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[Roleplay - Drop-in] Murder-Free II: The City's Portaling Revengeance
Cyan: To the Turbine Room.

Turbine room. Turbine room. Move. Come on. Move. Right.

Kellensea doesn't even wait for further suggestions, essentially throwing herself in the general direction of the turbine room door, bonking against it with a clatter of armor and rings, and then eventually manages to get the door open.

The Turbine room is three large rooms, with sliding barred doors between them. The doors are currently open, and appear to have to be shut manually. The room reached from the hallway has a series of consoles and things, with lights, switches, and buttons, each labeled with a small abbreviated name. The second room, off to one side of the first, contains a toolbox on a shelf, janitorial supplies, and a table and chairs. It appears to be some kind of break room. The third room, in a straight line from the door and the first room, has a large cylinder sitting in the back with pipes running into it, and has windowed pipes on some of the walls. Behind the windows on one of the pipes is a flow of something that looks like it's glowing hot. Behind another pipe's windows, what looks to be water. The room, despite the presence of something that probably has a rough temperature of some layer of the sun, is surprisingly about the same temperature as every other room has been. The cylinder in the back of the room has caution stripes on it, and is is making a loud, (but distinct from the ominous one), whirring noise. and a console by it is labeled "Turbine Backup Control" and has a large switch behind glass labeled "emergency shutoff."
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RE: Murder-Free II: The Portaling Revengeance - by Florien - 07-06-2021, 21:08:30 PM

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