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(08-21-2021, 19:45:22 PM)KungFuCutbug Wrote: [Oh, good. Finally, something for Pizzabug to do to take their mind off of... well, y'know.]

1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.
>like Loren, you don't necessarily need these, but it might give you away if you use your cosplays to eliminate him, so... is there an axe? you don't particularly care that it's not very practical, you just like axes. grab a gun, too, preferably an automatic one where you could just hold the trigger and riddle an unfortunate soul with bullets

2. Head up to Little Russia and search for Sidorov.
>first, look up where Little Russia is, what Sidorov looks like, and where his base is located. (can't deal with him if you don't know who you're dealing with.) then, change into a cosplay of Revali from Zelda BotW, use Revali's Gale to launch yourself into the air, and seek out his base from above, high enough that nobody can see you and get suspicious of you but low enough that you can still see the people below

3. Deal with Sidorov permanently.
>land near the base in a spot that doesn't have very many people near it, and sneak in using a cosplay of Vivian from Paper Mario to merge with the shadows and become invisible. the second you see him, emerge and open fire with your gun, filling both Sidorov and anyone else in the room that's not you with lead! and in case any of them manage to get up close and personal with you, hit 'em with the axe you brought—ideally decapitating them, but anything that incapacitates them works

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!
>chop off the now-deceased Sidorov's head with your axe and carve Carmello's initials into his forehead—fittingly enough, "CB" also happens to be your initials, so this shouldn't be too hard. then, stick the head on a pike and display it right outside the entrance of the base, for all of Little Russia to see

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.
>finally, change into a cosplay of Nabbit from the Mario games, stash away all of the stolen weapons in the eternally-expanding item sack of hammerspace, and make a mad dash back towards the warehouse. the good thing about Nabbit is that he's fast and thorough—jury's still out on whether he's sharp as a tack, though

Cutbug has rolled a 5, 3, 8, 7 and a 3 for a grand total of 27 points.

1.      You manage to get yourself a nice little throwing axe and a 9mm pistol. Not the most proficient weapons there are, but they should get the job done.

2.      You do at least find where Little Russia is and what Sidorov looks like, but you can't find anything about his base. So as Revali, you just have to scour the town until you eventually stumble into his base. Unfortunately they see you jumping and have you in their sights. Better get down to fighting!

3.      Though thankfully, it was a good idea that you landed in the secluded part of the base because they still look for the Revali-looking figure, not knowing that you're now dressed as Vivian. They don't suspect a thing. And once you find Sidorov, you come in guns going off. You kill Sidorov and his men, no problem. You just about nearly damn near killed everyone in the base, where shotting them or lobbing off some heads. But you did it, you cleared out everyone. Guess the cosplay combined with your experiences in A Game of Mafia 2 served you well after all.

4.      You chop of Sidorov's head and carve the “CB” initials into it. And you leave it in front of the base. They see it and just learned not to fuck with Carmello, or Cutbug for that matter.

5.      As Nabbit, you manage to secure some of the weapons in the bag. Bad news is it tears, leaving some of them to fall out. But nevertheless, you dash forward and you manage to bring back a decent amount.
I like bananas. They're yellow.
(08-21-2021, 19:49:08 PM)Senͥtrͣeͫt Wrote: Hiro's a little hesitant to, y'know, kill a guy, but what the hell. He's already a criminal going into this, he might as well go the whole nine yards. But how to do it...

1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.
...So, what could possibly be a good weapon for this kinda thing? How about... a knife! Small, but effective! Grab one and stuff it in your comically oversized 'do. Next, grab some of the good stuff (trust me, this'll come in handy later) and stuff it in a suitcase or something. Hidden, of course. That's all you're gonna need!

2. Head up to Little Russia and search for Sidorov.
First of all, figure out where Little Russia is, leg it 'till you're too tired and far enough away from a settlement, and hitchhike... but as soon as someone stops, force 'em out of the car GTA style, take their phone, and drive off. Shove all your stuff in a car.

3. Deal with Sidorov permanently.
Here's where it all comes together - get yourself close and alone with Sidorov with your illegal drugs and convincing any and all guards you're his dealer. When you're alone, SURPRISE! Hair knife him, and probably gag from the blood.

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!
Stop yourself from getting the hell outta dodge, you aren't done yet. Use his blood to write "DON'T FUCK WITH US" on the wall, and leave a calling card on Sidorov's soon rotting corpse.

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.

Grab the stolen weapons, and maybe a few other things too to impress the boss, jump out a window or something, shove 'em in the back of the car and FLOOR IT. Once you get to the warehouse, leave the car somewhere and shove all the stuff in there, walk the rest of the way back, and pray to every god you know that it turned out fine.

Hiro has rolled a 6, 5, 10, 3 and 9 for a grand total of 33 points!

1.      You find a nice little hunting knife and you get some of the so-called “good stuff” in your briefcase. You're prepared to go.

2.      You find Little Russia on a map and you hitchhike. You manage to hijack someone for their car and phone. Not the flashiest car or the best phone, but adequate enough to do what you need to do. Getting there while keeping your stuff in the trunk.

3.      You manage to get alone with the man himself and introduce him to the finest drugs you have to offer. And as he starts to get high off the stuff you supplied him, you stab him. Unfortunately as you do this, you do gag really bad off the blood. So much so, you catch the attention of a couple guards to check up on things and seeing you with his bloody corpse, they put two-and-two together and you're in trouble.

4.      Unfortunately, you find yourself bombarded with gunfire from the guards, meaning you have to escape. Sadly, you're not able to leave the message.

5.      But the good news is you grab all the stolen weapons and even some money and some of their laid-out plans the have to start a war with Carmello. You manage to get everything in the car and get the hell outta there. Looks like your prayers have been answered. Not only did you get the weapons back, you also got some more resources and also some info to help turn the war in Carmello's favor. Excellent work!
I like bananas. They're yellow.
(08-21-2021, 19:55:24 PM)IsThisAPikachu Wrote: 1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.

All I need's mah trusty hammer. Ain't nothin' survivin a blow after that! What's that? They've got a minigun? WELL I'M NOT SAYIN' NO TO THAT! HEHEHEHEHEHEHEHEH!!!

2. Head up to Little Russia and search for Sidorov.

I saddle the minigun on mah back with mah hammer, suck up a ton of air, and simply fly mah way there! This is jus' like fightin' my way through a level! I just ask if they know where Sidorov is, and if they don't, they get their skulls bashed in! That's what they get for not givin' a king what he wants! HEHEHEHEHEHEHEHEH!!! Eventually one of 'em coughs up where he's hidin. I still kill 'em anyway, because a king does what a king pleases!

3. Deal with Sidorov permanently.

[Image: KILL.jpg]

HASTA LA VISTA, CHUMP! HEHEHEHEHEHEHEHEH!!!

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!

I do declare the pile of bodies I've left behind is message enough, but that Sidorov schmuck riddled with holes is the cherry on top! 

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.

I hope he don't mind the way i'm transportin' the weapons! I take a big breath'o air, suck up the weapons, and flap mah way back to base! That's how a SUPASTAH WARRIA does it! HEHEHEHEHEHEHEHEHEH!!!

King Dedede has rolled a 2, 4, 5, 7, and a 4 for a total of 22 points.

1.      The good news is there is a mini-gun. The bad news is it doesn't have any ammo. But you grab it anyway. Perhaps the base will have some?

2.      And even more so, as you fly and make your way to Little Russia, the weight of the hammer and the mini-gun tires you out and drags you down. You'd have to walk the rest of the way. And after taking a long time, you do eventually squeeze out the whereabouts of Sidorov. But as you try to kill him, he fights back. But at least you wounded him, at the expense of you getting wounded too.

3.      You manage to find Sidorov. And you do find a little bit of ammo for the mini-gun, but you use it up fast, no even hitting him. So you just settle for whacking him upside the head with the mini-gun, cracking his skull open and splattering his brains all over the wall. Sure, he's not mincemeat pie, but as long as the job is done, right? And you managed to even kill some of the guards with the hammer too.

4.      You make yourself a little mountain out of the pile of bodies, and adding Sidorov on top and his scrambled-brains on top of his corpse. They all see it and you gave the Russian Mafia a reason to fear you, even if it hasn't gone as well as you planned.

5.      You manage to breath in some of the weapons. But not everything as they fill up your stomach too tightly, so you can't take them all. But you get a decent amount to take back for your troubles.
I like bananas. They're yellow.
(08-21-2021, 20:02:03 PM)MadameButterflyKnife Wrote: 1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.

> Chili bursts into the storage room, and grabs herself a considerable amount of firepower. She grabs a couple of knives, of course. She's always been great with those. A grappling hook as well; you never know when you have to escape a sticky situation on short notice. Some kelvar of course. Can never let your guard down. Besides, she doesn't have that little kid with a king complex to patch her up or anything like that. A couple of firebombs. Nice and hot, just the way she likes it. And finally, of course. Guns and ammo. She grabs herself a gold-plated assault rifle. Doing the job done in style.

2. Head up to Little Russia and search for Sidorov.

> Chili looks up the place, as if she was planning some kinda heist. She makes her way there parkour style, taking alleyways and rooftops to avoid the crowds and guards below. Besides, it'll give her a birds eye view in trying to find Sidorov.

3. Deal with Sidorov permanently.

> Once she's found where Sidorov is, she's gonna sneak in through a window, and head in, guns blazing at Sidorov. Use the firebombs to dispatch of any guards before heading in, of course, and make your way through as fast as possible. Once you've weakened Sidorov, slit his damn throat. And a bullet in the head for good measure.

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!

> Steal all their stuff! They've probably got fancy cars and tanks and shit in there; hot wire those things and burst through their walls, run them down, whatever it takes to make them know we're not to be messed with! Also, if we did succeed in killing Sidorov?! We should hang him from his own damn warehouse.

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.

> I mean, she's at least tried to steal everything in there. With the stolen cars and such. Hopefully your weapons are also in there. Anyways, again. High speed driving all the way back to your warehouses.

Chili Pepper Cookie has rolled a 6, 5, 8, 9 and 3 for a total of 31 points.

1.      You manage to get yourself some of the goods. The knives, a grappling hook, a couple bombs and the Kevlar. No golden assault rifle though. Just a regular one for you. But style doesn't matter as long as you have the essentials to get the job done.

2.      You manage to scour the allies and rooftops. And eventually do see Sidorov. Some people do notice you on the rooftops, but they just dismiss you as some crazed suicide junkie.

3.      But once you find Sidorov, you really shine as you make quick work of his guards with your bombs, no doubt saving money on cremation fees and you manage to riddle Sidorov with several bullets in his chest. As he looks at you dying, you slash open his throat and pop one between the eyes. You made sure he's damn dead. Probably won't be having an open-casket funeral for him now.

4.      As successful as the hit on Sidorov was, you really shine here. You manage to drive all the cars and tanks and smash shit up! Making holes in the wall, turning guards into fender ketchup, even starting fires. The whole nine yards. You grab Sidorov's corpse and put it in the tank, but not before launching a shell at the building, blowing it the hell up to kingdom come. You drive away from the flaming rubble and hoist up Sidorov with a noose in a warehouse. Everything you did just proved not to the Russian Mafia, but to all of Crunch City not to fuck with Chili Pepper Cookie as she's even hotter than a Carolina Reaper. You ride away in a tank in style.

5.      You manage to make a trailer of cars attached to your tank and head back to the mansion with the hottest wheels you can find. Unfortunately, only a few of them have weapons. They will no doubt be enough for Carmello, but you just wished they had more. But at least you have enough cars to open a black market dealership with.
I like bananas. They're yellow.
(08-21-2021, 20:09:06 PM)Zanreo Wrote: 1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.
I'll look for some guns, and maybe a small knife or dagger or something? Can't hurt!
2. Head up to Little Russia and search for Sidorov.
After finding out where this place is, I'll first drive up there, then let everyone know that Kazuma Kiryu is looking for this Sidorov bastard, threatening people if they seem like they're hiding something (or somehow don't know who I am). Of course, I'll also research the guy so I actually know when I see him!
3. Deal with Sidorov permanently.
Beat the shit out of him (possibly with some stabbing) and any goons, guards and similar he's got with him, then shoot him!
4. Send a message to the Russian Mafia that they're making a big mistake messing with me!
I'll leave a note near the corpse, saying "This is what happens when you fuck with Kiryu! Oh, and Carmello Bianchi."
5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.
Just grab as much as I can carry and stash 'em all in the car before driving back!

Fake Kiryu has rolled a 3, 8, 8, 9 and 1 for a total of 29 points.

1.      No guns, but you do find a knife. But would it be a wise idea to bring a knife to a gun fight? We shall see.

2.      You find out what Sidorov looks like and while in Little Russia, the people there have somehow heard of you and rightfully fear you. You intimidate them into quicky spilling the beans on where Sidorov is and you head your way over to him.

3.      Thankfully the fight goes well. You're surprisingly handling yourself well with the knife, stabbing a few guards to death. But you do the smart thing and take one of their guns and fire back at them before blowing away Sidorov.

4.      You leave your note on Sidorov's corpse. And knowing your name very well, you've given the Russian Mafia great reason to fear you and Carmello. Funny how the most simple of things can be the most effective at times.

5.      But it all goes to hell in the end when you try to stow away the weapons, your gun accidentally goes off and hits some dynamite, causing a chain reaction that destroys the weapons and the warehouse they were all shelved in. You fucked up badly there.
I like bananas. They're yellow.
1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.
Hmmmmm... I suppose there's nothing wrong with a good, old-fashioned pistol. This is just a prop, though, right?

2. Head up to Little Russia and search for Sidorov.
(Soseki suddenly notices that the evil dragon is STILL THERE! He is so frightened that he runs off allllll the way to Little Russia.)

3. Deal with Sidorov permanently.
AAAAAAAARGH! Demented Dragon Doesn't Die! 
(Soseki promptly trips on a section of pavement, which makes his very much real pistol go off and ice Sidorov in the head. What a champ.)

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!
(Soseki attempts to say to the Russians, “I mean no harm!” Unfortunately, his Russian is so catastrophically botched that he accidentally says “Up yours! You don't mess with the boss!”)

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.
(Quickly noticing that the Russians don't seem too pleased with him, he runs off back to base, although not without getting the crate of weapons, which he thought had tea in them.)
For my next trick, how about I kick your ass?
(08-21-2021, 21:55:06 PM)TalesofUnder Wrote: 1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.
Hmmmmm... I suppose there's nothing wrong with a good, old-fashioned pistol. This is just a prop, though, right?

2. Head up to Little Russia and search for Sidorov.
(Soseki suddenly notices that the evil dragon is STILL THERE! He is so frightened that he runs off allllll the way to Little Russia.)

3. Deal with Sidorov permanently.
AAAAAAAARGH! Demented Dragon Doesn't Die! 
(Soseki promptly trips on a section of pavement, which makes his very much real pistol go off and ice Sidorov in the head. What a champ.)

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!
(Soseki attempts to say to the Russians, “I mean no harm!” Unfortunately, his Russian is so catastrophically botched that he accidentally says “Up yours! You don't mess with the boss!”)

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.
(Quickly noticing that the Russians don't seem too pleased with him, he runs off back to base, although not without getting the crate of weapons, which he thought had tea in them.)

Soseki has rolled a 9, 1, 1, 2 and a 4 for a total of 17 points.

1.      A very promising start for you as you finds a pistol that's incredibly powerful, has a scope on top of it, laser sight and comes with a silencer and more than enough ammo to pull off the kill on Sidorov or any of his guards.

2.      Being scared off by the dragon, you manage to run…. All the way into Shady Woods, where you get mugged and beaten by several crack dealers. Bruised and battered, you hitch a taxi all the way to Little Russia where you do stumble upon Sidorov.

3.      And there his is, Sidorov himself. And you get your gun ready and you trip, which makes the gun go off and a bullet ricochets and hits you right in the kneecap. And as he sends his guards after you, you try to fight back, but unlucky for you, your gun jams. Fuck.

4.      And unsurprisingly, you piss off the Russians even more as they fire at you, managing to glaze you a few times. And even getting pummeled by some of his goons.

5.      And you're right. The Russians are angry at you. And you don't have enough time to grab the entire crate. You just grab several weapons as you stow them away in a car and hitch a ride back to the mansion. After everything that happened, you collapse on the floor, bloodied, bruised and battered.
I like bananas. They're yellow.
1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.

It only took one look for the snail to get an idea on how to MacGyver something. Why not a sawed-off shotgun that shoots aconite tablets?

Hm... yes, definitely better than going in guns a-blazing. Just put a silencer on this and... ah, I think this is it!

2. Head up to Little Russia and search for Sidorov.

Escargoon hails a taxi under a fake identity, paying the driver in cash and asking them to drop them off somewhere near Little Russia but not actually in it. Then, once he's just outside Little Russia, he hails another taxi, doing the same thing as before but now watching out for this Sidorov fella. He keeps doing this until he spots Sidorov.

3. Deal with Sidorov permanently.

One quick pull of the trigger from a hidden spot and now Sidorov's food and/or drink are now poisoned.

Hmph. Maybe the silencer wasn't necessary after all.

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!

Escargoon leaves an empty aconite bottle with a typed note: GET POISONED, NERDS.

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.

Steal some bags, steal some boxes, then steal a pickup truck while the owner's still inside a pierogi joint. Pack the (now concealed) weapons into said boxes and bags, tie them down onto the flatbed, and head back to base.

I refuse to be polite or heterosexual

Moronic... Minions... Mangled Me... 
For my next trick, how about I kick your ass?
[Pizzabug stifles a snicker at Soseki's state, then sighs and changes into a cosplay of a Final Fantasy white mage, casting a healing spell on the hapless exchange student to bring him back to his feet.] "bad day today, huh..."
SYMPTOMATIC
THIS DISEASE
SO DRAMATIC
PANIC AUTOMATICALLY
...Yeah, that looked like it hurt. Ouch.
Murdergames Characters
Frankie * Dr. Ruby Ramirez * Solanacae Bakersby * Sam BlackSelen(ium) * Reina Schultz * Dr. Francine "Frankie" Frankenstein * Lotta Schadenfreude

Need a bigger bookshelf? Join me in The Library.
(08-21-2021, 22:07:16 PM)CustardAndPie Wrote: 1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.



It only took one look for the snail to get an idea on how to MacGyver something. Why not a sawed-off shotgun that shoots aconite tablets?



Hm... yes, definitely better than going in guns a-blazing. Just put a silencer on this and... ah, I think this is it!



2. Head up to Little Russia and search for Sidorov.



Escargoon hails a taxi under a fake identity, paying the driver in cash and asking them to drop them off somewhere near Little Russia but not actually in it. Then, once he's just outside Little Russia, he hails another taxi, doing the same thing as before but now watching out for this Sidorov fella. He keeps doing this until he spots Sidorov.



3. Deal with Sidorov permanently.



One quick pull of the trigger from a hidden spot and now Sidorov's food and/or drink are now poisoned.



Hmph. Maybe the silencer wasn't necessary after all.



4. Send a message to the Russian Mafia that they're making a big mistake messing with me!



Escargoon leaves an empty aconite bottle with a typed note: GET POISONED, NERDS.



5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.



Steal some bags, steal some boxes, then steal a pickup truck while the owner's still inside a pierogi joint. Pack the (now concealed) weapons into said boxes and bags, tie them down onto the flatbed, and head back to base.
Escargoon has rolled a 7, 7, 5, 1 and 4 for a total of 24 points.
1.      Your brains worked for you there as you got yourself a nice sawed-off shotgun. And you manage to even make yourself some nice aconite ammo too. You're prepared, baby!

2.      Your little taxi exchange has proved to be effective as you kept undercover going near Little Russia, then to Little Russia itself where you eventually spot Sidorov.

3.      Perhaps you should have brought the silencer as the shot caught the attention of Sidorov and his men. But thinking quickly, you fire the rounds into their mouths. You watch them gag to death from the poison. Not exactly as you wanted it to play out, but he's dead, and that's all that matters.

4.      But then as you get the bottle ready for a warning prop, you drop it on the ground and even tripped on it, sending you crashing right through the table, alerting more of his men. Probably not the best way to get them afraid of you.

5.      You do manage to get the truck and tie down the bags and straps and make your way out of there. The straps aren't the best as some of the weapons fall out of the truck. But you still have an adequate amount otherwise.
I like bananas. They're yellow.
Before heading out, Kim gets a couple things from her room. Namely, a loose-fitting jacket, which she puts on over her T-shirt, and a little portable tattoo pen, which she sticks in one of the pockets. This will come in handy later.

1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.

"All right, I'm gonna go for a variety here. Pistol, preferably with a silencer and a bunch of bullets. And some knives of various sizes if I run outta ammo."

Provided she finds these, she's going to conceal them in and under her jacket.

2. Head up to Little Russia and search for Sidorov.

She will "borrow" a car. Not one of the limos, nothing flashy. Something that won't stand out. Before heading out, she'll do a quick search on some of Sidorov's contacts to make her bluff easier. Then she'll just drive up to Little Russia, trying to be as innocuous as possible, and after spoofing her number she'll call one of the contacts on her cell phone to ask where Sidirov is, posing as a weapons dealer.

3. Deal with Sidorov permanently.

She parks outside the building Sidirov is stationed in, and spoofs her number again before calling him. She'll give him the name of the contact and say she cleared everything with him. She'll get out of the car and stand by the side of the building, waiting for him to come out to make the deal. Any mooks come out first, she'll shoot them. Sidirov comes out? BOOM, HEADSHOT. That ought to do it.

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!

She rips Sidirov's shirt open and takes out the tattoo pen, then just... fuckin straight up tattoos "DON'T FUCK WITH CARMELLO BIANCHI" on his chest. She'll also take out any mooks that show up to see what happened (though hopefully the shots were silenced well enough that they won't suspect anything...)

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.

Grab the weapons, using proper precautions such as ensuring the safeties are on and the ammo is unloaded, and put them in the trunk of the "borrowed" car. Grab any money or anything else cool looking too, and drive on back.
Stupid doomed timeline...
You know... why didn't I think of slipping aconite on that putrid punky pink puffball?

I refuse to be polite or heterosexual

(08-21-2021, 22:31:54 PM)Kennifer Wrote: Before heading out, Kim gets a couple things from her room. Namely, a loose-fitting jacket, which she puts on over her T-shirt, and a little portable tattoo pen, which she sticks in one of the pockets. This will come in handy later.

1. I still have some decent weaponry in the storage room. Arm yourself with the best weapons you can find.

"All right, I'm gonna go for a variety here. Pistol, preferably with a silencer and a bunch of bullets. And some knives of various sizes if I run outta ammo."

Provided she finds these, she's going to conceal them in and under her jacket.

2. Head up to Little Russia and search for Sidorov.

She will "borrow" a car. Not one of the limos, nothing flashy. Something that won't stand out. Before heading out, she'll do a quick search on some of Sidorov's contacts to make her bluff easier. Then she'll just drive up to Little Russia, trying to be as innocuous as possible, and after spoofing her number she'll call one of the contacts on her cell phone to ask where Sidirov is, posing as a weapons dealer.

3. Deal with Sidorov permanently.

She parks outside the building Sidirov is stationed in, and spoofs her number again before calling him. She'll give him the name of the contact and say she cleared everything with him. She'll get out of the car and stand by the side of the building, waiting for him to come out to make the deal. Any mooks come out first, she'll shoot them. Sidirov comes out? BOOM, HEADSHOT. That ought to do it.

4. Send a message to the Russian Mafia that they're making a big mistake messing with me!

She rips Sidirov's shirt open and takes out the tattoo pen, then just... fuckin straight up tattoos "DON'T FUCK WITH CARMELLO BIANCHI" on his chest. She'll also take out any mooks that show up to see what happened (though hopefully the shots were silenced well enough that they won't suspect anything...)

5. Recover the stolen weapons and bring them back to my warehouses in Santa Castillo.

Grab the weapons, using proper precautions such as ensuring the safeties are on and the ammo is unloaded, and put them in the trunk of the "borrowed" car. Grab any money or anything else cool looking too, and drive on back.

Kim has rolled a 5, 9, 6, 3 and 9 for a total of 32 points.

1. You manage to find a silenced pistol and a few knives. You do find an adequate amount of ammo that should suit you well here.

2. You search Sidorov contacts, and you somehow manage to find a full list of the people he keeps in touch with. You are well prepared in that front. Afterwards, you find a car in the middle of an abandoned parking lot. It's plain, it's ordinary, it's perfect! And as you drive up to Little Russia, you get in touch with one of the contacts and you are so convincing, you're told where he'll be and you head over there right away. Things can't go any more perfect for you.

3. You manage to get ahold of Sidorov and while he is skeptical of you, wondering how said contact know you. But regardless, he'll trust you. As you sit by the side, he comes out with an escort of guards. And while you alarmed them, they didn't have time to do any real damage as you make quick work of them all, Sidorov included.

4. As you start to write on his chest, you only have a chance to write “DON”- before the guard check out what's going on. They're onto you and you quickly make your escape before a fight ensues.

5. After evading the guards, you manage to get all the weapons and ammo and find a nice box truck to put all of them in. You strap everything up, making them safely secured and onto of this, you grab all the money you can find, even some paintings and diamonds worse a fortune. Carmello will appreciate this! You stow it all in the truck and drive on back. You really brought the goods as the boss is greatly impressed with your load.
I like bananas. They're yellow.
(08-21-2021, 22:42:09 PM)CustardAndPie Wrote: You know... why didn't I think of slipping aconite on that putrid punky pink puffball?

Knowin' Kirbeh, he'd probably gobble it up just fine.
"Ah hey, not bad! Wish I coulda finished my tat, though."
Stupid doomed timeline...
Chili has not left the tank. She yells up from the top: Yo, you do tats?! I'd be down for one! Make me look even cooler than I already am!


and i may not be loved
but they'll always recall my name
out on the streets, but i do what i gotta do


I am eternally grateful to you for healing me... uhhh... what's your name again? 
For my next trick, how about I kick your ass?
"Cut. my name's Cut. glad I could lend a hand, Soseki." [Pizzabug nods at Soseki, smiling a little, then turn their head to look at Kim.] "and... tattoos? ooh, hell yeah, I've always wanted one. how much for something like a... a simple little fleur-de-lis on my shoulder?"
SYMPTOMATIC
THIS DISEASE
SO DRAMATIC
PANIC AUTOMATICALLY
Ah yeah, I could definitely set you up with something like that, just let me know when."
Stupid doomed timeline...
Pleased to be your acquaintance, Kato-san. Hopefully, I shall be more successful next time.
For my next trick, how about I kick your ass?
(08-21-2021, 23:14:46 PM)Kennifer Wrote: Ah yeah, I could definitely set you up with something like that, just let me know when."
"sweet! maybe you could do it real quick after everyone's done with the mission? or, hell, since we're both done with our plans, you could start now if you want! if not though, I get it. I'm pretty much open whenever. provided I'm not dead by then."
SYMPTOMATIC
THIS DISEASE
SO DRAMATIC
PANIC AUTOMATICALLY
...Huh. That's what's on your skin, Kim? You draw them on with that thing? I never knew someone with tattoos. Those look cool, though.
Murdergames Characters
Frankie * Dr. Ruby Ramirez * Solanacae Bakersby * Sam BlackSelen(ium) * Reina Schultz * Dr. Francine "Frankie" Frankenstein * Lotta Schadenfreude

Need a bigger bookshelf? Join me in The Library.
Yeah. I do tattoos for a living. Only did a couple of mine since some of them are in places I can't really see to do on myself though.

Kim grins. And yeah, just let me know when you're ready. Didn't worry about safety so much with the dead Russian mob guy but I'll want to make sure it's sterile for anybody here, ya  know?
Stupid doomed timeline...


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