow. (Player2) (is/is/is/is/are2) somehow able to do so. (SpongeBob SquarePants. Also in Feast)

  • (Player1) order(s/s/s/s/1) (Player2) and (Player3) to paint [typeC1] camp. [TypeA1] then threaten(s/s/s/s/1) to cut off both of their butts and hang(s/s/s/s/1) them on [typeC1] fireplace should they fail. (SpongeBob SquarePants)

  • (Player1), (Player2), and (Player3) storm a secret military base, only to get killed.

  • (Player1) fire(s/s/s/s/1) a literal missile toe and a literal missile fist on (Player2), but they miss.

  • (Player1) fire(s/s/s/s/1) a literal missile toe and a literal missile fist on (Player2), which hit and kill [typeB2].

  • (Player1) and (Player2) make (a/a/a/a/3) nasty patt(y/y/y/y/ies3) to succesfully knock out (Player3). (SpongeBob SquarePants. Nonfatal and also in Feast)

  • (Player1) and (Player2) make (a/a/a/a/3) nasty patt(y/y/y/y/ies3) to knock out (Player3), but (it/it/it/it/they3) fail(s/s/s/s/3). (Also in Feast)

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RE: Hunger Games Simulator - Trouble Cube Edition - by Billy5545 - 11-19-2021, 14:14:09 PM

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