09-15-2021, 13:48:41 PM
(This post was last modified: 12-27-2022, 05:02:09 AM by MisterJake.)
New event ideas-
Fatal Events
* "The simulator has spoken," President Snow says to (Player1) as (Player1) (is/is/is/is/are1) dying from the elements of nature.
* (Player1) (claims/claims/claims/claims/claim1) that there's no such thing as a leopard right before [typeA1] (gets/gets/gets/gets/get1) killed by a pack of them.
* "Nice view up here, (Player1)," (Player2) (says/says/says/says/say2) to [typeB1] in the afterlife after they died in a car accident.
* (Player1) (drowns/drowns/drowns/drowns/drown1) in a pool full of chili.
* "28 STAB WOUNDS!" (Player1) (yells/yells/yells/yells/yell1) out loud while interrogating (Player2) on [typeB2] killing (Player3).
* (Player1)'s rap song is so "lit" that [typeA1] literally (sets/sets/sets/sets/set1) (Player2) on fire.
* (Player1) (kills/kills/kills/kills/kill1) (Player2), and then (props/props/props/props/prop1) [typeC2] dead (body/body/body/body/bodies2) up to make it look like [typeA2] (is/is/are/is/are2) just chilling.
* (Player1) (kills/kills/kills/kills/kill1) (Player2), but (believes/believes/believes/believes/believe1) that (Player2) (is/is/is/is/are2) just sleeping instead of being outright dead.
* "And (I/I/I/I/we2) killed (Player1), too! HAHAHAHAHA!" (Player2) (says/says/says/says/say2) as [typeA2] (closes/closes/close/closes/close1) a song about how [typeA2] secretly engineered most of the events this season.
* (Player1) (gets/gets/gets/gets/get1) killed by some flying monkeys.
* (Player1) (gives/gives/gives/gives/give1) up [typeC1] own (life/life/life/life/lives1) so that the other tributes could have some more food. (Feast)
* The simulator doesn't want to see (Player1) on this season so it wastes zero time killing [typeB1] off immediately. (Bloodbath)
* (Player1) (claims/claims/claims/claims/claim1) that there's no such thing as a leopard right before [typeA1] (gets/gets/gets/gets/get1) killed by a pack of them.
* "Nice view up here, (Player1)," (Player2) (says/says/says/says/say2) to [typeB1] in the afterlife after they died in a car accident.
* (Player1) (drowns/drowns/drowns/drowns/drown1) in a pool full of chili.
* "28 STAB WOUNDS!" (Player1) (yells/yells/yells/yells/yell1) out loud while interrogating (Player2) on [typeB2] killing (Player3).
* (Player1)'s rap song is so "lit" that [typeA1] literally (sets/sets/sets/sets/set1) (Player2) on fire.
* (Player1) (kills/kills/kills/kills/kill1) (Player2), and then (props/props/props/props/prop1) [typeC2] dead (body/body/body/body/bodies2) up to make it look like [typeA2] (is/is/are/is/are2) just chilling.
* (Player1) (kills/kills/kills/kills/kill1) (Player2), but (believes/believes/believes/believes/believe1) that (Player2) (is/is/is/is/are2) just sleeping instead of being outright dead.
* "And (I/I/I/I/we2) killed (Player1), too! HAHAHAHAHA!" (Player2) (says/says/says/says/say2) as [typeA2] (closes/closes/close/closes/close1) a song about how [typeA2] secretly engineered most of the events this season.
* (Player1) (gets/gets/gets/gets/get1) killed by some flying monkeys.
* (Player1) (gives/gives/gives/gives/give1) up [typeC1] own (life/life/life/life/lives1) so that the other tributes could have some more food. (Feast)
* The simulator doesn't want to see (Player1) on this season so it wastes zero time killing [typeB1] off immediately. (Bloodbath)
Non-Fatal Events
* "No copyright law in the universe is going to stop (me/me/me/me/us1)!" (Player1) (says/says/says/says/say1) before uploading a video online that gets removed ASAP due to copyright issues.
* After (Player1) (runs/runs/runs/runs/run1) a song's lyrics through several layers of Google Translate, [typeA1] (goes/goes/go/goes/go1) on to sing the song with the new translated lyrics.
* (Player1) (sings/sings/sings/sings/sing1) "Let It Snow" alongside President Snow.
* (Player1) (informs/informs/informs/informs/inform1) (Player2) that the latter (has/has/has/has/have2) an outdated autopsy report of the first fallen non-group tribute this season.
* (Player1) (dislikes/dislikes/dislikes/dislikes/dislike1) everyone else more than [typeA1] (dislikes/dislikes/dislike/dislikes/dislike1) (Player2) and (Player3). (Player1) (thinks/thinks/thinks/thinks/think1) (Player2) and (Player3) mistake that for friendship.
* (Player1) (saves/saves/saves/saves/save1) the life of a monster.
* (Player1) (finds/finds/finds/finds/find1) Dove in a soapless place.
* (Player1) (gains/gains/gains/gains/gain1) the power to breathe underwater, and (uses/uses/uses/uses/use1) that power to explore an underwater kingdom.
* "Let's get down to business to defeat (Player1)," (Player2) (says/says/says/says/say2) to (Player3), (Player4), (Player5), and (Player6).
* (Player1) and (Player2) decide to make a Christmas tree together.
* (Player1) (is/is/is/is/are1) trending on Twitter right now.
* (Player1) (talks/talks/talk/talks/talk) about how [typeA1] once participated in something called the Great Caterpillar War to (Player2).
* (Player1) would have successfully killed (Player2) if alternate universe versions of (Player2) didn't come in to save [typeB2].
* "Why do donuts have to die?" (Player1) (asks/asks/asks/asks/ask1) to (Player2) who (gets/gets/gets/gets/get2) very confused by that question.
* "There once was a ship that sank," (Player1) (says/says/says/says/say1) to (Player2) as the former (tells/tells/tells/tells/tell) the latter a story about the Titantic.
* (Player1) (transforms/transforms/transforms/transforms/transform1) into (a merman/a mermaid/a merperson/a merobject/merpeople1).
* (Player1) (tries/tries/tries/tries/try1) to sel(l a/l a/l a/l a/l2) coffi(n/n/n/n/ns2) to (Player2) just in case [typeA2] (dies/dies/die/dies/die2) within this deadly game.
* (Player1) and (Player2) try to wake up (Player3), but [typeA3] just (wouldn't/wouldn't/won't/wouldn't/won't3) wake up.
* After (Player1) (runs/runs/runs/runs/run1) a song's lyrics through several layers of Google Translate, [typeA1] (goes/goes/go/goes/go1) on to sing the song with the new translated lyrics.
* (Player1) (sings/sings/sings/sings/sing1) "Let It Snow" alongside President Snow.
* (Player1) (informs/informs/informs/informs/inform1) (Player2) that the latter (has/has/has/has/have2) an outdated autopsy report of the first fallen non-group tribute this season.
* (Player1) (dislikes/dislikes/dislikes/dislikes/dislike1) everyone else more than [typeA1] (dislikes/dislikes/dislike/dislikes/dislike1) (Player2) and (Player3). (Player1) (thinks/thinks/thinks/thinks/think1) (Player2) and (Player3) mistake that for friendship.
* (Player1) (saves/saves/saves/saves/save1) the life of a monster.
* (Player1) (finds/finds/finds/finds/find1) Dove in a soapless place.
* (Player1) (gains/gains/gains/gains/gain1) the power to breathe underwater, and (uses/uses/uses/uses/use1) that power to explore an underwater kingdom.
* "Let's get down to business to defeat (Player1)," (Player2) (says/says/says/says/say2) to (Player3), (Player4), (Player5), and (Player6).
* (Player1) and (Player2) decide to make a Christmas tree together.
* (Player1) (is/is/is/is/are1) trending on Twitter right now.
* (Player1) (talks/talks/talk/talks/talk) about how [typeA1] once participated in something called the Great Caterpillar War to (Player2).
* (Player1) would have successfully killed (Player2) if alternate universe versions of (Player2) didn't come in to save [typeB2].
* "Why do donuts have to die?" (Player1) (asks/asks/asks/asks/ask1) to (Player2) who (gets/gets/gets/gets/get2) very confused by that question.
* "There once was a ship that sank," (Player1) (says/says/says/says/say1) to (Player2) as the former (tells/tells/tells/tells/tell) the latter a story about the Titantic.
* (Player1) (transforms/transforms/transforms/transforms/transform1) into (a merman/a mermaid/a merperson/a merobject/merpeople1).
* (Player1) (tries/tries/tries/tries/try1) to sel(l a/l a/l a/l a/l2) coffi(n/n/n/n/ns2) to (Player2) just in case [typeA2] (dies/dies/die/dies/die2) within this deadly game.
* (Player1) and (Player2) try to wake up (Player3), but [typeA3] just (wouldn't/wouldn't/won't/wouldn't/won't3) wake up.

