04-17-2021, 15:55:37 PM
“Ok everyone let's try to confine the GM's movement so we can hit him!”
> Benbot switched back to Ahorn, Since he Can't use the Jump-Trough and Spikes Trick again he decided to do something unique a forced dash crystal (from a mod) into springs through a side way jump-trough (Mod) into a 2 by 2 Box with one measly ground tile and it b surrounded by Lightning (Chapter 9) and one wall of the box sideway jump-through.
Thunder Cannon 2/9
Benbot places a Lighting Breaker Box (Chapter 9) which lets the Lighting (Chapter 9) exist, which the rest of box's power is used to power the cannon.
Badeline Chasers: 1/9 (Remember to charge in Dark Orange)
Benbot begins work on the dialog folder to introduce the chasers.
Summon Cube Awe: 4/27
“Let's keep working on summoning Cube Awe!” He said while continuing via laying down background props he had created.
> Benbot switched back to Ahorn, Since he Can't use the Jump-Trough and Spikes Trick again he decided to do something unique a forced dash crystal (from a mod) into springs through a side way jump-trough (Mod) into a 2 by 2 Box with one measly ground tile and it b surrounded by Lightning (Chapter 9) and one wall of the box sideway jump-through.
Thunder Cannon 2/9
Benbot places a Lighting Breaker Box (Chapter 9) which lets the Lighting (Chapter 9) exist, which the rest of box's power is used to power the cannon.
Badeline Chasers: 1/9 (Remember to charge in Dark Orange)
Benbot begins work on the dialog folder to introduce the chasers.
Summon Cube Awe: 4/27
“Let's keep working on summoning Cube Awe!” He said while continuing via laying down background props he had created.