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		<title><![CDATA[Trouble Cube Forums - Forum games]]></title>
		<link>https://troublecube.net/mybb/</link>
		<description><![CDATA[Trouble Cube Forums - https://troublecube.net/mybb]]></description>
		<pubDate>Sun, 19 Apr 2026 04:27:16 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Choose Your Own Adventure]]></title>
			<link>https://troublecube.net/mybb/Thread-Choose-Your-Own-Adventure</link>
			<pubDate>Sat, 27 Aug 2022 02:02:40 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=264">Lofour</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Choose-Your-Own-Adventure</guid>
			<description><![CDATA[Took from one of my TV Tropes' forum games. In this game, someone makes a CYOA-styled post with 2 or more choices, and the next person chooses the choice they like, continues the story with it, puts 2 or more choices on their post, and so on.<br />
<br />
Example:<br />
<br />
User 1: While venturing through the woods, you come across a temple. What do you do?<br />
<br />
A - Enter the temple.<br />
<br />
B - Ignore the temple and move on.<br />
<br />
User 2: A - Enter the temple. You enter the temple and see some statues holding gems. There is a sign on one of the statues that say, "Steal this gem and perish from this world." What do you do?<br />
<br />
A - Take the gem.<br />
<br />
B - Leave the temple.<br />
<br />
C - Get a gem from the other statue.<br />
<br />
User 3: C - Get a gem from the other statue. You ignore the statue with the sign and go to the other statue to grab the gem. However, the temple suddenly begins to collapse once the gem is in your hands. What do you do?<br />
<br />
A - Leave quickly with the gem in hand.<br />
<br />
B - Put the gem back in its place.<br />
<br />
Rules:<br />
<br />
- The protagonist cannot die.<br />
<br />
- New stories may be started after a number of posts have been created. However, the story must have an ending, whether it would be a happy ending (the good ending), a downer ending (the bad ending), or a bittersweet ending (a mix of the good and the bad endings).<br />
<br />
I'll start: You have been ordered by the King of Troperia to find the magical Emerald of Truth, which is said to give the person who keeps it magical powers. It is located in a small castle in the forests of Amplapia. When you arrive at the forest, you see a dark cave with an ominous red glow. What do you do?<br />
<br />
A - Investigate the cave.<br />
<br />
B - Ignore the cave and move on.]]></description>
			<content:encoded><![CDATA[Took from one of my TV Tropes' forum games. In this game, someone makes a CYOA-styled post with 2 or more choices, and the next person chooses the choice they like, continues the story with it, puts 2 or more choices on their post, and so on.<br />
<br />
Example:<br />
<br />
User 1: While venturing through the woods, you come across a temple. What do you do?<br />
<br />
A - Enter the temple.<br />
<br />
B - Ignore the temple and move on.<br />
<br />
User 2: A - Enter the temple. You enter the temple and see some statues holding gems. There is a sign on one of the statues that say, "Steal this gem and perish from this world." What do you do?<br />
<br />
A - Take the gem.<br />
<br />
B - Leave the temple.<br />
<br />
C - Get a gem from the other statue.<br />
<br />
User 3: C - Get a gem from the other statue. You ignore the statue with the sign and go to the other statue to grab the gem. However, the temple suddenly begins to collapse once the gem is in your hands. What do you do?<br />
<br />
A - Leave quickly with the gem in hand.<br />
<br />
B - Put the gem back in its place.<br />
<br />
Rules:<br />
<br />
- The protagonist cannot die.<br />
<br />
- New stories may be started after a number of posts have been created. However, the story must have an ending, whether it would be a happy ending (the good ending), a downer ending (the bad ending), or a bittersweet ending (a mix of the good and the bad endings).<br />
<br />
I'll start: You have been ordered by the King of Troperia to find the magical Emerald of Truth, which is said to give the person who keeps it magical powers. It is located in a small castle in the forests of Amplapia. When you arrive at the forest, you see a dark cave with an ominous red glow. What do you do?<br />
<br />
A - Investigate the cave.<br />
<br />
B - Ignore the cave and move on.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What afterlife would the above character end up in?]]></title>
			<link>https://troublecube.net/mybb/Thread-What-afterlife-would-the-above-character-end-up-in</link>
			<pubDate>Sat, 09 Jul 2022 18:44:11 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=263">TheOtherCG</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-What-afterlife-would-the-above-character-end-up-in</guid>
			<description><![CDATA[Inspired by on Popcorn Pie's idea on the Murderverse Discord!<br />
Basically, you name a character and the next poster has to say what afterlife they would end up in once they die. Then they name a character and so on.<br />
I'll start: Marie Antoinette]]></description>
			<content:encoded><![CDATA[Inspired by on Popcorn Pie's idea on the Murderverse Discord!<br />
Basically, you name a character and the next poster has to say what afterlife they would end up in once they die. Then they name a character and so on.<br />
I'll start: Marie Antoinette]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fuck it, here's another Destroy the Godmodder thread]]></title>
			<link>https://troublecube.net/mybb/Thread-Fin-thread-concluded-Fuck-it-here-s-another-Destroy-the-Godmodder-thread</link>
			<pubDate>Wed, 30 Mar 2022 13:51:38 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=10">wingedcatgirl</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Fin-thread-concluded-Fuck-it-here-s-another-Destroy-the-Godmodder-thread</guid>
			<description><![CDATA[One day, a Godmodder barged into your forum and started blasting everyone to smitheroons. You should probably do something about that.<br />
<hr class="mycode_hr" />
HAO 2 PLAEY:<ul class="mycode_list"><li>First the Godmodder gets a move, then each player gets a move. The Godmodder's next move generally happens <span style="font-style: italic;" class="mycode_i">about</span> two days after the first player's countermove (depending mostly on when we can get some time to write it).<ul class="mycode_list"><li>For the Godmodder, a move consists of whatever the Godmodder feels like doing. NPCs will also take their actions at this time.<br />
</li>
<li>For players, a move consists of one normal, uncharged, direct action (attack or heal) and up to three action charges - either starting a charged action or charging an already-started action, theirs or another's. (Once an action is fully charged, unleashing it is free, but only for the player who started it.) Actions with no combat relevance are free. All actions should be roleplayed - it's more fun that way! 😁<br />
</li>
</ul>
</li>
<li>Charged attacks can deal direct damage, heal allies, summon NPCs, bestow beneficial statuses on the players, inflict detrimental statuses on the Godmodder, or anything else you feel like doing - but how <span style="font-style: italic;" class="mycode_i">well</span> they do it depends on how many charges it required. The number of charges a charged attack requires is declared when the attack is started.<br />
</li>
<li>You can bring in as many player <span style="font-style: italic;" class="mycode_i">characters</span> as you like, at any time - but each <span style="font-style: italic;" class="mycode_i">player</span> will always be restricted to the same one attack and three charges per move. If you want reinforcements, summon NPCs or invite friends to join the game.<br />
</li>
<li>You can spread your actions in a move out into multiple posts, for dramatic effect or strategic ordering or any other reason, but again, same action limit applies.<br />
</li>
<li>Doing the same thing repeatedly will become ineffective quite quickly. Get creative.<br />
</li>
<li>The OOC thread is <a href="https://troublecube.net/mybb/Thread-OOC-DtG-attempt-number-fuck-it-OOC-thread" target="_blank" rel="noopener" class="mycode_url">over here</a>.<br />
</li>
</ul>
<hr class="mycode_hr" />
<div style="text-align: right;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><a href="https://www.youtube.com/watch?v=GLr61m2hxUU" target="_blank" rel="noopener" class="mycode_url">Providence (Devil Survivor 2: Record Breaker OST) - Shoji Meguro</a></span></span></div>
<br />
<br />
With a crackle and swirl of magical energy, an edgy-looking youth in a trenchcoat with dozens of katanas strapped to their back materializes, floating in the air.<br />
<br />
<span style="border-style: solid;border-radius: 4px;border-color: #000000;background-color: #000000;color: #C80815; font-weight: 700;"><strong>Nice place you've got here. Mind if I conquer it?</strong></span><br />
<br />
<span style="font-family: Courier New;" class="mycode_font">* The Godmodder appears. Tremble in despair, for all is lost.</span><br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">Godmodder</span>: 1,000,000/1,000,000]]></description>
			<content:encoded><![CDATA[One day, a Godmodder barged into your forum and started blasting everyone to smitheroons. You should probably do something about that.<br />
<hr class="mycode_hr" />
HAO 2 PLAEY:<ul class="mycode_list"><li>First the Godmodder gets a move, then each player gets a move. The Godmodder's next move generally happens <span style="font-style: italic;" class="mycode_i">about</span> two days after the first player's countermove (depending mostly on when we can get some time to write it).<ul class="mycode_list"><li>For the Godmodder, a move consists of whatever the Godmodder feels like doing. NPCs will also take their actions at this time.<br />
</li>
<li>For players, a move consists of one normal, uncharged, direct action (attack or heal) and up to three action charges - either starting a charged action or charging an already-started action, theirs or another's. (Once an action is fully charged, unleashing it is free, but only for the player who started it.) Actions with no combat relevance are free. All actions should be roleplayed - it's more fun that way! 😁<br />
</li>
</ul>
</li>
<li>Charged attacks can deal direct damage, heal allies, summon NPCs, bestow beneficial statuses on the players, inflict detrimental statuses on the Godmodder, or anything else you feel like doing - but how <span style="font-style: italic;" class="mycode_i">well</span> they do it depends on how many charges it required. The number of charges a charged attack requires is declared when the attack is started.<br />
</li>
<li>You can bring in as many player <span style="font-style: italic;" class="mycode_i">characters</span> as you like, at any time - but each <span style="font-style: italic;" class="mycode_i">player</span> will always be restricted to the same one attack and three charges per move. If you want reinforcements, summon NPCs or invite friends to join the game.<br />
</li>
<li>You can spread your actions in a move out into multiple posts, for dramatic effect or strategic ordering or any other reason, but again, same action limit applies.<br />
</li>
<li>Doing the same thing repeatedly will become ineffective quite quickly. Get creative.<br />
</li>
<li>The OOC thread is <a href="https://troublecube.net/mybb/Thread-OOC-DtG-attempt-number-fuck-it-OOC-thread" target="_blank" rel="noopener" class="mycode_url">over here</a>.<br />
</li>
</ul>
<hr class="mycode_hr" />
<div style="text-align: right;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><a href="https://www.youtube.com/watch?v=GLr61m2hxUU" target="_blank" rel="noopener" class="mycode_url">Providence (Devil Survivor 2: Record Breaker OST) - Shoji Meguro</a></span></span></div>
<br />
<br />
With a crackle and swirl of magical energy, an edgy-looking youth in a trenchcoat with dozens of katanas strapped to their back materializes, floating in the air.<br />
<br />
<span style="border-style: solid;border-radius: 4px;border-color: #000000;background-color: #000000;color: #C80815; font-weight: 700;"><strong>Nice place you've got here. Mind if I conquer it?</strong></span><br />
<br />
<span style="font-family: Courier New;" class="mycode_font">* The Godmodder appears. Tremble in despair, for all is lost.</span><br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">Godmodder</span>: 1,000,000/1,000,000]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Destroy The Godmodder: Reshuffled]]></title>
			<link>https://troublecube.net/mybb/Thread-Destroy-The-Godmodder-Reshuffled</link>
			<pubDate>Thu, 23 Dec 2021 20:06:43 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=8">Despair's Archon of Memes</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Destroy-The-Godmodder-Reshuffled</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size">DESTROY THE GODMODDER: RESHUFFLED</span></div>
<br />
After a short while... The reign of the Godmodder seemed to be over... A little skirmish occurred over the Trouble Cube's domain, but as the fight progressed... it lagged more and more... Until it just... STOPPED. However... The Godmodder grew more unstable... AND MORE DANGEROUS. Now, the Godmodder, with multiple personalities all fighting for control, threatens the Trouble Cube once more!<br />
<br />
The Rules!<ul class="mycode_list"><li>You may only post once per turn (One of the GM's posts)<br />
</li>
<li>In your post, you may do a normal attack, as well as charge up to three attacks (including other people's charged attacks) once each. (format the charges like so: (current number of charges)/(total number of required charges)).<br />
</li>
<li>Don't expect your attacks to work. Even if they do, you're lucky if they deal 1 damage. Even so, due to what's known as the "Curse of Repetition", an attack can only affect the Godmodder once.<br />
</li>
<li>You're not alone in this... You may summon entities to help you! However... If they're summoned hastily (I.E. in a short amount of turns), they may be turned against you!<br />
</li>
<li>Terminology: GM: Godmodder, AM: Anti-Godmodder (All Players), PM: Pro-Godmodder (any entities summoned by or turned to the Godmodder's side)<br />
</li>
<li>Every turn, control of the Godmodder will be swapped to a new player, who will write the results of the next turn that passes, who in turn, will pass control of the Godmodder to another player... and so on. The passing of the Godmodder will go through a queue from top to bottom.<br />
</li>
<li>If you want control of the Godmodder, please state so in the OOC forum and you will be added to a queue. The same goes if you want to give up your turn and be removed from the list. (DTG OOC thread: <a href="https://troublecube.net/mybb/Thread-Destroy-the-Godmodder-OOC-Godmodder-Control-Queue-Check" target="_blank" rel="noopener" class="mycode_url">https://troublecube.net/mybb/Thread-Dest...ueue-Check</a>)<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">The Godmodder is currently controlled by:MP (Despair's Archon of Memes)</span><br />
<br />
Queue of the control of the Godmodder:<br />
1. GoldenCityBird<br />
<br />
Curse of Repetition Resistances:<br />
Currently none]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size">DESTROY THE GODMODDER: RESHUFFLED</span></div>
<br />
After a short while... The reign of the Godmodder seemed to be over... A little skirmish occurred over the Trouble Cube's domain, but as the fight progressed... it lagged more and more... Until it just... STOPPED. However... The Godmodder grew more unstable... AND MORE DANGEROUS. Now, the Godmodder, with multiple personalities all fighting for control, threatens the Trouble Cube once more!<br />
<br />
The Rules!<ul class="mycode_list"><li>You may only post once per turn (One of the GM's posts)<br />
</li>
<li>In your post, you may do a normal attack, as well as charge up to three attacks (including other people's charged attacks) once each. (format the charges like so: (current number of charges)/(total number of required charges)).<br />
</li>
<li>Don't expect your attacks to work. Even if they do, you're lucky if they deal 1 damage. Even so, due to what's known as the "Curse of Repetition", an attack can only affect the Godmodder once.<br />
</li>
<li>You're not alone in this... You may summon entities to help you! However... If they're summoned hastily (I.E. in a short amount of turns), they may be turned against you!<br />
</li>
<li>Terminology: GM: Godmodder, AM: Anti-Godmodder (All Players), PM: Pro-Godmodder (any entities summoned by or turned to the Godmodder's side)<br />
</li>
<li>Every turn, control of the Godmodder will be swapped to a new player, who will write the results of the next turn that passes, who in turn, will pass control of the Godmodder to another player... and so on. The passing of the Godmodder will go through a queue from top to bottom.<br />
</li>
<li>If you want control of the Godmodder, please state so in the OOC forum and you will be added to a queue. The same goes if you want to give up your turn and be removed from the list. (DTG OOC thread: <a href="https://troublecube.net/mybb/Thread-Destroy-the-Godmodder-OOC-Godmodder-Control-Queue-Check" target="_blank" rel="noopener" class="mycode_url">https://troublecube.net/mybb/Thread-Dest...ueue-Check</a>)<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">The Godmodder is currently controlled by:MP (Despair's Archon of Memes)</span><br />
<br />
Queue of the control of the Godmodder:<br />
1. GoldenCityBird<br />
<br />
Curse of Repetition Resistances:<br />
Currently none]]></content:encoded>
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		<item>
			<title><![CDATA[The Neural Blender Game!]]></title>
			<link>https://troublecube.net/mybb/Thread-The-Neural-Blender-Game</link>
			<pubDate>Tue, 14 Dec 2021 20:44:16 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=44">AyyBee121</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-Neural-Blender-Game</guid>
			<description><![CDATA[<a href="https://neuralblender.com/" target="_blank" rel="noopener" class="mycode_url">Neural Blender</a> is a neural network that generates images based on user prompts. Since I am cripplingly addicted to it, I decided to make a forum game built around it.<br />
The rules are simple: Go to Neural Blender using the link above, and copy and paste the prompt at the bottom of the previous post into the text input box. Then upload the result, add a new prompt at the bottom, and the cycle continues.<br />
<span style="font-weight: bold;" class="mycode_b">Warning: Some generated images can be unintentionally (or intentionally) disturbing. You have been warned. </span><br />
I'll add the first prompt below:<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">Get away from me, unfathomable monster!</span>]]></description>
			<content:encoded><![CDATA[<a href="https://neuralblender.com/" target="_blank" rel="noopener" class="mycode_url">Neural Blender</a> is a neural network that generates images based on user prompts. Since I am cripplingly addicted to it, I decided to make a forum game built around it.<br />
The rules are simple: Go to Neural Blender using the link above, and copy and paste the prompt at the bottom of the previous post into the text input box. Then upload the result, add a new prompt at the bottom, and the cycle continues.<br />
<span style="font-weight: bold;" class="mycode_b">Warning: Some generated images can be unintentionally (or intentionally) disturbing. You have been warned. </span><br />
I'll add the first prompt below:<br />
<hr class="mycode_hr" />
<span style="font-weight: bold;" class="mycode_b">Get away from me, unfathomable monster!</span>]]></content:encoded>
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		<item>
			<title><![CDATA[The Two-Word Story Game!]]></title>
			<link>https://troublecube.net/mybb/Thread-Game-The-Two-Word-Story-Game</link>
			<pubDate>Sun, 19 Sep 2021 13:20:42 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=46">a-boy-playing-with-rubiks</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Game-The-Two-Word-Story-Game</guid>
			<description><![CDATA[Post only two words at a time to form a story. Don't smash two or more words together to form one word.<br />
<br />
<br />
<br />
----------------------------<br />
<br />
<br />
Once upon]]></description>
			<content:encoded><![CDATA[Post only two words at a time to form a story. Don't smash two or more words together to form one word.<br />
<br />
<br />
<br />
----------------------------<br />
<br />
<br />
Once upon]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Chaos Murdergame]]></title>
			<link>https://troublecube.net/mybb/Thread-The-Chaos-Murdergame</link>
			<pubDate>Fri, 30 Jul 2021 21:07:34 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=8">Despair's Archon of Memes</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-Chaos-Murdergame</guid>
			<description><![CDATA[Welcome... to the Chaos Murdergame! Where the only rule is there are NO RULES. Go nuts! Godmod all you want! Need to turbolurk? Go Ahead! We won't stop you!  You can do... ANYTHING!<br />
<br />
Rules: ANYTHING GOES. Oh, and don't be a jerk OOC.]]></description>
			<content:encoded><![CDATA[Welcome... to the Chaos Murdergame! Where the only rule is there are NO RULES. Go nuts! Godmod all you want! Need to turbolurk? Go Ahead! We won't stop you!  You can do... ANYTHING!<br />
<br />
Rules: ANYTHING GOES. Oh, and don't be a jerk OOC.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Make the above signature verbose]]></title>
			<link>https://troublecube.net/mybb/Thread-Game-Make-the-above-signature-verbose</link>
			<pubDate>Wed, 28 Jul 2021 19:34:55 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=10">wingedcatgirl</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Game-Make-the-above-signature-verbose</guid>
			<description><![CDATA[That is to say, affect the causation of increased linguistic complexity to the end-of-post signatory data of the personage whose post most recently preceded your own.<br />
<br />
Will this work as well on a forum with substantially longer signature fields? We'll see!]]></description>
			<content:encoded><![CDATA[That is to say, affect the causation of increased linguistic complexity to the end-of-post signatory data of the personage whose post most recently preceded your own.<br />
<br />
Will this work as well on a forum with substantially longer signature fields? We'll see!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Delete Game]]></title>
			<link>https://troublecube.net/mybb/Thread-Game-The-Delete-Game</link>
			<pubDate>Fri, 18 Jun 2021 21:20:14 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=10">wingedcatgirl</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Game-The-Delete-Game</guid>
			<description><![CDATA[Let's bring this game back, huh? The rules are simple: First, you take the above post and selectively trim out letters and words until it says something silly. It's kinda like those Speed of Lobsters memes. Second, you point to the result of your trimming and pretend to respond to it like it's a serious post. The result is generally Hilarious™, at least if you do it right. Let us open this post with an example:<br />
<hr class="mycode_hr" />
<blockquote class="mycode_quote"><cite>Quote:</cite>Let's bismack, huh? The simple Fist, you punt those SLobstersS, you ass post™, at least you dont pix:</blockquote>
Yeah yeah yeah, I know, I'm rusty at Monk. Kill the adds, <span style="font-style: italic;" class="mycode_i">then</span> DPS the boss.I just wanted to mark this duty off for my Wondrous Tails, no need to call me names or imply that I'd gpose in the middle of a fight. Toxic-ass weirdo.<br />
<br />
... actually okay i gotta ask, why is it trademarked]]></description>
			<content:encoded><![CDATA[Let's bring this game back, huh? The rules are simple: First, you take the above post and selectively trim out letters and words until it says something silly. It's kinda like those Speed of Lobsters memes. Second, you point to the result of your trimming and pretend to respond to it like it's a serious post. The result is generally Hilarious™, at least if you do it right. Let us open this post with an example:<br />
<hr class="mycode_hr" />
<blockquote class="mycode_quote"><cite>Quote:</cite>Let's bismack, huh? The simple Fist, you punt those SLobstersS, you ass post™, at least you dont pix:</blockquote>
Yeah yeah yeah, I know, I'm rusty at Monk. Kill the adds, <span style="font-style: italic;" class="mycode_i">then</span> DPS the boss.I just wanted to mark this duty off for my Wondrous Tails, no need to call me names or imply that I'd gpose in the middle of a fight. Toxic-ass weirdo.<br />
<br />
... actually okay i gotta ask, why is it trademarked]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Think of Something that Leads to the Above Response]]></title>
			<link>https://troublecube.net/mybb/Thread-Think-of-Something-that-Leads-to-the-Above-Response</link>
			<pubDate>Fri, 04 Jun 2021 13:18:27 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=125">NebulaChimera2211</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Think-of-Something-that-Leads-to-the-Above-Response</guid>
			<description><![CDATA[Remember to keep to the rules and to have both a setup to the previous response and a new response in your post.<br />
Other than that, your setup to the previous response can be anything, as can your new response.<br />
Have fun!<br />
<br />
<details><summary>Example rounds</summary><div class="foldercontents">Player 1: To get to the other side.<br />
<br />
Player 2: Why did the chicken cross the road?<br />
Burn it.<br />
<br />
Player 3: I found some evidence you left behind.<br />
A mouse, obviously.<br />
<br />
Player 4: I'm unarmed and in a cage full of elephants. What should I use to defend myself?<br />
And so on.</div></details><br />
 I'll start.<br />
<br />
<hr class="mycode_hr" />
Can you explain how this game works, please?<br />
<br />
A blue whale.]]></description>
			<content:encoded><![CDATA[Remember to keep to the rules and to have both a setup to the previous response and a new response in your post.<br />
Other than that, your setup to the previous response can be anything, as can your new response.<br />
Have fun!<br />
<br />
<details><summary>Example rounds</summary><div class="foldercontents">Player 1: To get to the other side.<br />
<br />
Player 2: Why did the chicken cross the road?<br />
Burn it.<br />
<br />
Player 3: I found some evidence you left behind.<br />
A mouse, obviously.<br />
<br />
Player 4: I'm unarmed and in a cage full of elephants. What should I use to defend myself?<br />
And so on.</div></details><br />
 I'll start.<br />
<br />
<hr class="mycode_hr" />
Can you explain how this game works, please?<br />
<br />
A blue whale.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Year is 20XX]]></title>
			<link>https://troublecube.net/mybb/Thread-The-Year-is-20XX</link>
			<pubDate>Tue, 25 May 2021 23:34:13 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=2">awe921</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-Year-is-20XX</guid>
			<description><![CDATA[This is a game where you come up with an apocalyptic scenario based around a prompt, then give the next player a prompt. all the prompts are to be started with "It's the year 20XX" or atleast mentions a bad future, such as "In a dystopian future" or "In the far away future", maybe even a "In a world".<br />
<br />
Here's an example.<br />
<br />
<hr class="mycode_hr" />
<br />
"In a far away dystopian future, Trouble Cube has become all consuming. All other shapes were eliminated, leaving only cubes that clash into each other in an neverending fight.<br />
<br />
Mario's execution on March 31st"<br />
<br />
"In an alternative universe's March 31st, Mario is erased from the world. However, the hidden gods did not take this lightly and started obliterating every other video game franchise by turning it into E.T. for the Atari. The videogame industry has fallen and tabletop games are our only hope.<br />
<br />
FNF Modding."<br />
<br />
<hr class="mycode_hr" />
<br />
Got it? Then I'll start.<br />
<br />
<hr class="mycode_hr" />
<br />
The year is 20XX. In this dystopian future, troubadours have gained all the political power possible, using their newfound power to create alternate universes with dark futures.<br />
<br />
Cute cats.]]></description>
			<content:encoded><![CDATA[This is a game where you come up with an apocalyptic scenario based around a prompt, then give the next player a prompt. all the prompts are to be started with "It's the year 20XX" or atleast mentions a bad future, such as "In a dystopian future" or "In the far away future", maybe even a "In a world".<br />
<br />
Here's an example.<br />
<br />
<hr class="mycode_hr" />
<br />
"In a far away dystopian future, Trouble Cube has become all consuming. All other shapes were eliminated, leaving only cubes that clash into each other in an neverending fight.<br />
<br />
Mario's execution on March 31st"<br />
<br />
"In an alternative universe's March 31st, Mario is erased from the world. However, the hidden gods did not take this lightly and started obliterating every other video game franchise by turning it into E.T. for the Atari. The videogame industry has fallen and tabletop games are our only hope.<br />
<br />
FNF Modding."<br />
<br />
<hr class="mycode_hr" />
<br />
Got it? Then I'll start.<br />
<br />
<hr class="mycode_hr" />
<br />
The year is 20XX. In this dystopian future, troubadours have gained all the political power possible, using their newfound power to create alternate universes with dark futures.<br />
<br />
Cute cats.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The One Sentence Writing Game!]]></title>
			<link>https://troublecube.net/mybb/Thread-The-One-Sentence-Writing-Game</link>
			<pubDate>Sun, 16 May 2021 10:52:34 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=20">MadameButterflyKnife</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-One-Sentence-Writing-Game</guid>
			<description><![CDATA[Welcome, to the One Sentence Writing game!<br />
<br />
I know what you're thinking: "Hey, how does this work? Also, why are you using a fictional audience to introduce your game format?"<br />
<br />
For the latter, it's because I think it's fun. And for the former, here's how it works! You write a sentence, going off the previous sentence that had been posted, in order to create a story! The rules are simple: You only write one sentence, and you can only base it off the previous post. Don't look further, that's cheating!<br />
<br />
Anyways, I'll start!<br />
<br />
<br />
<br />
<br />
"Once, there was a person named Person."]]></description>
			<content:encoded><![CDATA[Welcome, to the One Sentence Writing game!<br />
<br />
I know what you're thinking: "Hey, how does this work? Also, why are you using a fictional audience to introduce your game format?"<br />
<br />
For the latter, it's because I think it's fun. And for the former, here's how it works! You write a sentence, going off the previous sentence that had been posted, in order to create a story! The rules are simple: You only write one sentence, and you can only base it off the previous post. Don't look further, that's cheating!<br />
<br />
Anyways, I'll start!<br />
<br />
<br />
<br />
<br />
"Once, there was a person named Person."]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Make a fake LEGO Collectable Minifigures series!]]></title>
			<link>https://troublecube.net/mybb/Thread-Make-a-fake-LEGO-Collectable-Minifigures-series</link>
			<pubDate>Sun, 02 May 2021 22:24:24 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=44">AyyBee121</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Make-a-fake-LEGO-Collectable-Minifigures-series</guid>
			<description><![CDATA[You know those LEGO blind bags that they make? That's the idea: Take 12 characters from a certain franchise that you think would make good minifigures and give theme accessories to come with! It's reccomended that you make small characters and less humanoid animals into accessories. Let's start off with an (unfinished) series of mine based on Joel G's ENA! It will most likely be updated for Dream BBQ. Let's go!<br />
<br />
<details><summary>ENA CMF</summary><div class="foldercontents">
<ol type="1" class="mycode_list"><li>Classic Ena with Phindoll<br />
</li>
<li>Dream BBQ Ena with TBA Acessory<br />
</li>
<li>Shepard with Crook and Hourglass Dog<br />
</li>
<li>Humanoid Moony with Classic Moony<br />
</li>
<li>Merci with puppets in place of hands<br />
</li>
<li>Robert with UFO (Goes over legs)<br />
</li>
<li>GABO with MIRIYA and dish<br />
</li>
<li>Auctioneer with the tape that controls him and a stand for it<br />
</li>
<li>Merchant with his extra heads instead of hands<br />
</li>
<li>TBA Dream BBQ Character<br />
</li>
<li>TBA Dream BBQ Character<br />
</li>
<li>TBA Dream BBQ Character</div></details><br />
<br />
</li>
</ol>
]]></description>
			<content:encoded><![CDATA[You know those LEGO blind bags that they make? That's the idea: Take 12 characters from a certain franchise that you think would make good minifigures and give theme accessories to come with! It's reccomended that you make small characters and less humanoid animals into accessories. Let's start off with an (unfinished) series of mine based on Joel G's ENA! It will most likely be updated for Dream BBQ. Let's go!<br />
<br />
<details><summary>ENA CMF</summary><div class="foldercontents">
<ol type="1" class="mycode_list"><li>Classic Ena with Phindoll<br />
</li>
<li>Dream BBQ Ena with TBA Acessory<br />
</li>
<li>Shepard with Crook and Hourglass Dog<br />
</li>
<li>Humanoid Moony with Classic Moony<br />
</li>
<li>Merci with puppets in place of hands<br />
</li>
<li>Robert with UFO (Goes over legs)<br />
</li>
<li>GABO with MIRIYA and dish<br />
</li>
<li>Auctioneer with the tape that controls him and a stand for it<br />
</li>
<li>Merchant with his extra heads instead of hands<br />
</li>
<li>TBA Dream BBQ Character<br />
</li>
<li>TBA Dream BBQ Character<br />
</li>
<li>TBA Dream BBQ Character</div></details><br />
<br />
</li>
</ol>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Describe the Above User in 4 Words]]></title>
			<link>https://troublecube.net/mybb/Thread-Describe-the-Above-User-in-4-Words</link>
			<pubDate>Fri, 30 Apr 2021 08:01:24 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=25">Guma</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Describe-the-Above-User-in-4-Words</guid>
			<description><![CDATA[Cube of great trouble.]]></description>
			<content:encoded><![CDATA[Cube of great trouble.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ctrl + V + You're welcome dude]]></title>
			<link>https://troublecube.net/mybb/Thread-Ctrl-V-You-re-welcome-dude</link>
			<pubDate>Wed, 21 Apr 2021 20:56:01 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=38">Cassie</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Ctrl-V-You-re-welcome-dude</guid>
			<description><![CDATA[<a href="https://tvtropes.org/pmwiki/posts.php?discussion=16190562250A38599700" target="_blank" rel="noopener" class="mycode_url">https://tvtropes.org/pmwiki/posts.php?di...0A38599700</a> You're welcome dude]]></description>
			<content:encoded><![CDATA[<a href="https://tvtropes.org/pmwiki/posts.php?discussion=16190562250A38599700" target="_blank" rel="noopener" class="mycode_url">https://tvtropes.org/pmwiki/posts.php?di...0A38599700</a> You're welcome dude]]></content:encoded>
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