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Poll: (NON-BINDING) Allow non-fatal elimination events? TVT HGS bans them, for reference.
You do not have permission to vote in this poll.
I'll quit if they're allowed.
0%
0 0%
I'd prefer they be forbidden.
25.00%
6 25.00%
I don't really care.
45.83%
11 45.83%
I'd prefer they be allowed.
29.17%
7 29.17%
I'll quit if they're forbidden.
0%
0 0%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Hunger Games Simulator - Trouble Cube Edition
Events (30)
  • After (Player1) (finishes/finishes/finishes/finishes/finish1) [typeC1] performance in a talent show, (Player2) (says/says/says/says/say2) before the judges's decision by (Player3), (Player4), and (Player5), "Seriously, guys, vote the right way 'cause some maniac's (who('s/'s/'s/'s/'re6) (Player6)) gonna fucking kill (me/me/me/me/us2)." (Grand Theft Auto V)

  • (Player1) (reminds/reminds/reminds/reminds/remind1) [typeD1] to fart in 5000000 hours. (Player2) (says/says/says/says/say2) that 570 years from now, (Player1) shall release the ripest, deadliest ass gas to ever disgrace the Arena. (Based from an old no context quote)

  • (Player1) interrogate(s/s/s/s/1) (Player2) by waterboarding [typeB2], whacking [typeB2] using (a/a/a/a/1) wrenc(h/h/h/h/hes1), shocking [typeB2] with electricity, and forcefully extracting (a/a/a/a/some2) (tooth/tooth/tooth/tooth/teeth2). (Player2) pass(es/es/es/es/2) out from the torture, but (Player1) inject(s/s/s/s/1) [typeB2] with epinephrine to revive [typeB2]. (Grand Theft Auto V)

  • (Player1) (gets/gets/gets/gets/get1) kidnapped and (has/has/has/has/have1) guns literally bolted to [typeC1] hands and fingers by (Player2), before [typeA1] (is/is/are/is/are1) forced to fight (Player3) to death. However, (Player1) and (Player3) end up working together to kill (Player2) and [typeC2] (employer/employer/employer/employer/employers4), (Player4) instead. (Work spoiler: Guns Akimbo)

  • After suffering from an accident where [typeA1] shattered every bone in the lower half of [typeC1] (body/body/body/body/bodies1) and almost got put into the Iron Butt (machine/machine/machine/machine/machines1) to replace [typeC1] real (butt/butt/butt/butt/butts1) in the hospital, (Player1) (becomes/becomes/becomes/becomes/become1) afraid to go outside. (SpongeBob SquarePants)

  • (Player1) reveal(s/s/s/s/1) that (Player2)'s movie company is making a movie about (Player3) and (Player4) without them. When (Player3) and (Player4) say that the company can't be making a movie about them without their presence, (Player1) say(s/s/s/s/1), "But they are, and they are using... actors", with a realistic closeup of (Player1)'s (mouth/mouth/mouth/mouth/mouths1) for the audience while saying "actors". (Player3) and (Player4) gasp in horror at the news. (SpongeBob SquarePants)

  • (Player1) and (Player2) are killed by (Player3), who (gets/gets/gets/gets/gets/get3) VAC banned because [typeC3] karma is too low. (Variant for new sim based on one of the events by a TVT HGS troper named StarAndroid Jaguar, as both the killed and killer die (with P1 and P2 being killed by P3 and P3 dying naturally). However, I can't find the original event again.)

  • (Player1), (Player2), (Player3), (Player4), and (Player5) are shot to death by (Player6), who (hijacks/hijacks/hijacks/hijacks/hijack6) the plane and (declares/declares/declares/declares/declare6), "(I'm/I'm/I'm/I'm/We're6) the problem." [TypeA6] then (crashes/crashes/crash/crashes/crash6) the plane, killing [typeD6] alongside (Player7). (Based on a RL crime that's covered in Mayday/Air Crash Investigation)

  • (Player1) (wears/wears/wears/wears/wear1) (a shirt/a shirt/a shirt/a shirt/shirts1) that (says/says/says/says/say1) in the back: "Please don't talk to (me/me/me/it/us1), (I've/I've/I've/It has/We've1) no self-control and will talk to you for 2 hours and get no work done. (Player2) (looks/looks/looks/looks/look2) at [typeC1] shirt, confused. (Variant from a meme pic that I can't find again as it's more than a year since this event was originally made)

  • (Player1), (Player2), and (Player3) are charged at and murdered by (Player4), who (has/has/has/has/have4) just been killed by (Player5). However, (Player4) remain(s/s/s/s/4) alive for five seconds due to a trait called "flesh wound", which can be activated by bloodcurdling scream. (Player4) eventually expire(s/s/s/s/4) after making the kills. (Based on this video. Also uses the killed by feature, with P1-P3 being killed by P4 and P4 being killed by P5)

  • (Player1) fight(s/s/s/s/1) (Player2) on top of a wall, stripping parts from [typeC2] armo(r/r/r/r/rs2) one by one before dropping [typeB2] to [typeC2] death. (Work spoiler: Assassin's Creed: Brotherhood)

  • (Player1) (is/is/is/is/are1) anguished after losing [typeC1] (torta/torta/torta/torta/tortas1) thanks to a monster. (Steven Universe. Also in Feast)

  • (Player1) become(s/s/s/s/1) extremely  (handsome/beautiful/good-looking/good-looking/good-looking1) after slipping and slamming [typeD1] on a door. (SpongeBob SquarePants)

  • (Player1) and (Player2) receive MasterChef invitations. (Bloodbath only)

  • (Player1) tr(ies/ies/ies/ies/y1) to teach (Player2), (Player3), and (Player4) how to ride a camel based on what [typeA1] saw in a movie, but fail(s/s/s/s/1). (JoJo's Bizarre Adventure)

  • (Player1) get(s/s/s/s/1) a pet alligator.

  • (Player1) get(s/s/s/s/1) a pet alligator and kill(s/s/s/s/1) (Player2) by feeding [typeB2] to it.

  • (Player1) lick(s/s/s/s/1) the fac(e/e/e/e/es2) of a sweating (Player2), then declare(s/s/s/s/1), "This is the taste of (a/a/a/a/2) lia(r/r/r/r/rs2), (Player2)!" (JoJo's Bizarre Adventure)

  • (Player1) lick(s/s/s/s/1) (Player2) to determine whether [typeA2]('s/'s/'re'/'s/'re2) lying or not, but it turns out (Player1) (is/is/is/is/are1) licking (an/an/an/an/2) ice cream po(p/p/p/p/ps2) shaped like (Player2)'s hea(d/d/d/d/ds2). (SpongeBob SquarePants. Also in Feast)

  • (Player1) venture(s/s/s/s/1) into an underwater temple, only to get attacked by its guardians. (Player1) defeat(s/s/s/s/1) them all. (Minecraft)

  • (Player1) venture(s/s/s/s/1) into an underwater temple, only to get attacked by its guardians. (Player1) get(s/s/s/s/1) killed.

  • (Player1) venture(s/s/s/s/1) into a junge temple, only to step on a tripwire. (Player1) manage(s/s/s/s/1) to dodge an arrow that's fired from a hidden trap. (Minecraft)

  • (Player1) venture(s/s/s/s/1) into a junge temple, only to step on a tripwire. (Player1) die(s/s/s/s/1) from an arrow that's fired from a hidden trap.

  • (Player1) find(s/s/s/s/1) a village, where [typeA1] trade(s/s//s/1) with the villagers using emeralds for supplies. (Minecraft)

  • (Player1) find(s/s/s/s/1) a village, where [typeA1] attack(s/s//s/1) a villager, causing an iron golem to drive [typeB1] out of the village.

  • (Player1) play(s/s/s/s/1) a game of Civilization with (Player2), (Player3), (Player4), (Player5), and (Player6).

  • (Player]) find(s/s/s/s/1) a machine that can relive memories of [typeC1] ancesto(r/r/r/r/rs1) by inserting [typeC1] own genes, before playing the memories. (Assassin's Creed)

  • (Player1) purchase(s/s/s/s/1) (a/a/a/a/1) Volkswage(n/n/n/n/ns1), only to get (a/a/a/a/1) literal Folk's Wago(n/n/n/n/ns1).

  • (Player1) discover(s/s/s/s/1) a cursed fanart of [typeD1], so [typeA1] drink(s/s//s/1) brain bleach. (Nonfatal)

  • (Player1) discover(s/s/s/s/1) a cursed fanart of [typeD1] and die(s/s/s/s/1) from the sheer cringe.

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RE: Hunger Games Simulator - Trouble Cube Edition - by Billy5545 - 12-02-2021, 13:12:45 PM

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