Nonfatal (2)
(Player1) (is/is/is/is/are1) where [typeA1] always (is/is/are/is/are1): in a frightening, liminal space between states of being. Not quite dead, not quite alive. It's similar to a constant state of sleep-paralysis. (Inside)
(Player1) think(s/s/s/s/1) [typeA1]’(s/s/re/s/re1) being haunted by the ghost of the tribute who died first the previous season.
(Player1) (is/is/is/is/are1) where [typeA1] always (is/is/are/is/are1): in a frightening, liminal space between states of being. Not quite dead, not quite alive. It's similar to a constant state of sleep-paralysis. (Inside)
(Player1) think(s/s/s/s/1) [typeA1]’(s/s/re/s/re1) being haunted by the ghost of the tribute who died first the previous season.

