09-15-2021, 14:59:53 PM
(This post was last modified: 09-15-2021, 18:09:41 PM by Whistle.
Edit Reason: Blacklisting
)
(Player1) (turns/turns/turns/turns/turn1) into a giant flesh monster, so (Player2) (explodes/explodes/explodes/explodes/explode2) to stop [typeB1], killing them both. (Fatal)
(Player1) (prepares/prepares/prepares/prepares/prepare1) a Servo.
As [typeA1] (rides/rides/ride/rides/ride1) toward the castle, (Player1) (gets/gets/gets/gets/get1) jousted and knocked off [typeC1] horse.
(Player1) (turns/turns/turns/turns/turn1) into a giant flesh monster, so (Player2) (explodes/explodes/explodes/explodes/explode2) to stop [typeB1]. But (Player1) (continues/continues/continues/continues/continue) to grow. (Fatal for Player2)
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom looks at (Player1) and ignores [typeB1].
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom escapes from the mirror, running right by [typeB1].
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom smashes his gumball head against [typeB1], severely wounding them.
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom wraps his arms around [typeC1] neck before [typeA1] (dies/dies/die/dies/die1). (Fatal)
(Player1) can tell that (Player2) is standing right behind [typeA1]. [typeA1] (feels/feels/feel/feels/feel1) a great overreaction. (Player1) (tears/tears/tears/tears/tear1) (Player2)'s eyes from [typeC2] head and (throws/throws/throws/throws/throw1) them into the forest.
(Player1) can tell that (Player2) is standing right behind [typeA1]. [typeA1] (feels/feels/feel/feels/feel1) a great overreaction. (Player1) (tears/tears/tears/tears/tear1) [typeC1] eyes from [typeC1] head and (throws/throws/throws/throws/throw1) them into the forest.
BLACKLISTED:
(Player1) (involves/involves/involves/involves/involve1) (himself/herself/themself/itself/themselves1) in the relationship between (Player2) and (Player3). When [typeA1] (is/is/are/is/are1) found out, (Player2) (kills/kills/kills/kills/kill2) [typeB1] for [typeC1] meddling. (Fatal)
(Player1) (involves/involves/involves/involves/involve1) (himself/herself/themself/itself/themselves1) in the relationship between (Player2) and (Player3). When [typeA1] (is/is/are/is/are1) found out, [typeA1] (kills/kills/kill/kills/kill1) (Player2) for standing up to [typeB1].
(Player1) (prepares/prepares/prepares/prepares/prepare1) a Servo.
As [typeA1] (rides/rides/ride/rides/ride1) toward the castle, (Player1) (gets/gets/gets/gets/get1) jousted and knocked off [typeC1] horse.
(Player1) (turns/turns/turns/turns/turn1) into a giant flesh monster, so (Player2) (explodes/explodes/explodes/explodes/explode2) to stop [typeB1]. But (Player1) (continues/continues/continues/continues/continue) to grow. (Fatal for Player2)
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom looks at (Player1) and ignores [typeB1].
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom escapes from the mirror, running right by [typeB1].
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom smashes his gumball head against [typeB1], severely wounding them.
(Player1) (says/says/says/says/say1) "Bloody Tom" four times in the mirror. Tom wraps his arms around [typeC1] neck before [typeA1] (dies/dies/die/dies/die1). (Fatal)
(Player1) can tell that (Player2) is standing right behind [typeA1]. [typeA1] (feels/feels/feel/feels/feel1) a great overreaction. (Player1) (tears/tears/tears/tears/tear1) (Player2)'s eyes from [typeC2] head and (throws/throws/throws/throws/throw1) them into the forest.
(Player1) can tell that (Player2) is standing right behind [typeA1]. [typeA1] (feels/feels/feel/feels/feel1) a great overreaction. (Player1) (tears/tears/tears/tears/tear1) [typeC1] eyes from [typeC1] head and (throws/throws/throws/throws/throw1) them into the forest.
BLACKLISTED:
(Player1) (involves/involves/involves/involves/involve1) (himself/herself/themself/itself/themselves1) in the relationship between (Player2) and (Player3). When [typeA1] (is/is/are/is/are1) found out, (Player2) (kills/kills/kills/kills/kill2) [typeB1] for [typeC1] meddling. (Fatal)
(Player1) (involves/involves/involves/involves/involve1) (himself/herself/themself/itself/themselves1) in the relationship between (Player2) and (Player3). When [typeA1] (is/is/are/is/are1) found out, [typeA1] (kills/kills/kill/kills/kill1) (Player2) for standing up to [typeB1].
You know where you are? You're in the jungle baby.

