10-31-2021, 19:13:20 PM
(This post was last modified: 10-31-2021, 19:13:54 PM by Magolor.
Edit Reason: added underline
)
(10-31-2021, 16:03:03 PM)Kennifer Wrote: "All right, I have prepared my proposal." Holly puts her parka back on and heads out.
Holly's Plan
1. Set up a way to signal the helicopter to land on the helipad.
Holly is going to find some flares. Where's she going to find these? Well, she'll check everywhere that's not locked. She will set them up to light a path to the helipad.
2. Help guide the helicopter to the helipad.
Can she find any flashlights, torches, glow sticks, toy lightsabers, anything that'll light up and can be held by hand? And maybe some kind of ear protection, since, well, loud helicopter incoming and she wants to protect her hearing? Great. She'll do this, and motion to the helipad to help the chopper land.
3. Find a way to quickly but safely unload all the helicopter's cargo.
If there is some kind of a wheeled cart that is used for transporting things between buildings, she'll borrow it. She will carefully and meticulously unload the cargo from the copter by hand and place it in the cart, which she should then be able to push around the compound.
4. Find a secure place to store the cargo for future use.
The storage is locked, right? She's not going to bother trying to get it open. Instead, well, there's some space in the Armory, which is... likely to be secure given its typical contents. She will wheel the cart up there and find a place to tuck it away safely.
Holly rolls 10, 1, 2, and 10, totaling an initial score of 23 points! Talk about a mood swing.
Flares, flares, flares. Holly lights so many up, only singing herself a little. The ground gets wet, and the storm seemingly turns grey, and the pilot has to squint to reach the pad.
Anything she does find gets drowned out by the smoke, and the helicopter ends up landing aside from the pad due to the smoke, accompanied by a chorus of expletives.
The cargo slides onto the cart, which then swivels away! One Yackety Sax cutscene later, Holly regains control.
Time to tuck it away! Holly succeeds in the tucking, but manages to wake up, or rather knock around, everything else. Time to clean up.
As for her intent, a great choice of signal (+2), an uncreative use of the standard (+1), the cart's accessibility (+1), and FINALLY another PLACE (+1), Holly gets 27 points.