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Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
(Player1) (turns/turns/turns/turns/turn1) (Player2) into (a puny insect/a puny insect/a puny insect/a puny insect/puny insects2). (Player2) (manages/manages/manages/manages/manage1) to escape and turn back to normal.

(Player1) (turns/turns/turns/turns/turn1) (Player2) into (a puny insect/a puny insect/a puny insect/a puny insect/puny insects2). (Player1) (proceeds/proceeds/proceeds/proceeds/proceed1) to make [typeB2] a permanent part of [typeC1] collection.

(Player1) (turns/turns/turns/turns/turn1) (Player2) into (a puny insect/a puny insect/a puny insect/a puny insect/puny insects2). (Player2) (flees/flees/flees/flees/flee2), but (ends/ends/ends/ends/end2) up being squished by (Player3).

(Player1) (tries/tries/tries/tries/try1) to turn (Player2) into (a puny insect/a puny insect/a puny insect/a puny insect/puny insects2), but (winds/winds/winds/winds/wind1) up turning [typeB2] into (a huge insect/a huge insect/a huge insect/a huge insect/huge insects2) instead, and [typeA1] (is/is/are/is/are1) promptly devoured.
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RE: Hunger Games Simulator - Trouble Cube Edition - by The Map Maker - 08-26-2021, 02:02:21 AM

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