02-08-2022, 03:58:55 AM
(This post was last modified: 03-09-2022, 04:58:40 AM by Mr. Lee Hammer.)
In the city of Singleton, you find yourselves in the district of Los Capucha. The part of town most people try to avoid because of how dangerous it is. For good reason, too. As Los Capucha is rife with gangsters, drug dealers, shootings, stabbings, grand theft auto, what have you. And is also in the midst of a heated gang war. A war between the Cappers and the Yarddogs. The former is getting very close to winning the war between the latter. The leader of the Cappers, a mysterious figure named Bubba Gold Tooth Sparxxx, is ambitious and dangerous. He is excited over running Los Capucha for good. But the leader of the Yarddogs, Jebidiah Kane, has one more trick up his sleeve to win the war for good. Instead of taking it to the Cappers, he's taking it inside the Cappers.
And this is where you all come in. All of you are members of the Cappers, assisting in winning the war for the district for good. Except for one problem: a few of you were sent by Kane himself to kill off the rest of the Cappers, to turn the tide in his favor. And the ones sent by Kane are blending in with you. Who you think is your fellow gang pal might actually be the enemy all this time with the goal to kill you all. And in this case, your wits and street smarts may be the only thing to keep you alive as you try to identify Kane's people and kill them off for good.
Will Sparxxx get the district all to his own self or will Kane reign supreme in the end? Find out in Close Circle 2.
THE CAST LIST
1. Reina Schultz (PointMaid) (Fresh off the island and taking it to the streets!)
2. Mila (Kennifer) (Bad girls, bad girls, whatcha gonna do when they come for you?)
3. John Rambo (Weirdguy149) (The streets are like the jungle, he'll do fine!)
4. Spamton G. Spamton (Zanreo) (He could make a killing, both in the black market and in the hood!)
5. Lindsey Clipton (Florien) (If you can make it in Trifold, you can make it in Los Capucha!)
6. Tom (Dookie) (I assume it's the pineapple side that makes him a real prick?)
7. Addison/Steve the Image Hijacker (Goose) (Pimpin' out his NFTs for the whole world)
8. Strawberry Crepe Cookie (Despair's Archon of Memes) (Is the strawberry spicier than Chili this go-around? Find out here!)
9. Tyler Black (Cassie) (Fly like an eagle...)
10. Lucky O'Chopper (PopcornPie) (Can easily hide bodies down the rabbit hole!)
And this is where you all come in. All of you are members of the Cappers, assisting in winning the war for the district for good. Except for one problem: a few of you were sent by Kane himself to kill off the rest of the Cappers, to turn the tide in his favor. And the ones sent by Kane are blending in with you. Who you think is your fellow gang pal might actually be the enemy all this time with the goal to kill you all. And in this case, your wits and street smarts may be the only thing to keep you alive as you try to identify Kane's people and kill them off for good.
Will Sparxxx get the district all to his own self or will Kane reign supreme in the end? Find out in Close Circle 2.
Gameplay
Close Circle 2 is a mafia-style game, with 12 town players facing off against 3 scum players. The goal is for all the town to vote off the scum, while the scum tries to kill off the town. The town wins if all the scum get voted off, while the scum win if town members are equal or lesser than surviving scum. Initially, all alignments will have no special abilities to start off with, but will be able to gain some, buying them using money earned from completing challenges, to be described later.
Every day, there will be an investigation to figure out who killed the latest victim. The investigation will incorporate RNG rolls going from 1-10. And evidence can be destroyed if one gets enough bad rolls. If the players think they have enough evidence, they can vote off whoever they think is guilty of murder. And for added incentive, the money of the victim will be put to stake. If the innocents successfully vote off the killer, the money will be split between the surviving town. However, if an innocent gets voted off, then the money will go to the scum.
And after this, there will be the daily challenges, where players will be given a series of tasks to complete and for a chance to earn money. Each day, players will be given five challenges to choose from. Only one challenge can be done every day and each challenge can only be played once by each player. The success of the challenges will be determined by RNG as well as modifiers determined by the strengths and weaknesses of each player. The one with the highest scores wins the biggest cash prize. In addition, the winner of the challenge will get to stay in Sparkxxx's den for the night, where they will receiver immunity from being murdered for the night.
And for a little mini-game, there's also Flapjack's "Lucky" Card Game. Where players can take their money and attempt to gamble their cash for a chance to win money. It too will be determined by RNG, with the lowest rolls resulting in losing the money, median rolls, gaining a small profit and large rolls gaining a large profit. It could be a good way to earn quick cash to buy some abilities, if you don't lose it all that is. And note, it can only be played once by each player per day.
Every day, there will be an investigation to figure out who killed the latest victim. The investigation will incorporate RNG rolls going from 1-10. And evidence can be destroyed if one gets enough bad rolls. If the players think they have enough evidence, they can vote off whoever they think is guilty of murder. And for added incentive, the money of the victim will be put to stake. If the innocents successfully vote off the killer, the money will be split between the surviving town. However, if an innocent gets voted off, then the money will go to the scum.
And after this, there will be the daily challenges, where players will be given a series of tasks to complete and for a chance to earn money. Each day, players will be given five challenges to choose from. Only one challenge can be done every day and each challenge can only be played once by each player. The success of the challenges will be determined by RNG as well as modifiers determined by the strengths and weaknesses of each player. The one with the highest scores wins the biggest cash prize. In addition, the winner of the challenge will get to stay in Sparkxxx's den for the night, where they will receiver immunity from being murdered for the night.
And for a little mini-game, there's also Flapjack's "Lucky" Card Game. Where players can take their money and attempt to gamble their cash for a chance to win money. It too will be determined by RNG, with the lowest rolls resulting in losing the money, median rolls, gaining a small profit and large rolls gaining a large profit. It could be a good way to earn quick cash to buy some abilities, if you don't lose it all that is. And note, it can only be played once by each player per day.
Abilities
Both town and scum members will have their own abilities to buy during night phase using cash players earned completing missions. After buying the abilities, players can choose to use the abilities or save them for another night. At the beginning of each night, players will get a PM stating how much money they have or any abilities they still have and can choose to do whatever. And note, just to keep things balanced, only one ability can be used at once. For example, if three players choose the Watcher ability, one will be picked randomly so their ability will take effect. However, the ones who don't get chosen will still keep their ability to be saved for another time, unless they get role-blocked, on which it will be gone forever. Players cannot pool their money together to buy an ability; what they've earn is theirs to spend and theirs to spend only. Both town and scum will have their own abilities to be used as well as the prices as follows:
TOWN
Driver: (Costs $500) Are you confident that you can get a jump on someone and swap them out for someone else in hopes you can kill off a scum? Use the driver ability to swap any two players of your choice and whatever actions are taken on one will happen to the other and vice versa.
Watcher: (Costs $700) Any areas you think may be a hot spot for scum to come into? Then take charge and watch a room or a certain area of the map for the night. Whatever happens in there, you will see. Players who activate the ability will be able to watch one room for the night and whatever happens in the room, they will know. Cannot be used on consecutive days.
Protection: (Costs $800) Do you know someone whom you fear for their lives? They could use a little protection, just in case someone tried to off them, right? Put this into play to save them from any cops. Players can choose anyone of their choosing, which will save anyone that gets targeted by a Scum. Will not protect from Cleaner kills.
Background Check: (Costs $1000) Do you want to see if someone is on the level or do you suspect they might be one of the cops? Run a background check on the person and see how they're on your side. Players who run this ability picks a player of their choice and will find out if they're one of the Townies or a Scum.
Contract Killer: (Costs $1300) Does your gut instinct tell you that someone suspicious may be a Scum, but they're still at large trying to off your guys. Then hire a contract killer to off that someone suspicious. Players who use this can target someone they think is a Scum. If they are a Scum, they will get killed and you will live. But if they are a Townie, they will live and you will die instead.
SCUM
The Blocker: (Costs $500) If you don't want to kill someone just yet, but rather you want to prevent someone from using their ability, this is the one for you to stop them dead in their tracks. Players can use this ability to block one from whatever ability they're using, if they're using it. And if they are, then they will waste the ability.
Cover-Up: (Costs $700) Someone onto you? Fearing that they might check you out and reveal your true allegiances? Then take use of the cover-up. If one runs a background check on your while you're covered-up, they will see you as "innocent" and you can still continue your reign of terror without further incident. Hopefully.
Investigator: (Costs $900) Do you want to see who has certain abilities and see if a player is dangerous or not? Use the Investigator ability and see what the player has in stock and discuss it among yourselves if the Town member needs killing. Players who use this can find out what abilities and money a town member has, as well as whether or not they have special protections and what actions they are taken.
Cleaner: (Costs $1300) Do you think someone may be too dangerous to live, or maybe you just want a free kill? Hire the cleaner, and whoever you choose will disappear without a trace, no questions asked. Players who activate this ability can choose anyone to kill, no body, no evidence found. It cannot be used in consecutive days. It is the factional kill for the scum, so no other kills can be done if Cleaner is activated.
TOWN
Driver: (Costs $500) Are you confident that you can get a jump on someone and swap them out for someone else in hopes you can kill off a scum? Use the driver ability to swap any two players of your choice and whatever actions are taken on one will happen to the other and vice versa.
Watcher: (Costs $700) Any areas you think may be a hot spot for scum to come into? Then take charge and watch a room or a certain area of the map for the night. Whatever happens in there, you will see. Players who activate the ability will be able to watch one room for the night and whatever happens in the room, they will know. Cannot be used on consecutive days.
Protection: (Costs $800) Do you know someone whom you fear for their lives? They could use a little protection, just in case someone tried to off them, right? Put this into play to save them from any cops. Players can choose anyone of their choosing, which will save anyone that gets targeted by a Scum. Will not protect from Cleaner kills.
Background Check: (Costs $1000) Do you want to see if someone is on the level or do you suspect they might be one of the cops? Run a background check on the person and see how they're on your side. Players who run this ability picks a player of their choice and will find out if they're one of the Townies or a Scum.
Contract Killer: (Costs $1300) Does your gut instinct tell you that someone suspicious may be a Scum, but they're still at large trying to off your guys. Then hire a contract killer to off that someone suspicious. Players who use this can target someone they think is a Scum. If they are a Scum, they will get killed and you will live. But if they are a Townie, they will live and you will die instead.
SCUM
The Blocker: (Costs $500) If you don't want to kill someone just yet, but rather you want to prevent someone from using their ability, this is the one for you to stop them dead in their tracks. Players can use this ability to block one from whatever ability they're using, if they're using it. And if they are, then they will waste the ability.
Cover-Up: (Costs $700) Someone onto you? Fearing that they might check you out and reveal your true allegiances? Then take use of the cover-up. If one runs a background check on your while you're covered-up, they will see you as "innocent" and you can still continue your reign of terror without further incident. Hopefully.
Investigator: (Costs $900) Do you want to see who has certain abilities and see if a player is dangerous or not? Use the Investigator ability and see what the player has in stock and discuss it among yourselves if the Town member needs killing. Players who use this can find out what abilities and money a town member has, as well as whether or not they have special protections and what actions they are taken.
Cleaner: (Costs $1300) Do you think someone may be too dangerous to live, or maybe you just want a free kill? Hire the cleaner, and whoever you choose will disappear without a trace, no questions asked. Players who activate this ability can choose anyone to kill, no body, no evidence found. It cannot be used in consecutive days. It is the factional kill for the scum, so no other kills can be done if Cleaner is activated.
Rules
- No god-modding allowed. Your character is the only character you can control. No one else can change other characters or settings without the permission of the hosts and/or players (if it involves one of the players).
- No turbo-lurking allowed. It is expected that anyone who signs up to play this game to participate regularly as much as they can and not give out any meaningless posts just to skirt by. If two game days pass by without any significant posts from a player, their character will be killed off. If you can no longer participate, let the hosts know and a replacement will be sought.
- (For the scum) If you become a scum, it is expected that you kill someone everyday as it is your role in-game. One person has to be killed every night, so don't stall. Failure to kill someone when the night phase is up will result in one random player being killed off. It could be a town or a scum, so get killing. It will be in the best interest of everyone.
- While jerkassery is all right IC, it is stated however that you don't be a jerk to your players OOC. Be respectful and cool with your players. And while jerkassery and the occasional off-color comment is acceptable, no NSFW, inappropriate or otherwise disruptive actions (i.e. Bill's Brother or Elizabeth Afton) will be tolerated in-game.
- Remain in-character in thread.
- If you're dead, you can no longer post in the thread. You are still however free to spectate. However, do not give away the killers or any clues outside the thread. Otherwise, you will be permanently banned from the game.
- And above all else, have fun with your characters and the game.
Sign-Up Template
* Name:
* Age:
* Background:
* Personality:
* Abilities:
* Strengths and Weaknesses (there must be at least one of each):
* Other:
* Appearance:
* Age:
* Background:
* Personality:
* Abilities:
* Strengths and Weaknesses (there must be at least one of each):
* Other:
* Appearance:
THE CAST LIST
1. Reina Schultz (PointMaid) (Fresh off the island and taking it to the streets!)
2. Mila (Kennifer) (Bad girls, bad girls, whatcha gonna do when they come for you?)
3. John Rambo (Weirdguy149) (The streets are like the jungle, he'll do fine!)
4. Spamton G. Spamton (Zanreo) (He could make a killing, both in the black market and in the hood!)
5. Lindsey Clipton (Florien) (If you can make it in Trifold, you can make it in Los Capucha!)
6. Tom (Dookie) (I assume it's the pineapple side that makes him a real prick?)
7. Addison/Steve the Image Hijacker (Goose) (Pimpin' out his NFTs for the whole world)
8. Strawberry Crepe Cookie (Despair's Archon of Memes) (Is the strawberry spicier than Chili this go-around? Find out here!)
9. Tyler Black (Cassie) (Fly like an eagle...)
10. Lucky O'Chopper (PopcornPie) (Can easily hide bodies down the rabbit hole!)
I like bananas. They're yellow.