08-16-2022, 13:45:41 PM
@Florien: Threeline has the following traits:
* Lizardfolk Traits:
** + Natural Armour: Yes, I'm stealing this from DND 'cause I was running low on ideas. Anyway, you take half as much damage from blunt attacks if you're unarmoured.
** - Cold-Blooded: In the literal sense, of course. Your low body temperature means you'll suffer if it gets too cold.
* Other Traits:
** + Spellsword: You start with the "Standard Spellsword" spell, which temporarily conjures a sword for you to use in combat.
** - "Arcane Instablility": Magic in this world is much different than what you're used to. Learning new spells will be a lot harder (taking more experience or being a harder roll to land, for instance).
Threeline starts with the following items:
* Guild Gear: Your day-to-day clothing, from when you were back home. It protects you much better against magical attacks.
* Book from Another World: This tome contains a lot of the knowledge of your world's magic. Might be useful down the line.
* And money, of course: Your starting funds are 15 Rashboldian Ducats in a very simple purse.
* Lizardfolk Traits:
** + Natural Armour: Yes, I'm stealing this from DND 'cause I was running low on ideas. Anyway, you take half as much damage from blunt attacks if you're unarmoured.
** - Cold-Blooded: In the literal sense, of course. Your low body temperature means you'll suffer if it gets too cold.
* Other Traits:
** + Spellsword: You start with the "Standard Spellsword" spell, which temporarily conjures a sword for you to use in combat.
** - "Arcane Instablility": Magic in this world is much different than what you're used to. Learning new spells will be a lot harder (taking more experience or being a harder roll to land, for instance).
Threeline starts with the following items:
* Guild Gear: Your day-to-day clothing, from when you were back home. It protects you much better against magical attacks.
* Book from Another World: This tome contains a lot of the knowledge of your world's magic. Might be useful down the line.
* And money, of course: Your starting funds are 15 Rashboldian Ducats in a very simple purse.


