04-05-2021, 15:37:32 PM
Welcome to my Civilization 5 modded live-blog let's play! Now, I'm a bit new at this, so I'll run you through what I did off-camera:
I am playing as Rome, led by Caracalla. This civ is very war-focused, and, to move myself away from my usual strat of "Turtle and Pray," I have disabled all non-Domination victories. The game ends when someone owns all eighteen capital cities.
I am on the archiapelago map mode. There are a lot of islands, so building up a navy should be everyone's priority. I started here:
Yep, that is ice. I am in the south pole of the map, stuck between tundra and desert. Hey, at least there's a lot of fish, and the promising chance of gaining oil.
Here are my nearest opponents/allies:
For the keen-eyed Jojo fans among you: Yes, I am going up against Diavolo's Passione. He started off on a landmass with the Shoshone, but somehow managed to found at least five whole cities.
Also present are two city-states: Sidon (see that purple dot on the map? That's their one-tile-island kingdom) and Wittenberg. Wittenberg is a religious city-state, but that ain't my priotiy (ignore the faith output I built a shrine for religion but missed the tundra belief). What IS my priorty, however, is the military, and Sidon can help with that if I ally with them.
In terms of non-civ mods, I have some mods that add to espionage, late-game military, and governments.
I have just converted my government from a lowly tribe to a functioning Democracy. This gives me a few buffs, including a free writer. Everything in my empire's on hold for now due to anarchy, but it'll be fine next turn.
Now, turn 104. I'm just doing some basic stuff: securing a route to the new city, allying Sidon, and starting to research Iron Working to get a Heroic Epic to put my Great Work in. I also met Japan, who are apparently Diavolo's neighbours. I feel kinda bad for Oda right now.
Turn 109: Those ruins near Old Faithful? Gave an extra population to one of my cities. How did they get there so fast?
I was joined on the island by a Shoshone scout. Seems like they know how to embark. Let's hope they don't beat me to the ruins.
I also discovered another island! Ivory, horses, ruins, and some minor XP gain! This place has it all.
Some time has passed. I won't clog everything up with images, so here's the long and short of it: Diavolo took the Monarchy government, Oda took the Poetocracy government, I cleared out the barbarian camp on the smaller island, and I discovered Iron Working. I'm starting to lose grasp of Sidon, though. Maybe I should wait a little while.
Oh, and, turns out there are barbians on Old Faithful Island. Joy...
Now it's turn 119. Vatican City, another religious city-state, has been discovered in the snow. I'm sending a settler to Old Faithful, and it should arrive in a few turns.
Turn 121. I am selling whales to Diavolo, and I have completed the Liberty policy tree. Gained a great artist, getting me some more culture (couldn't pick a scientist for whatever reason), as well as a free settler.
A couple of turns later, I have entered the middle ages. One free spy, sent straight to Sidon to rig elections, has been grabbed. I found the Moors, led by Abd-ar-Rahman III. Like me, they're in a chilly spot.
Pictured here is Cumae, the city near Old Faithful. If needed, I can rename the city, but for now, here's a happier, richer empire.
The small island near it also now has a city: Neapolis. Both cities are important for controlling these seas in the early game. I mean, nobody's got anything that can go into deep ocean yet, so... I'd better use it while it lasts.
I've also met the Iroquois. They're far away.
Sidon sent me a catapault. Thanks, I guess.
DIAVOLO YOU F*CKING BASTARD! HOW DARE YOU TAKE AN INNOCENT CITY-STATE? HOW??? Oh, yeah, I almost forgot you were a gangster who deals drugs to kids. Yeah... that's it. Invasion plans are a-go. I'll build up my navies and armies at Cumae, invite Pocatello or Oda to help with the war efforts, and... boom! I swoop in. I'll aim for his capital, Venezia, and, if he still wants war, liberate Valletta. This is all definitely for helping out my friends and allies and not just because I want to control the inevitable world congress. No-sireee...
Anyway, that's it for today. If you have any questions, suggestions, or anything else, don't hesitate to comment.
I am playing as Rome, led by Caracalla. This civ is very war-focused, and, to move myself away from my usual strat of "Turtle and Pray," I have disabled all non-Domination victories. The game ends when someone owns all eighteen capital cities.
I am on the archiapelago map mode. There are a lot of islands, so building up a navy should be everyone's priority. I started here:
Yep, that is ice. I am in the south pole of the map, stuck between tundra and desert. Hey, at least there's a lot of fish, and the promising chance of gaining oil.
Here are my nearest opponents/allies:
For the keen-eyed Jojo fans among you: Yes, I am going up against Diavolo's Passione. He started off on a landmass with the Shoshone, but somehow managed to found at least five whole cities.
Also present are two city-states: Sidon (see that purple dot on the map? That's their one-tile-island kingdom) and Wittenberg. Wittenberg is a religious city-state, but that ain't my priotiy (ignore the faith output I built a shrine for religion but missed the tundra belief). What IS my priorty, however, is the military, and Sidon can help with that if I ally with them.
In terms of non-civ mods, I have some mods that add to espionage, late-game military, and governments.
I have just converted my government from a lowly tribe to a functioning Democracy. This gives me a few buffs, including a free writer. Everything in my empire's on hold for now due to anarchy, but it'll be fine next turn.
(Insert image of unclaimed island with Old Faithful on it and my embarked Warrior next to it and I definitely succeeded in screenshotting it.)
Diavolo has not discovered boats or Old Faithful. I have discovered boats and Old Faithful. In short: for happiness and science, as well as horses, I want to settle there.Now, turn 104. I'm just doing some basic stuff: securing a route to the new city, allying Sidon, and starting to research Iron Working to get a Heroic Epic to put my Great Work in. I also met Japan, who are apparently Diavolo's neighbours. I feel kinda bad for Oda right now.
Turn 109: Those ruins near Old Faithful? Gave an extra population to one of my cities. How did they get there so fast?
I was joined on the island by a Shoshone scout. Seems like they know how to embark. Let's hope they don't beat me to the ruins.
I also discovered another island! Ivory, horses, ruins, and some minor XP gain! This place has it all.
Some time has passed. I won't clog everything up with images, so here's the long and short of it: Diavolo took the Monarchy government, Oda took the Poetocracy government, I cleared out the barbarian camp on the smaller island, and I discovered Iron Working. I'm starting to lose grasp of Sidon, though. Maybe I should wait a little while.
Oh, and, turns out there are barbians on Old Faithful Island. Joy...
Now it's turn 119. Vatican City, another religious city-state, has been discovered in the snow. I'm sending a settler to Old Faithful, and it should arrive in a few turns.
Turn 121. I am selling whales to Diavolo, and I have completed the Liberty policy tree. Gained a great artist, getting me some more culture (couldn't pick a scientist for whatever reason), as well as a free settler.
A couple of turns later, I have entered the middle ages. One free spy, sent straight to Sidon to rig elections, has been grabbed. I found the Moors, led by Abd-ar-Rahman III. Like me, they're in a chilly spot.
Pictured here is Cumae, the city near Old Faithful. If needed, I can rename the city, but for now, here's a happier, richer empire.
The small island near it also now has a city: Neapolis. Both cities are important for controlling these seas in the early game. I mean, nobody's got anything that can go into deep ocean yet, so... I'd better use it while it lasts.
I've also met the Iroquois. They're far away.
Sidon sent me a catapault. Thanks, I guess.
DIAVOLO YOU F*CKING BASTARD! HOW DARE YOU TAKE AN INNOCENT CITY-STATE? HOW??? Oh, yeah, I almost forgot you were a gangster who deals drugs to kids. Yeah... that's it. Invasion plans are a-go. I'll build up my navies and armies at Cumae, invite Pocatello or Oda to help with the war efforts, and... boom! I swoop in. I'll aim for his capital, Venezia, and, if he still wants war, liberate Valletta. This is all definitely for helping out my friends and allies and not just because I want to control the inevitable world congress. No-sireee...
Anyway, that's it for today. If you have any questions, suggestions, or anything else, don't hesitate to comment.