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		<title><![CDATA[Trouble Cube Forums - Hybrid games]]></title>
		<link>https://troublecube.net/mybb/</link>
		<description><![CDATA[Trouble Cube Forums - https://troublecube.net/mybb]]></description>
		<pubDate>Sun, 24 May 2026 04:23:04 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Mysteries of the Floating Islands]]></title>
			<link>https://troublecube.net/mybb/Thread-Mysteries-of-the-Floating-Islands</link>
			<pubDate>Mon, 15 Aug 2022 08:00:03 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=32">GoldenCityBird</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Mysteries-of-the-Floating-Islands</guid>
			<description><![CDATA[The Stubborn Unicorn inn stands at the heart of Kirkdale, one of the few Rashboldian villages that joined the capital as one of many floating islands. The inn itself is lively enough, with a lot of locals and a handful of visitors eating, drinking, and making merry.<br />
<br />
You found yourself sitting at a table near a window that overlooked a large meadow, alongside a few other adventurers much like you. An envelope was left open upon the table, with a short message within:<br />
<br />
<span style="font-style: italic;" class="mycode_i">"If you're reading this, you're one of the adventurers I, the Snide Snake, chose for their quest. Stage one of this quest will occur here on Rashbold. You will seek a key, gold with a ruby handle, which will be necessary later. I know little of who has it - only a "wrathful monarch, sitting upon a throne undeserved". That's what my messenger said, anyway. Good luck."</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i">----</span><br />
</div>
<div style="text-align: left;" class="mycode_align">(For more information regarding this RP, please read <a href="https://troublecube.net/mybb/Thread-Signup-open-Mysteries-of-the-Floating-Islands-Signups?pid=69610#pid69610" target="_blank" rel="noopener" class="mycode_url">this signup post.</a>)</div>]]></description>
			<content:encoded><![CDATA[The Stubborn Unicorn inn stands at the heart of Kirkdale, one of the few Rashboldian villages that joined the capital as one of many floating islands. The inn itself is lively enough, with a lot of locals and a handful of visitors eating, drinking, and making merry.<br />
<br />
You found yourself sitting at a table near a window that overlooked a large meadow, alongside a few other adventurers much like you. An envelope was left open upon the table, with a short message within:<br />
<br />
<span style="font-style: italic;" class="mycode_i">"If you're reading this, you're one of the adventurers I, the Snide Snake, chose for their quest. Stage one of this quest will occur here on Rashbold. You will seek a key, gold with a ruby handle, which will be necessary later. I know little of who has it - only a "wrathful monarch, sitting upon a throne undeserved". That's what my messenger said, anyway. Good luck."</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i">----</span><br />
</div>
<div style="text-align: left;" class="mycode_align">(For more information regarding this RP, please read <a href="https://troublecube.net/mybb/Thread-Signup-open-Mysteries-of-the-Floating-Islands-Signups?pid=69610#pid69610" target="_blank" rel="noopener" class="mycode_url">this signup post.</a>)</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Meta Madness]]></title>
			<link>https://troublecube.net/mybb/Thread-Miscellaneous-Meta-Madness</link>
			<pubDate>Mon, 04 Apr 2022 12:15:00 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=12">SmilyCube112</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Miscellaneous-Meta-Madness</guid>
			<description><![CDATA[<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><br />
<div style="text-align: center;" class="mycode_align"><span style="color: #419DC1;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">Welcome to <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Meta Madness</span></span>!!</span></span></span></div>
</span><br />
<br />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Here I have weakened the useless thing you call the Fourth Wall. Ugh.</span> <span style="font-size: xx-small;" class="mycode_size">(Wish I could've done away with it outright, dammit.)</span></span></span><br />
<hr class="mycode_hr" />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">Well? Were you expecting anything else? Well, besides the portals that lead to/from your home realms. Please use them as you see fit. <span style="font-weight: bold;" class="mycode_b">EXCEPT FOR DAMAGING THEM - YOU WILL BE PUNISHED IF YOU DO!</span></span></span><br />
<br />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">Oh, yea, let me show you the area - Please memorise this map.</span></span><br />
<details><summary>Viewing Hub Map</summary><div class="foldercontents"><img src="https://static.tvtropes.org/pmwiki/pub/images/meta_madness_map_6.jpg" loading="lazy"  alt="[Image: meta_madness_map_6.jpg]" class="mycode_img" /></div></details><br />
<br />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">BTW, the scale ratio is 1cm:50m. And don't mind that blank area in the Tele Port - That's where it's holographic receptionist is. She'll automatically set the portal to the right destination for ya.</span></span><br />
<hr class="mycode_hr" />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">Before you get too comfortable, though, we need to establish some ground rules. I know, you hate 'em, but you have to obey them. You'll find them in this book.</span></span><br />
<details><summary>Obey these rules or ELSE</summary><div class="foldercontents"><ul class="mycode_list"><li>{1} Take turns using canon characters. There's only one of each, and having multiples of the same character is only allowed if it runs consistent with their canon (e.g. Twice from <span style="font-style: italic;" class="mycode_i">MHA</span> being able to duplicate himself and others).<br />
</li>
<li>{1A} If you wish to use another user's OC, or a character currently in use by another user, please ask first.<br />
</li>
<li>{2} Given the nature of the main thread, then yes, screenshots and OSTs from canon material are allowed in the main thread.<br />
</li>
<li>{2A} Clips are allowed as well, but only if they do not break copyright laws.<br />
</li>
<li>{2B} Fan-made creations are safe to share in the OOC thread, but not in the main thread if it wasn't made by you. It will only be allowed in the main thread if <span style="font-style: italic;" class="mycode_i">you</span> created it, and have it attributed to a character you are currently using in the main thread.<br />
</li>
<li>{3} This one should be obvious, but please keep all chatter in the main thread consistent with the character(s).<br />
</li>
<li>{3A} Permadeath is not allowed here. Period. There's a system in place in the main thread to keep that from happening anyways.<br />
</li>
<li>{4} Even though the characters can see/hear through the fourth wall, that only applies to real-world events (read: Olympics), or televised shows/movies. In no way does that apply to any OOC thread at all.<br />
</li>
<li>{4A} It does, however, apply to video games.<br />
</li>
<li>{4B} Yes, it does apply to other Roleplay/Murder/Mafia games - but only the ones on TC and TVT.<br />
</li>
</ul>
</div></details><br />
<br />
<hr class="mycode_hr" />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">With that, the <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meta Hub</span></span> is open! (And please, don't argue over the giant 32k UHD TV. That thing was <span style="font-style: italic;" class="mycode_i">NOT</span> cheap.)</span></span>]]></description>
			<content:encoded><![CDATA[<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><br />
<div style="text-align: center;" class="mycode_align"><span style="color: #419DC1;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">Welcome to <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Meta Madness</span></span>!!</span></span></span></div>
</span><br />
<br />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Here I have weakened the useless thing you call the Fourth Wall. Ugh.</span> <span style="font-size: xx-small;" class="mycode_size">(Wish I could've done away with it outright, dammit.)</span></span></span><br />
<hr class="mycode_hr" />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">Well? Were you expecting anything else? Well, besides the portals that lead to/from your home realms. Please use them as you see fit. <span style="font-weight: bold;" class="mycode_b">EXCEPT FOR DAMAGING THEM - YOU WILL BE PUNISHED IF YOU DO!</span></span></span><br />
<br />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">Oh, yea, let me show you the area - Please memorise this map.</span></span><br />
<details><summary>Viewing Hub Map</summary><div class="foldercontents"><img src="https://static.tvtropes.org/pmwiki/pub/images/meta_madness_map_6.jpg" loading="lazy"  alt="[Image: meta_madness_map_6.jpg]" class="mycode_img" /></div></details><br />
<br />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">BTW, the scale ratio is 1cm:50m. And don't mind that blank area in the Tele Port - That's where it's holographic receptionist is. She'll automatically set the portal to the right destination for ya.</span></span><br />
<hr class="mycode_hr" />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">Before you get too comfortable, though, we need to establish some ground rules. I know, you hate 'em, but you have to obey them. You'll find them in this book.</span></span><br />
<details><summary>Obey these rules or ELSE</summary><div class="foldercontents"><ul class="mycode_list"><li>{1} Take turns using canon characters. There's only one of each, and having multiples of the same character is only allowed if it runs consistent with their canon (e.g. Twice from <span style="font-style: italic;" class="mycode_i">MHA</span> being able to duplicate himself and others).<br />
</li>
<li>{1A} If you wish to use another user's OC, or a character currently in use by another user, please ask first.<br />
</li>
<li>{2} Given the nature of the main thread, then yes, screenshots and OSTs from canon material are allowed in the main thread.<br />
</li>
<li>{2A} Clips are allowed as well, but only if they do not break copyright laws.<br />
</li>
<li>{2B} Fan-made creations are safe to share in the OOC thread, but not in the main thread if it wasn't made by you. It will only be allowed in the main thread if <span style="font-style: italic;" class="mycode_i">you</span> created it, and have it attributed to a character you are currently using in the main thread.<br />
</li>
<li>{3} This one should be obvious, but please keep all chatter in the main thread consistent with the character(s).<br />
</li>
<li>{3A} Permadeath is not allowed here. Period. There's a system in place in the main thread to keep that from happening anyways.<br />
</li>
<li>{4} Even though the characters can see/hear through the fourth wall, that only applies to real-world events (read: Olympics), or televised shows/movies. In no way does that apply to any OOC thread at all.<br />
</li>
<li>{4A} It does, however, apply to video games.<br />
</li>
<li>{4B} Yes, it does apply to other Roleplay/Murder/Mafia games - but only the ones on TC and TVT.<br />
</li>
</ul>
</div></details><br />
<br />
<hr class="mycode_hr" />
<span style="text-shadow: 0 0 2px #00369B, 0 0 5px #00369B, 0 0 10px white"><span style="color: #419DC1;" class="mycode_color">With that, the <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meta Hub</span></span> is open! (And please, don't argue over the giant 32k UHD TV. That thing was <span style="font-style: italic;" class="mycode_i">NOT</span> cheap.)</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Destroy the Corruption: A DTGM-Type Crossover Game]]></title>
			<link>https://troublecube.net/mybb/Thread-Destroy-the-Corruption-A-DTGM-Type-Crossover-Game</link>
			<pubDate>Sat, 01 Jan 2022 13:39:41 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=32">GoldenCityBird</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Destroy-the-Corruption-A-DTGM-Type-Crossover-Game</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i">"Hello, Multiverse. If you're hearing this, then something's gone horribly wrong. I've been fighting eldritch beings for years now, but this one... it bested me. And my friends... it took over them. Heh... I should'a known it'd end like this. Me, alone in a bunker... no bullets in the barrel now. I managed to kill one of the... well, I suppose they can be called drones now... could'a been a friend of mine."<br />
<br />
"*sigh*... I don't have long to talk. I feel like I've found the key weakness, though-"</span><br />
<br />
<span style="border-style: solid;border-radius: 4px;border-color: #000000;background-color: #000000;color: #C80815; font-weight: 700;"><strong>CLUNK</strong></span><br />
<br />
<span style="font-style: italic;" class="mycode_i">"Crap! Alright, if you're out there, listen closely! The Corruption is going to spread - I know this. It's scary, but stay calm. The Corruption is weak to-AAAAAA̧̯͈̾̾͒A̦͈͒͋!̲̙̆͡!̖͚͍̾̇͞"̧̫̤͑̍͐</span><br />
<br />
<span style="border-style: solid;border-radius: 4px;border-color: #000000;background-color: #000000;color: #C80815; font-weight: 700;"><strong>END OF UNIVERSE...</strong></span><br />
<br />
Maybe someone with their radio caught this message. Maybe it just flew through a medieval setting without such technology. Either way, The Corruption is going to breach somewhere in their world, and try to take it over by any means necessary.<br />
<br />
----<br />
<br />
Welcome to "Destroy the Corruption", a Destroy the Godmodder-type game in which you all muster up the powers and characters of other universes to fight against... that. What is it? Who knows? (Me. I know. Duh.)<br />
<br />
So, let's get on with the main rules:<br />
<br />
<details><summary>Introducing characters &amp; universes - first posts and beyond</summary><div class="foldercontents">* <span style="font-weight: bold;" class="mycode_b">When introducing a <span style="text-decoration: underline;" class="mycode_u">universe</span></span>:<br />
** A header should state its <span style="text-decoration: underline;" class="mycode_u">name</span> (the work it's from, plus any canonical names). Examples: <span style="font-style: italic;" class="mycode_i">Downton Abbey</span>, Pete's World (<span style="font-style: italic;" class="mycode_i">Doctor Who</span>),<br />
** And also its <span style="text-decoration: underline;" class="mycode_u">type</span>. Examples: "City-size Urban Fantasy 'verse", "Multi-Galactic Space Opera"<br />
** The main post itself should state a specific location where the Corruption spawns in. Examples: "the House of Commons chamber", "the planet of Teegarden's Star b".<br />
<br />
* <span style="font-weight: bold;" class="mycode_b">When introducing one or more <span style="text-decoration: underline;" class="mycode_u">characters</span></span>:<br />
** Obviously, you should state their name. Examples: "Wonder Woman", "Jorji Costova".<br />
** State whatever they have on them right now. Example: "The Doctor has his Sonic Screwdriver and Psychic Paper".<br />
** State any strengths or weaknesses that will probably become relevant. Example: "Sonic the Hedgehog has super speed".<br />
<br />
There, that was easy, wasn't it? All you need to do is have them do an action. How?</div></details><br />
<br />
<br />
<details><summary>Further actions</summary><div class="foldercontents">To make an action, you must state it with a &gt; thingy. Just about any action can be taken to fight against the Corruption, but there will be some minor things:<br />
<br />
* If your action would use a limited resource (ammo, gasoline, custard pies, ect), I ask that you keep track of how much of that resource your character has and will use in that action.<br />
* It's not just attacking: you can run away, take cover, try to learn about your foe, and so on.<br />
* If there is an element of chance, uncertainty, of anything that means that the action might not work, just state so and I'll roll a die.<br />
* The final action a Universe can take is Capitualtion. This instantly assimilates it and all known characters in it. You may only Capitulate universes you have played in a lot, and <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">only as a last resort.</span> </span>This cannot be undone.</div></details><br />
<br />
<br />
<details><summary>What is the Corruption?</summary><div class="foldercontents">There isn't really that much to know about the Corruption. But what there is to know is as follows:<br />
<br />
* If a Corruption force would kill or destroy something, it instead assimilates it, taking control of it. This applies to everything that is still recognisable, and that isn't a part of the enviroment (trees, buildings, bodies of water, the void, ect.). The enviroment is tainted with much less effort.<br />
* The Corruption only sends out a few Drones (corrupted soldiers) per universe. The number sent out depends on the verse's scope. They are rather tough (much stronger than the average bear), but do have a few mystery weaknesses. Try everything.<br />
* The first Drone spotted will always be a Footsoldier Drone. It's a figure in dark armour that weilds a baton and a shield.<br />
* Any further things will be added here once people figure them out - or at least think they do.</div></details><br />
<br />
<br />
<details><summary>Other rules</summary><div class="foldercontents">* Don't be too much of a jerk to other players. They already have <span style="font-style: italic;" class="mycode_i">one</span> problem to deal with, so... don't make it un-fun.<br />
* Don't get too annoyed if a universe you like gets assimilated - that's just how it goes.<br />
* Any questions? Don't be afraid to ask!</div></details><br />
<br />
<br />
<details><summary>Active Universes</summary><div class="foldercontents">* Etheirys (Final Fantasy XIV)<br />
* Beach City (Steven Universe)</div></details><br />
<br />
<br />
<details><summary>Assimilated Universes</summary><div class="foldercontents"></div></details><br />
]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i">"Hello, Multiverse. If you're hearing this, then something's gone horribly wrong. I've been fighting eldritch beings for years now, but this one... it bested me. And my friends... it took over them. Heh... I should'a known it'd end like this. Me, alone in a bunker... no bullets in the barrel now. I managed to kill one of the... well, I suppose they can be called drones now... could'a been a friend of mine."<br />
<br />
"*sigh*... I don't have long to talk. I feel like I've found the key weakness, though-"</span><br />
<br />
<span style="border-style: solid;border-radius: 4px;border-color: #000000;background-color: #000000;color: #C80815; font-weight: 700;"><strong>CLUNK</strong></span><br />
<br />
<span style="font-style: italic;" class="mycode_i">"Crap! Alright, if you're out there, listen closely! The Corruption is going to spread - I know this. It's scary, but stay calm. The Corruption is weak to-AAAAAA̧̯͈̾̾͒A̦͈͒͋!̲̙̆͡!̖͚͍̾̇͞"̧̫̤͑̍͐</span><br />
<br />
<span style="border-style: solid;border-radius: 4px;border-color: #000000;background-color: #000000;color: #C80815; font-weight: 700;"><strong>END OF UNIVERSE...</strong></span><br />
<br />
Maybe someone with their radio caught this message. Maybe it just flew through a medieval setting without such technology. Either way, The Corruption is going to breach somewhere in their world, and try to take it over by any means necessary.<br />
<br />
----<br />
<br />
Welcome to "Destroy the Corruption", a Destroy the Godmodder-type game in which you all muster up the powers and characters of other universes to fight against... that. What is it? Who knows? (Me. I know. Duh.)<br />
<br />
So, let's get on with the main rules:<br />
<br />
<details><summary>Introducing characters &amp; universes - first posts and beyond</summary><div class="foldercontents">* <span style="font-weight: bold;" class="mycode_b">When introducing a <span style="text-decoration: underline;" class="mycode_u">universe</span></span>:<br />
** A header should state its <span style="text-decoration: underline;" class="mycode_u">name</span> (the work it's from, plus any canonical names). Examples: <span style="font-style: italic;" class="mycode_i">Downton Abbey</span>, Pete's World (<span style="font-style: italic;" class="mycode_i">Doctor Who</span>),<br />
** And also its <span style="text-decoration: underline;" class="mycode_u">type</span>. Examples: "City-size Urban Fantasy 'verse", "Multi-Galactic Space Opera"<br />
** The main post itself should state a specific location where the Corruption spawns in. Examples: "the House of Commons chamber", "the planet of Teegarden's Star b".<br />
<br />
* <span style="font-weight: bold;" class="mycode_b">When introducing one or more <span style="text-decoration: underline;" class="mycode_u">characters</span></span>:<br />
** Obviously, you should state their name. Examples: "Wonder Woman", "Jorji Costova".<br />
** State whatever they have on them right now. Example: "The Doctor has his Sonic Screwdriver and Psychic Paper".<br />
** State any strengths or weaknesses that will probably become relevant. Example: "Sonic the Hedgehog has super speed".<br />
<br />
There, that was easy, wasn't it? All you need to do is have them do an action. How?</div></details><br />
<br />
<br />
<details><summary>Further actions</summary><div class="foldercontents">To make an action, you must state it with a &gt; thingy. Just about any action can be taken to fight against the Corruption, but there will be some minor things:<br />
<br />
* If your action would use a limited resource (ammo, gasoline, custard pies, ect), I ask that you keep track of how much of that resource your character has and will use in that action.<br />
* It's not just attacking: you can run away, take cover, try to learn about your foe, and so on.<br />
* If there is an element of chance, uncertainty, of anything that means that the action might not work, just state so and I'll roll a die.<br />
* The final action a Universe can take is Capitualtion. This instantly assimilates it and all known characters in it. You may only Capitulate universes you have played in a lot, and <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">only as a last resort.</span> </span>This cannot be undone.</div></details><br />
<br />
<br />
<details><summary>What is the Corruption?</summary><div class="foldercontents">There isn't really that much to know about the Corruption. But what there is to know is as follows:<br />
<br />
* If a Corruption force would kill or destroy something, it instead assimilates it, taking control of it. This applies to everything that is still recognisable, and that isn't a part of the enviroment (trees, buildings, bodies of water, the void, ect.). The enviroment is tainted with much less effort.<br />
* The Corruption only sends out a few Drones (corrupted soldiers) per universe. The number sent out depends on the verse's scope. They are rather tough (much stronger than the average bear), but do have a few mystery weaknesses. Try everything.<br />
* The first Drone spotted will always be a Footsoldier Drone. It's a figure in dark armour that weilds a baton and a shield.<br />
* Any further things will be added here once people figure them out - or at least think they do.</div></details><br />
<br />
<br />
<details><summary>Other rules</summary><div class="foldercontents">* Don't be too much of a jerk to other players. They already have <span style="font-style: italic;" class="mycode_i">one</span> problem to deal with, so... don't make it un-fun.<br />
* Don't get too annoyed if a universe you like gets assimilated - that's just how it goes.<br />
* Any questions? Don't be afraid to ask!</div></details><br />
<br />
<br />
<details><summary>Active Universes</summary><div class="foldercontents">* Etheirys (Final Fantasy XIV)<br />
* Beach City (Steven Universe)</div></details><br />
<br />
<br />
<details><summary>Assimilated Universes</summary><div class="foldercontents"></div></details><br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Trouble Cube Tournament Arc!]]></title>
			<link>https://troublecube.net/mybb/Thread-The-Trouble-Cube-Tournament-Arc</link>
			<pubDate>Mon, 19 Jul 2021 06:38:11 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=32">GoldenCityBird</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-Trouble-Cube-Tournament-Arc</guid>
			<description><![CDATA[The journey here was brief enough - the Tournament Arc's planners saw your application, deemed you alright, and arranged a high-speed rail journey to the arena. You remember looking out of the window, and seeing that white, black, and teal monolith of modern design.<br />
<br />
<br />
<br />
Now you've arrived properly, and are now in the lobby. You haven't spoken to your seven competitors in the room yet - you hadn't had any chance to do so prior, and it's only been a few seconds since the robotic guards finished their checks. There isn't much in the lobby - just a few seats, some occupied, and a stack of maps on the desk.<br />
<br />
<br />
<br />
A loud, female voice blares over some sort of intercom. <span style="font-style: italic;" class="mycode_i">"Alright, competitors, we're still setting up a <span style="font-weight: bold;" class="mycode_b">few</span> things on our end - press, spectators, and a few technical difficulties involving the arena. In the meantime, it wouldn't be too bad for you to get to know your new friends - <span style="font-weight: bold;" class="mycode_b">or enemies</span> - a little, would it?"</span><br />
<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<br />
<details><summary>map</summary><div class="foldercontents"><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://troublecube.net/mybb/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=225" target="_blank" title="">TCTA Map.png</a> (Size: 21.55 KB / Downloads: 13)
<!-- end: postbit_attachments_attachment --></div></details><br />
<br />
<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<br />
<br />
OOC: For those of you who haven't seen the signup thread, signups are closed for now (unless someone drops out). And for those of you who have, roleplay here is basically free game. The only rules are about combat:<br />
<br />
<br />
<br />
* When fighting, two six-sided dice are rolled; one for the attacker, and one for the defender. Certain things, such as armour, weapon proificency, or a sneak attack, may add or remove from the total. The result of the attack is determined from those two numbers. The number of dice may go up if multiple people are being fought at once (which probably won't happen here).<br />
<br />
<br />
<br />
Aside from that, enjoy the game!<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Current Competitors</span>:<br />
<br />
* <span style="font-style: italic;" class="mycode_i">The Idol</span>: Hoshimashi Suisei (SomeLibre)<br />
* <span style="font-style: italic;" class="mycode_i">The Flame</span>: Mindy Mercedes (Matthew Somebody)<br />
* <span style="font-style: italic;" class="mycode_i">The Gem</span>: Jasper (SmilyCube112)<br />
* <span style="font-style: italic;" class="mycode_i">The Vampire</span>: Amelia Monty (HypeKitty1)<br />
* <span style="font-style: italic;" class="mycode_i">The Undead</span>: Isoe Santos (MadameButterflyKnife)<br />
* <span style="font-style: italic;" class="mycode_i">The Spy</span>: Agent Peely (Dookie)<br />
<span style="text-decoration: line-through;" class="mycode_s">* <span style="font-style: italic;" class="mycode_i">The Sweetheart</span>: Ariamine Temerity (KungFuCutBug)</span><br />
* <span style="font-style: italic;" class="mycode_i">The Magical Girl</span>: Elise (wingedcatgirl)]]></description>
			<content:encoded><![CDATA[The journey here was brief enough - the Tournament Arc's planners saw your application, deemed you alright, and arranged a high-speed rail journey to the arena. You remember looking out of the window, and seeing that white, black, and teal monolith of modern design.<br />
<br />
<br />
<br />
Now you've arrived properly, and are now in the lobby. You haven't spoken to your seven competitors in the room yet - you hadn't had any chance to do so prior, and it's only been a few seconds since the robotic guards finished their checks. There isn't much in the lobby - just a few seats, some occupied, and a stack of maps on the desk.<br />
<br />
<br />
<br />
A loud, female voice blares over some sort of intercom. <span style="font-style: italic;" class="mycode_i">"Alright, competitors, we're still setting up a <span style="font-weight: bold;" class="mycode_b">few</span> things on our end - press, spectators, and a few technical difficulties involving the arena. In the meantime, it wouldn't be too bad for you to get to know your new friends - <span style="font-weight: bold;" class="mycode_b">or enemies</span> - a little, would it?"</span><br />
<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<br />
<details><summary>map</summary><div class="foldercontents"><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://troublecube.net/mybb/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=225" target="_blank" title="">TCTA Map.png</a> (Size: 21.55 KB / Downloads: 13)
<!-- end: postbit_attachments_attachment --></div></details><br />
<br />
<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
<br />
<br />
<br />
OOC: For those of you who haven't seen the signup thread, signups are closed for now (unless someone drops out). And for those of you who have, roleplay here is basically free game. The only rules are about combat:<br />
<br />
<br />
<br />
* When fighting, two six-sided dice are rolled; one for the attacker, and one for the defender. Certain things, such as armour, weapon proificency, or a sneak attack, may add or remove from the total. The result of the attack is determined from those two numbers. The number of dice may go up if multiple people are being fought at once (which probably won't happen here).<br />
<br />
<br />
<br />
Aside from that, enjoy the game!<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Current Competitors</span>:<br />
<br />
* <span style="font-style: italic;" class="mycode_i">The Idol</span>: Hoshimashi Suisei (SomeLibre)<br />
* <span style="font-style: italic;" class="mycode_i">The Flame</span>: Mindy Mercedes (Matthew Somebody)<br />
* <span style="font-style: italic;" class="mycode_i">The Gem</span>: Jasper (SmilyCube112)<br />
* <span style="font-style: italic;" class="mycode_i">The Vampire</span>: Amelia Monty (HypeKitty1)<br />
* <span style="font-style: italic;" class="mycode_i">The Undead</span>: Isoe Santos (MadameButterflyKnife)<br />
* <span style="font-style: italic;" class="mycode_i">The Spy</span>: Agent Peely (Dookie)<br />
<span style="text-decoration: line-through;" class="mycode_s">* <span style="font-style: italic;" class="mycode_i">The Sweetheart</span>: Ariamine Temerity (KungFuCutBug)</span><br />
* <span style="font-style: italic;" class="mycode_i">The Magical Girl</span>: Elise (wingedcatgirl)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Officebound: A Text Adventure Comic Thing]]></title>
			<link>https://troublecube.net/mybb/Thread-Officebound-A-Text-Adventure-Comic-Thing</link>
			<pubDate>Tue, 13 Apr 2021 19:09:15 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=3">~okami~</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Officebound-A-Text-Adventure-Comic-Thing</guid>
			<description><![CDATA[<details><summary>WHAT THIS IS</summary><div class="foldercontents">This is a webcomic/text adventure game that I decided to make instead of continuing my other Homestuck one. To be fair, this will still have heavy Homestuck influences, but this involves an original setting, characters, etc. This will focus on six main characters, all of whom work at an office. Please remember to follow the usual forum rules.</div></details><br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/8Gxnuzu.png" loading="lazy"  alt="[Image: 8Gxnuzu.png]" class="mycode_img" /><br />
It is the 13th day of April. A 26 year old office worker sits at his desk. He had been hired about a week ago. His interests include: shitposting, browsing Reddit, and trolling Discord moderators by posting memes in general. He had decorated his cubicle with bad memes. His coworkers thinks he's basically fucking stupid and not really funny, although he thinks otherwise. He works on the computer whilst listening to Violent Femmes and Barenaked Ladies, working in tech support. He occasionally questions his very existence. Is this really his life? Will he remain an office drone and a bad memer for the rest of his life? Surely there must be more to life than this...<br />
<br />
anyway give him a name ig</div>]]></description>
			<content:encoded><![CDATA[<details><summary>WHAT THIS IS</summary><div class="foldercontents">This is a webcomic/text adventure game that I decided to make instead of continuing my other Homestuck one. To be fair, this will still have heavy Homestuck influences, but this involves an original setting, characters, etc. This will focus on six main characters, all of whom work at an office. Please remember to follow the usual forum rules.</div></details><br />
<br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/8Gxnuzu.png" loading="lazy"  alt="[Image: 8Gxnuzu.png]" class="mycode_img" /><br />
It is the 13th day of April. A 26 year old office worker sits at his desk. He had been hired about a week ago. His interests include: shitposting, browsing Reddit, and trolling Discord moderators by posting memes in general. He had decorated his cubicle with bad memes. His coworkers thinks he's basically fucking stupid and not really funny, although he thinks otherwise. He works on the computer whilst listening to Violent Femmes and Barenaked Ladies, working in tech support. He occasionally questions his very existence. Is this really his life? Will he remain an office drone and a bad memer for the rest of his life? Surely there must be more to life than this...<br />
<br />
anyway give him a name ig</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[fragrance: funny and cool text adeventyre]]></title>
			<link>https://troublecube.net/mybb/Thread-fragrance-funny-and-cool-text-adeventyre</link>
			<pubDate>Sat, 27 Mar 2021 02:34:13 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=3">~okami~</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-fragrance-funny-and-cool-text-adeventyre</guid>
			<description><![CDATA[<span style="text-decoration: line-through;" class="mycode_s">This is a weird and dumb game based on a shitpost I made in like the middle of the night. It's not in roleplays or forum games because there are more rules and you can't create and/or use your own characters. I ask that you follow the usual rules as well.</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/degn3ex-ec5ca892-e2c7-46d7-bd5e-a71ef1620e80.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWduM2V4LWVjNWNhODkyLWUyYzctNDZkNy1iZDVlLWE3MWVmMTYyMGU4MC5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.qi9DDA14D70Kd1d2MnLjA3LP7gZnQI2fmm1rCC20GNI" loading="lazy"  alt="[Image: degn3ex-ec5ca892-e2c7-46d7-bd5e-a71ef162...m1rCC20GNI]" class="mycode_img" /><br />
EPISODE 1</div>
<div style="text-align: left;" class="mycode_align"><span style="font-size: small;" class="mycode_size">today yuo arre fragrance office. he is psychopath and raido host. today he get up and eat sum frozen yogert and count chocolya. frangrt look at motovational poster in room.</span></div>
<img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/degn4ad-cb958bc2-c941-4dd9-afde-c1b051319206.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWduNGFkLWNiOTU4YmMyLWM5NDEtNGRkOS1hZmRlLWMxYjA1MTMxOTIwNi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.bWqlg-TIhHTMVvo_DFi-AAVyYj7QlEKLEn0-2C6lREY" loading="lazy"  alt="[Image: degn4ad-cb958bc2-c941-4dd9-afde-c1b05131...n0-2C6lREY]" class="mycode_img" /> yes<br />
fragrence finishedes he cereale and yogurt. suddenly there a knock on frong apattment door. fragr openedwd the doore. gues who he saw at dor<br />
<img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/degn1wz-7d5cdd4f-1f67-408c-8af9-dece49a448ff.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWduMXd6LTdkNWNkZDRmLTFmNjctNDA4Yy04YWY5LWRlY2U0OWE0NDhmZi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.IwuRT4qsSxIqUodLMw4RSi4wdaPwcs6JLA4gJ35MwoQ" loading="lazy"  alt="[Image: degn1wz-7d5cdd4f-1f67-408c-8af9-dece49a4...A4gJ35MwoQ]" class="mycode_img" /><br />
he young brothur mile larry.<br />
<br />
"Um, good morning, brother. I am here to ask you a few questions. I hope I don't take up to much of your time..."<br />
<br />
mil lary will ask qyestion wil u answer them??<br />
<br />
yes or no]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: line-through;" class="mycode_s">This is a weird and dumb game based on a shitpost I made in like the middle of the night. It's not in roleplays or forum games because there are more rules and you can't create and/or use your own characters. I ask that you follow the usual rules as well.</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/degn3ex-ec5ca892-e2c7-46d7-bd5e-a71ef1620e80.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWduM2V4LWVjNWNhODkyLWUyYzctNDZkNy1iZDVlLWE3MWVmMTYyMGU4MC5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.qi9DDA14D70Kd1d2MnLjA3LP7gZnQI2fmm1rCC20GNI" loading="lazy"  alt="[Image: degn3ex-ec5ca892-e2c7-46d7-bd5e-a71ef162...m1rCC20GNI]" class="mycode_img" /><br />
EPISODE 1</div>
<div style="text-align: left;" class="mycode_align"><span style="font-size: small;" class="mycode_size">today yuo arre fragrance office. he is psychopath and raido host. today he get up and eat sum frozen yogert and count chocolya. frangrt look at motovational poster in room.</span></div>
<img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/degn4ad-cb958bc2-c941-4dd9-afde-c1b051319206.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWduNGFkLWNiOTU4YmMyLWM5NDEtNGRkOS1hZmRlLWMxYjA1MTMxOTIwNi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.bWqlg-TIhHTMVvo_DFi-AAVyYj7QlEKLEn0-2C6lREY" loading="lazy"  alt="[Image: degn4ad-cb958bc2-c941-4dd9-afde-c1b05131...n0-2C6lREY]" class="mycode_img" /> yes<br />
fragrence finishedes he cereale and yogurt. suddenly there a knock on frong apattment door. fragr openedwd the doore. gues who he saw at dor<br />
<img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/degn1wz-7d5cdd4f-1f67-408c-8af9-dece49a448ff.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWduMXd6LTdkNWNkZDRmLTFmNjctNDA4Yy04YWY5LWRlY2U0OWE0NDhmZi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.IwuRT4qsSxIqUodLMw4RSi4wdaPwcs6JLA4gJ35MwoQ" loading="lazy"  alt="[Image: degn1wz-7d5cdd4f-1f67-408c-8af9-dece49a4...A4gJ35MwoQ]" class="mycode_img" /><br />
he young brothur mile larry.<br />
<br />
"Um, good morning, brother. I am here to ask you a few questions. I hope I don't take up to much of your time..."<br />
<br />
mil lary will ask qyestion wil u answer them??<br />
<br />
yes or no]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Trouble Cube MMO]]></title>
			<link>https://troublecube.net/mybb/Thread-Trouble-Cube-MMO</link>
			<pubDate>Mon, 22 Mar 2021 14:18:17 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=48">Dookie</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Trouble-Cube-MMO</guid>
			<description><![CDATA[<span style="font-size: xx-large;" class="mycode_size">Current Version: <div class="tooltip"> Alpha 1.002<span class="tooltiptext">The Update Log</span></div></span><br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN] </span>has joined!<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN] </span>: Hello! Welcome to the Trouble Cube MMO (Massivley Multiplayer Online....Game)<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN]</span>: Ok, do you know Club Penguin? This is basically that, but encompased on the Trouble Cube Forums.<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN]</span> : Make sure to collect your daily 100 Rubikoin™ bonus by saying "&gt;collect daily" or "&gt;collect Rubikoin". Thanks, and have fun!<br />
<br />
<details><summary>Rules n What This Is</summary><div class="foldercontents">What is this?<br />
<br />
This is an adaptation of a forum game on TV Tropes to the Trouble Cube Forums.<br />
<br />
RULES:<br />
<br />
1. Don't godmod. This includes autohitting, having items you don't have a sufficient amount of currency for, etc.<br />
<br />
2. Don't be unnecessarily rude. If you're doing it for laughs or in-character, then it's fine...but maybe specifiy it if it's not obvious.<br />
<br />
3. When working to earn Rubikoins, it's encouraged that you roleplay and talk to people while doing so. However, these actions will take some time, and you must do each action for a certain amount. If you fail to do this, you will not earn money.<br />
<br />
4. Don't kill people, unless you're fighting in an RP. If you want to battle, use the Arena.</div></details><br />
<br />
<br />
<details><summary>Locations!</summary><div class="foldercontents">Places are seperated into districts. You may roleplay with anyone in the same district. To go to a place, type "&gt;go to [Place]".<br />
<br />
* Residential District (Where all of the houses are. You may put furniture you buy at the Supermarket inside.)\<br />
<br />
* Financial District (Includes Supermarket, Clothing store, pet store, Papa's Pizza, and Target):<br />
<br />
** Supermarket (Where to buy most furniture and basic goods. It even includes a furniture section. As time goes on, more items will be added to the list, so check back every so often.) The current list includes:<br />
<br />
Groceries, 200 Rubikoins (selection of 10 miscellanious food items)<br />
Table, 500 Rubikoins<br />
Chair, 300 Rubikoins<br />
Television, 1200 Rubikoins<br />
Circle Soda, 100 Rubikoins<br />
<br />
ARENA ONLY:<br />
Sword, 1000 Rubikoins <br />
Gun, 2000 Rubikoins<br />
Lightsaber, 20000 Rubikoins (functions the same as the Sword)<br />
<br />
** Clothing store (Buy clothes for your Cuber!):<br />
<br />
Top hat, 50 Rubikoins<br />
Propeller beanie, 50 Rubikoins<br />
Fancy suit, 100 Rubikoins<br />
"I &lt;3 Trouble Cube" T-shirt, 100 Rubikoins<br />
"I hate everything" T-shirt, 100 Rubikoins<br />
Light-up sneakers, 50 Rubikoins<br />
Skirt, 50 Rubikoins (any color)<br />
Dance Emote, 500 Rubikoins (Lets you dance!)<br />
<br />
** Pet shop (Buy virtual pets here. They must be fed and played with [Shown by their "Yum" and "Fun" meter] at least once a week or else they'll run away.):<br />
<br />
Cat, 1500 Rubikoins<br />
Dog, 1500 Rubikoins<br />
Bird, 1000 Rubikoins<br />
Pet bowl, 500 Rubikoins<br />
Pet bed, 300 Rubikoins<br />
Dog food, 50 Rubikoins (10 rations)<br />
Cat food, 50 Rubikoins (10 rations)<br />
Bird feed, 50 Rubikoins (20 rations)<br />
Pet toy, 500 Rubikoins (Use to fill your pet's Fun Meter faster.)<br />
<br />
** Pizza Parlor (A place to chill out, eat pizza, and work for Rubikoins.)<br />
Work (10 minutes, +200 Rubkoins)<br />
Buy Pizza, 50 Rubikoins<br />
<br />
** Target (A place to buy entertainment items and secondary furniture):<br />
Game Console, 200 Rubikoins (Requires Television)<br />
iDoohickey, 900 Rubikoins (Able to call people in other districts)<br />
Rubiks Cube, 50 Rubikoins<br />
Rubikoin Trophy, 500 Rubikoins<br />
Paint, 100 Rubikoins (Any color)<br />
<br />
* Mines (Where to go to look for treasure.)<br />
<br />
Treasure Hunt (20 minutes, receive 100-600 Rubikoins based on a roll of dice by me, can only be done once a day).<br />
Pickaxe, 50 Rubikoins (purely aesthetic for your Cuber).<br />
<br />
* The Arena (You may battle here in duels with other players. Each player must bet an equal amount of Rubikoins. The winner is determined by a roll of dice by me, although swords, lightsabers, and guns will give a +1 if used in battle. The winner will receive both shares of bets.)</div></details><br />
<br />
<br />
<details><summary>Update Log:</summary><div class="foldercontents"><span style="font-size: large;" class="mycode_size">Alpha:</span><br />
<br />
1.0: Game created.<br />
<br />
1.002: Update log added, treasure hunt restricted to once a day, Benbot curse released.</div></details><br />
<br />
<br />
<details><summary>Players and totals:</summary><div class="foldercontents">Benbot: 1000 Rubikoins, Pizza, Pickaxe<br />
<br />
Soundfont_Libre: 450 Rubikoins, Pizza, Chair, Bag of Groceries<br />
<br />
Ahoy_Geek: 100 Rubikoins</div></details><br />
<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN] </span>: Have Fun!]]></description>
			<content:encoded><![CDATA[<span style="font-size: xx-large;" class="mycode_size">Current Version: <div class="tooltip"> Alpha 1.002<span class="tooltiptext">The Update Log</span></div></span><br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN] </span>has joined!<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN] </span>: Hello! Welcome to the Trouble Cube MMO (Massivley Multiplayer Online....Game)<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN]</span>: Ok, do you know Club Penguin? This is basically that, but encompased on the Trouble Cube Forums.<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN]</span> : Make sure to collect your daily 100 Rubikoin™ bonus by saying "&gt;collect daily" or "&gt;collect Rubikoin". Thanks, and have fun!<br />
<br />
<details><summary>Rules n What This Is</summary><div class="foldercontents">What is this?<br />
<br />
This is an adaptation of a forum game on TV Tropes to the Trouble Cube Forums.<br />
<br />
RULES:<br />
<br />
1. Don't godmod. This includes autohitting, having items you don't have a sufficient amount of currency for, etc.<br />
<br />
2. Don't be unnecessarily rude. If you're doing it for laughs or in-character, then it's fine...but maybe specifiy it if it's not obvious.<br />
<br />
3. When working to earn Rubikoins, it's encouraged that you roleplay and talk to people while doing so. However, these actions will take some time, and you must do each action for a certain amount. If you fail to do this, you will not earn money.<br />
<br />
4. Don't kill people, unless you're fighting in an RP. If you want to battle, use the Arena.</div></details><br />
<br />
<br />
<details><summary>Locations!</summary><div class="foldercontents">Places are seperated into districts. You may roleplay with anyone in the same district. To go to a place, type "&gt;go to [Place]".<br />
<br />
* Residential District (Where all of the houses are. You may put furniture you buy at the Supermarket inside.)\<br />
<br />
* Financial District (Includes Supermarket, Clothing store, pet store, Papa's Pizza, and Target):<br />
<br />
** Supermarket (Where to buy most furniture and basic goods. It even includes a furniture section. As time goes on, more items will be added to the list, so check back every so often.) The current list includes:<br />
<br />
Groceries, 200 Rubikoins (selection of 10 miscellanious food items)<br />
Table, 500 Rubikoins<br />
Chair, 300 Rubikoins<br />
Television, 1200 Rubikoins<br />
Circle Soda, 100 Rubikoins<br />
<br />
ARENA ONLY:<br />
Sword, 1000 Rubikoins <br />
Gun, 2000 Rubikoins<br />
Lightsaber, 20000 Rubikoins (functions the same as the Sword)<br />
<br />
** Clothing store (Buy clothes for your Cuber!):<br />
<br />
Top hat, 50 Rubikoins<br />
Propeller beanie, 50 Rubikoins<br />
Fancy suit, 100 Rubikoins<br />
"I &lt;3 Trouble Cube" T-shirt, 100 Rubikoins<br />
"I hate everything" T-shirt, 100 Rubikoins<br />
Light-up sneakers, 50 Rubikoins<br />
Skirt, 50 Rubikoins (any color)<br />
Dance Emote, 500 Rubikoins (Lets you dance!)<br />
<br />
** Pet shop (Buy virtual pets here. They must be fed and played with [Shown by their "Yum" and "Fun" meter] at least once a week or else they'll run away.):<br />
<br />
Cat, 1500 Rubikoins<br />
Dog, 1500 Rubikoins<br />
Bird, 1000 Rubikoins<br />
Pet bowl, 500 Rubikoins<br />
Pet bed, 300 Rubikoins<br />
Dog food, 50 Rubikoins (10 rations)<br />
Cat food, 50 Rubikoins (10 rations)<br />
Bird feed, 50 Rubikoins (20 rations)<br />
Pet toy, 500 Rubikoins (Use to fill your pet's Fun Meter faster.)<br />
<br />
** Pizza Parlor (A place to chill out, eat pizza, and work for Rubikoins.)<br />
Work (10 minutes, +200 Rubkoins)<br />
Buy Pizza, 50 Rubikoins<br />
<br />
** Target (A place to buy entertainment items and secondary furniture):<br />
Game Console, 200 Rubikoins (Requires Television)<br />
iDoohickey, 900 Rubikoins (Able to call people in other districts)<br />
Rubiks Cube, 50 Rubikoins<br />
Rubikoin Trophy, 500 Rubikoins<br />
Paint, 100 Rubikoins (Any color)<br />
<br />
* Mines (Where to go to look for treasure.)<br />
<br />
Treasure Hunt (20 minutes, receive 100-600 Rubikoins based on a roll of dice by me, can only be done once a day).<br />
Pickaxe, 50 Rubikoins (purely aesthetic for your Cuber).<br />
<br />
* The Arena (You may battle here in duels with other players. Each player must bet an equal amount of Rubikoins. The winner is determined by a roll of dice by me, although swords, lightsabers, and guns will give a +1 if used in battle. The winner will receive both shares of bets.)</div></details><br />
<br />
<br />
<details><summary>Update Log:</summary><div class="foldercontents"><span style="font-size: large;" class="mycode_size">Alpha:</span><br />
<br />
1.0: Game created.<br />
<br />
1.002: Update log added, treasure hunt restricted to once a day, Benbot curse released.</div></details><br />
<br />
<br />
<details><summary>Players and totals:</summary><div class="foldercontents">Benbot: 1000 Rubikoins, Pizza, Pickaxe<br />
<br />
Soundfont_Libre: 450 Rubikoins, Pizza, Chair, Bag of Groceries<br />
<br />
Ahoy_Geek: 100 Rubikoins</div></details><br />
<br />
<br />
<span style="color: #C19E00;" class="mycode_color">Dookie [ADMIN] </span>: Have Fun!]]></content:encoded>
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			<title><![CDATA[Airplane [Story Game]]]></title>
			<link>https://troublecube.net/mybb/Thread-Airplane-Story-Game</link>
			<pubDate>Fri, 05 Feb 2021 07:42:40 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=21">artsyGeek</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Airplane-Story-Game</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">AIRPLANE </span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><a href="https://troublecube.net/mybb/Thread-Airplane-Story-OOC-Thread" target="_blank" rel="noopener" class="mycode_url">OOC/SIGN-UP THREAD</a></span></div>
You've boarded into a flight from Robloxian Airlines! It's like your typical airline, and under normal circumstances, there's nothing significantly different from your typical airline, indeed. However, a series of unfortunate and.. Hell, even creepy events keep occurring in the flight. Have a safe flight! You'll need it. <br />
<br />
<hr class="mycode_hr" />
<br />
Hoi, hoi. I am back with another thing inspired by a Roblox game. All the info you need to know is in the OOC thread linked above, however, I'll give some basics about how the game works here:<br />
- This is a roleplay with some rules that will be heavily enforced. <br />
- No godmodding, metagaming, or general cheating in this game.<br />
- This game involves segments needing RNG. They're not RTD dices, just regular RNG. Wish you luck in those situations.<br />
- Yes, if you're unlucky and/or not fast enough, your or someone else's character will die.<br />
I hope that is all I should tell in this. If there's any more things I need to say, let me know.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">AIRPLANE </span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><a href="https://troublecube.net/mybb/Thread-Airplane-Story-OOC-Thread" target="_blank" rel="noopener" class="mycode_url">OOC/SIGN-UP THREAD</a></span></div>
You've boarded into a flight from Robloxian Airlines! It's like your typical airline, and under normal circumstances, there's nothing significantly different from your typical airline, indeed. However, a series of unfortunate and.. Hell, even creepy events keep occurring in the flight. Have a safe flight! You'll need it. <br />
<br />
<hr class="mycode_hr" />
<br />
Hoi, hoi. I am back with another thing inspired by a Roblox game. All the info you need to know is in the OOC thread linked above, however, I'll give some basics about how the game works here:<br />
- This is a roleplay with some rules that will be heavily enforced. <br />
- No godmodding, metagaming, or general cheating in this game.<br />
- This game involves segments needing RNG. They're not RTD dices, just regular RNG. Wish you luck in those situations.<br />
- Yes, if you're unlucky and/or not fast enough, your or someone else's character will die.<br />
I hope that is all I should tell in this. If there's any more things I need to say, let me know.]]></content:encoded>
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		<item>
			<title><![CDATA[The Text Adventure Game Thing]]></title>
			<link>https://troublecube.net/mybb/Thread-The-Text-Adventure-Game-Thing</link>
			<pubDate>Mon, 01 Feb 2021 21:31:33 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=3">~okami~</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-Text-Adventure-Game-Thing</guid>
			<description><![CDATA[<span style="text-decoration: line-through;" class="mycode_s">So basically, this is a Homestuck-inspired text adventure that all users can participate in. It involves six playable characters; three human kids and three trolls. &gt;Post like this when making a decision. Remember to follow rules. also sorry but no picking names on this part, yall can choose the names of the two other kids tho</span><br />
<br />
<span style="text-decoration: line-through;" class="mycode_s"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/dedeeee-7dfc2fbc-2b69-4f8e-8d4c-88c9b8408a5c.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWRlZWVlLTdkZmMyZmJjLTJiNjktNGY4ZS04ZDRjLTg4YzliODQwOGE1Yy5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.pkS4odorHDX2xrTibdX_H1912p_JBA0MD-HK3r05y4Y" loading="lazy"  width="650" height="450" alt="[Image: dedeeee-7dfc2fbc-2b69-4f8e-8d4c-88c9b840...-HK3r05y4Y]" class="mycode_img" /></span><br />
You are <span style="font-weight: bold;" class="mycode_b">KATIE RICHARDSON</span>. You are a 15 year old girl living in a quaint suburban town. You enjoy <span style="font-weight: bold;" class="mycode_b">LISTENING TO BILLY JOEL IRONICALLY</span>, <span style="font-weight: bold;" class="mycode_b">WATCHING TELEVISION SHOWS WITH DAVID HYDE PIERCE IN THEM</span>, and <span style="font-weight: bold;" class="mycode_b">OBSESSING OVER MORT FROM THE HIGHLY ACCLAIMED MADAGASCAR FRANCHISE</span>. Other interests of yours include <span style="font-weight: bold;" class="mycode_b">COLLECTING WAX FIGURINES </span>and <span style="font-weight: bold;" class="mycode_b">DISCUSSING HIGHLY OBSCURE BANDS WITH OTHERS</span>. But most of all, you enjoy playing <span style="font-weight: bold;" class="mycode_b">GAMES</span>.<br />
<br />
It is the weekend, and you have plenty of time on your... hands. What will you do?]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: line-through;" class="mycode_s">So basically, this is a Homestuck-inspired text adventure that all users can participate in. It involves six playable characters; three human kids and three trolls. &gt;Post like this when making a decision. Remember to follow rules. also sorry but no picking names on this part, yall can choose the names of the two other kids tho</span><br />
<br />
<span style="text-decoration: line-through;" class="mycode_s"><img src="https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/1fbdd9b3-aff0-4a46-8144-5360ec27a303/dedeeee-7dfc2fbc-2b69-4f8e-8d4c-88c9b8408a5c.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvMWZiZGQ5YjMtYWZmMC00YTQ2LTgxNDQtNTM2MGVjMjdhMzAzXC9kZWRlZWVlLTdkZmMyZmJjLTJiNjktNGY4ZS04ZDRjLTg4YzliODQwOGE1Yy5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.pkS4odorHDX2xrTibdX_H1912p_JBA0MD-HK3r05y4Y" loading="lazy"  width="650" height="450" alt="[Image: dedeeee-7dfc2fbc-2b69-4f8e-8d4c-88c9b840...-HK3r05y4Y]" class="mycode_img" /></span><br />
You are <span style="font-weight: bold;" class="mycode_b">KATIE RICHARDSON</span>. You are a 15 year old girl living in a quaint suburban town. You enjoy <span style="font-weight: bold;" class="mycode_b">LISTENING TO BILLY JOEL IRONICALLY</span>, <span style="font-weight: bold;" class="mycode_b">WATCHING TELEVISION SHOWS WITH DAVID HYDE PIERCE IN THEM</span>, and <span style="font-weight: bold;" class="mycode_b">OBSESSING OVER MORT FROM THE HIGHLY ACCLAIMED MADAGASCAR FRANCHISE</span>. Other interests of yours include <span style="font-weight: bold;" class="mycode_b">COLLECTING WAX FIGURINES </span>and <span style="font-weight: bold;" class="mycode_b">DISCUSSING HIGHLY OBSCURE BANDS WITH OTHERS</span>. But most of all, you enjoy playing <span style="font-weight: bold;" class="mycode_b">GAMES</span>.<br />
<br />
It is the weekend, and you have plenty of time on your... hands. What will you do?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Landing: A Bionicle Text Adventure REBOOTED]]></title>
			<link>https://troublecube.net/mybb/Thread-The-Landing-A-Bionicle-Text-Adventure-REBOOTED</link>
			<pubDate>Thu, 28 Jan 2021 17:17:26 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=44">AyyBee121</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-The-Landing-A-Bionicle-Text-Adventure-REBOOTED</guid>
			<description><![CDATA[You awaken on a beach, your mechanical parts scattered throughout the beach.<br />
But before you can do anything, you must enter a name below.]]></description>
			<content:encoded><![CDATA[You awaken on a beach, your mechanical parts scattered throughout the beach.<br />
But before you can do anything, you must enter a name below.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Danganronpa Neo (a Quest thread)]]></title>
			<link>https://troublecube.net/mybb/Thread-Danganronpa-Neo-a-Quest-thread</link>
			<pubDate>Sat, 23 Jan 2021 18:45:07 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=29">Huney</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Danganronpa-Neo-a-Quest-thread</guid>
			<description><![CDATA[Alright! So where did we last leave off?<br />
<br />
You are Ayumi Sato! You wake up in a dark, dusty room and you meet the cynical black cat Lucky and cheerful pink pup Lucy!<br />
<br />
And then they kill you.<br />
<br />
Ahem, you are Shichun Sudo, Ultimate ████████████, and you've been chosen to attend Hope's Peak Academy! The most prestigious school in all of Japan. As you pick up a rock to throw at the school's windows, you meet Megumi Konishi, the Ultimate Lawyer. A small debate over Japanese law later, you step inside...<br />
<br />
And then you wake up in a trash can! After escaping, you meet Katsuo Kazama, the Ultimate Gambler! After deciding you hate Katsuo Kazama, the Ultimate Gambler, you decide to leave the trash room you've found yourself in and make your way to the gym.<br />
<br />
Am I missing anything? If not...<br />
<br />
<hr class="mycode_hr" />
<br />
I begin spinning around in circles, my arms spread out as I begin to leave the room.<br />
<br />
"My power grows!" I yell to him in a bid to disorient him. "It grows!"<br />
<br />
And now I find myself in a hallway... Katsuo said the others were in the gym, but where I am now, there's bedrooms around, just in front of a clearing with a big set of doors to the front and to the side... the side doors say "DINING HALL" on top, so at least it's not a hard guess as to where that goes.]]></description>
			<content:encoded><![CDATA[Alright! So where did we last leave off?<br />
<br />
You are Ayumi Sato! You wake up in a dark, dusty room and you meet the cynical black cat Lucky and cheerful pink pup Lucy!<br />
<br />
And then they kill you.<br />
<br />
Ahem, you are Shichun Sudo, Ultimate ████████████, and you've been chosen to attend Hope's Peak Academy! The most prestigious school in all of Japan. As you pick up a rock to throw at the school's windows, you meet Megumi Konishi, the Ultimate Lawyer. A small debate over Japanese law later, you step inside...<br />
<br />
And then you wake up in a trash can! After escaping, you meet Katsuo Kazama, the Ultimate Gambler! After deciding you hate Katsuo Kazama, the Ultimate Gambler, you decide to leave the trash room you've found yourself in and make your way to the gym.<br />
<br />
Am I missing anything? If not...<br />
<br />
<hr class="mycode_hr" />
<br />
I begin spinning around in circles, my arms spread out as I begin to leave the room.<br />
<br />
"My power grows!" I yell to him in a bid to disorient him. "It grows!"<br />
<br />
And now I find myself in a hallway... Katsuo said the others were in the gym, but where I am now, there's bedrooms around, just in front of a clearing with a big set of doors to the front and to the side... the side doors say "DINING HALL" on top, so at least it's not a hard guess as to where that goes.]]></content:encoded>
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			<title><![CDATA[Mario Party Overboarded: Second Roll]]></title>
			<link>https://troublecube.net/mybb/Thread-Mario-Party-Overboarded-Second-Roll</link>
			<pubDate>Thu, 21 Jan 2021 19:12:18 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=22">NoahStratos</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Mario-Party-Overboarded-Second-Roll</guid>
			<description><![CDATA[<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">A lone comet flies over the Mushroom Kingdom once every thousand years. This comet contains the Millenium Star, a sacred object that heralded the commencement of festivities. After the universe was renewed once, Mario still had the chance to watch the comet fly across the sky again. But during mid-flight it shattered. The Celestial Eon, which controlled the balance and flow of the omniverse went missing all across planets and solar systems. As invaders ruptured from the twisting of reality as Peach's Castle started being ambushed, Mario knew something was wrong. Luckily, the Star Spirits who stopped Bowser once and helped run the Dream Depot  noticed this and enlisted heroes and unwilling villains to combine together to stop the legion of foes who have secured pieces of the artifact, believing it would grant them wishes and power. The party commences like never before.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">4 players every board work to gather stars and coins in order to play multiple boards in a game usually referred to as Mario Party. Using a Dice Block usually numbered 1-10, they move across spaces in set paths in order to reach first place. While the game of Mario Party itself is competitive, story-wise every player is working towards the same goal to restore balance to each world and board they come across. Each of the four players are able to carry up to 3 items that have special effects. Each item they carry can only be used once so choose wisely. Every 6 boards are its own plotline, which is connected to the larger, main plot.</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Every player has a maximum of 3 unique characters they can choose during intermission between boards at any time, courtesy of the Star Spirits’ latent powers. You cannot switch characters on the fly if a board is currently being played on. Players must retire an existing character if they were to add a new character to their lineup of three.</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Mario Party knowledge is required, but only the basic essentials. If you know how a game of Mario Party works (the Gamecube games and 8 are recommended but not required for game knowledge), you're fine.</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Almost all actions that happen during board play is controlled by the GM (me). Unique content will be explained either at the explanation update before the board officially begins, and item rules will be recapped and/or explained as a sort of footnote to every update once a player gets them or arrives at the shop for the first time during a turn.<br />
</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">Discord Server: <a href="https://discord.gg/7nEyag5sax" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/7nEyag5sax</a></span></span><br />
<br />
<hr class="mycode_hr" />
<span style="font-family: Arial;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Spaces and how they look on the board map:</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #1e92f7;" class="mycode_color">Blue Space</span> - Gives the player 3 coins. Appearance is exactly what it says on the tin.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #e82a1f;" class="mycode_color">Red Space</span> - Takes away 3 coins from the player. Appearance is exactly what it says on the tin.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #4cea5e;" class="mycode_color">Event Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice eventually a event happens that they can interact with for further player input or automatically under an update that the GM posts. A green space with a question mark.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #4cea5e;" class="mycode_color">Miracle Space </span>- Initiates Chance Time. The two players and the resulting trade are determined by the GM. A green space with a stylized star on it.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #fffa1e;" class="mycode_color">Star Space</span> - A space that can't be landed on but will automatically give players a star if they have the right amount of coins to purchase it (usually 20). A unique appearance shared with the Orb Space but with a golden star instead of a red orb. If a person during the turn has bought the star for sale, the GM will create an immediate post saying where the Star Space moves to next.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #e82a1f;" class="mycode_color">Evil Space</span> - A space that initiates a random negative effect on the user based on who is the villain behind the current events in the story. A generic Bowser Space with black background with a red skull and crossbones symbol.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #ffff44;" class="mycode_color">Lucky Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice, they will be transported to a separate area of the board filled with Blue Spaces and coins that lead the player usually to a free star by the end of the turn. If they end up getting the free gift and they have moves left on the dice, they return to the board on the Lucky Space with all remaining moves forfeited. A yellow space with an eighth note in orange.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #4cea5e;" class="mycode_color">Battle Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice, a new GM update separate to the main update which shows most of what happens in the turn will commence, prompting plays to choose three minigames for them to decide on. Run by Bombette from Paper Mario, she will always choose the minigame which was picked the least when a tie occurs. Up for grabs are coins waged by all players. Lower pots than what Bombette expects will happen. Is a green space that features her likeness.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #b10dc9;" class="mycode_color">Duel Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice, a separate GM update will commence telling the player who landed on the space an opponent to fight. A duel minigame commences, and the winner of the minigame will steal coins and/or a star from the loser. The winner's loot will be determined by the GM. Represented by crossed swords in purple colors and background.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #ffa339;" class="mycode_color">Orb Space </span>- Can't be landed on like the Star Space but will give a random orb to a player who passes it, which is revealed when the turn is about to end.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b">Common Events:</span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #e86e04;" class="mycode_color">Capsule Machines</span> - Will give you a random orb item if a player who interacts with them has 2 or less items in their inventory. Appears a caricature of itself.</span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #b10dc9;" class="mycode_color">Shop</span> - If their player happens to pass by the shop during their move and has at least 5 coins and is not under a transformation effect, they can purchase one item from the shop's selection in the current turn. Only one appears per board. Appears as a common real-life shop symbol.<br />
</span></span><br />
<hr class="mycode_hr" />
<span style="font-family: Arial;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b">How to Nominate:</span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Character Name:</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">(link to image of character)</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Series:</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Personality:</span> <span style="font-style: italic;" class="mycode_i">(think of it as a backbone to a unique CPU in the Mario Party games. How do they behave during minigames and board play, what do they do with certain and all items, what minigames do they prefer and do well at, and what bonus star do they want the most?):<br />
</span></span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">We will continue onwards with a reset on Wario's Battle Canyon. I can't give the link to the previous four boards, you'll have to look that up for yourself...<br />
Start nominating again, remember the 4 player maximum.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">A lone comet flies over the Mushroom Kingdom once every thousand years. This comet contains the Millenium Star, a sacred object that heralded the commencement of festivities. After the universe was renewed once, Mario still had the chance to watch the comet fly across the sky again. But during mid-flight it shattered. The Celestial Eon, which controlled the balance and flow of the omniverse went missing all across planets and solar systems. As invaders ruptured from the twisting of reality as Peach's Castle started being ambushed, Mario knew something was wrong. Luckily, the Star Spirits who stopped Bowser once and helped run the Dream Depot  noticed this and enlisted heroes and unwilling villains to combine together to stop the legion of foes who have secured pieces of the artifact, believing it would grant them wishes and power. The party commences like never before.</span></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">4 players every board work to gather stars and coins in order to play multiple boards in a game usually referred to as Mario Party. Using a Dice Block usually numbered 1-10, they move across spaces in set paths in order to reach first place. While the game of Mario Party itself is competitive, story-wise every player is working towards the same goal to restore balance to each world and board they come across. Each of the four players are able to carry up to 3 items that have special effects. Each item they carry can only be used once so choose wisely. Every 6 boards are its own plotline, which is connected to the larger, main plot.</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Every player has a maximum of 3 unique characters they can choose during intermission between boards at any time, courtesy of the Star Spirits’ latent powers. You cannot switch characters on the fly if a board is currently being played on. Players must retire an existing character if they were to add a new character to their lineup of three.</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Mario Party knowledge is required, but only the basic essentials. If you know how a game of Mario Party works (the Gamecube games and 8 are recommended but not required for game knowledge), you're fine.</span></span><br />
<br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size">Almost all actions that happen during board play is controlled by the GM (me). Unique content will be explained either at the explanation update before the board officially begins, and item rules will be recapped and/or explained as a sort of footnote to every update once a player gets them or arrives at the shop for the first time during a turn.<br />
</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">Discord Server: <a href="https://discord.gg/7nEyag5sax" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/7nEyag5sax</a></span></span><br />
<br />
<hr class="mycode_hr" />
<span style="font-family: Arial;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Spaces and how they look on the board map:</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #1e92f7;" class="mycode_color">Blue Space</span> - Gives the player 3 coins. Appearance is exactly what it says on the tin.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #e82a1f;" class="mycode_color">Red Space</span> - Takes away 3 coins from the player. Appearance is exactly what it says on the tin.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #4cea5e;" class="mycode_color">Event Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice eventually a event happens that they can interact with for further player input or automatically under an update that the GM posts. A green space with a question mark.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #4cea5e;" class="mycode_color">Miracle Space </span>- Initiates Chance Time. The two players and the resulting trade are determined by the GM. A green space with a stylized star on it.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #fffa1e;" class="mycode_color">Star Space</span> - A space that can't be landed on but will automatically give players a star if they have the right amount of coins to purchase it (usually 20). A unique appearance shared with the Orb Space but with a golden star instead of a red orb. If a person during the turn has bought the star for sale, the GM will create an immediate post saying where the Star Space moves to next.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #e82a1f;" class="mycode_color">Evil Space</span> - A space that initiates a random negative effect on the user based on who is the villain behind the current events in the story. A generic Bowser Space with black background with a red skull and crossbones symbol.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #ffff44;" class="mycode_color">Lucky Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice, they will be transported to a separate area of the board filled with Blue Spaces and coins that lead the player usually to a free star by the end of the turn. If they end up getting the free gift and they have moves left on the dice, they return to the board on the Lucky Space with all remaining moves forfeited. A yellow space with an eighth note in orange.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #4cea5e;" class="mycode_color">Battle Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice, a new GM update separate to the main update which shows most of what happens in the turn will commence, prompting plays to choose three minigames for them to decide on. Run by Bombette from Paper Mario, she will always choose the minigame which was picked the least when a tie occurs. Up for grabs are coins waged by all players. Lower pots than what Bombette expects will happen. Is a green space that features her likeness.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #b10dc9;" class="mycode_color">Duel Space</span> - If the player lands on this space exactly the number of spaces to move across as shown on their dice, a separate GM update will commence telling the player who landed on the space an opponent to fight. A duel minigame commences, and the winner of the minigame will steal coins and/or a star from the loser. The winner's loot will be determined by the GM. Represented by crossed swords in purple colors and background.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><span style="font-size: small;" class="mycode_size"><span style="color: #ffa339;" class="mycode_color">Orb Space </span>- Can't be landed on like the Star Space but will give a random orb to a player who passes it, which is revealed when the turn is about to end.</span></span><br />
<span style="font-family: Arial;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b">Common Events:</span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #e86e04;" class="mycode_color">Capsule Machines</span> - Will give you a random orb item if a player who interacts with them has 2 or less items in their inventory. Appears a caricature of itself.</span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #b10dc9;" class="mycode_color">Shop</span> - If their player happens to pass by the shop during their move and has at least 5 coins and is not under a transformation effect, they can purchase one item from the shop's selection in the current turn. Only one appears per board. Appears as a common real-life shop symbol.<br />
</span></span><br />
<hr class="mycode_hr" />
<span style="font-family: Arial;" class="mycode_font"><br />
<span style="font-weight: bold;" class="mycode_b">How to Nominate:</span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Character Name:</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">(link to image of character)</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Series:</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Personality:</span> <span style="font-style: italic;" class="mycode_i">(think of it as a backbone to a unique CPU in the Mario Party games. How do they behave during minigames and board play, what do they do with certain and all items, what minigames do they prefer and do well at, and what bonus star do they want the most?):<br />
</span></span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">We will continue onwards with a reset on Wario's Battle Canyon. I can't give the link to the previous four boards, you'll have to look that up for yourself...<br />
Start nominating again, remember the 4 player maximum.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warmart 3: (No) Mart Cop]]></title>
			<link>https://troublecube.net/mybb/Thread-Warmart-3-No-Mart-Cop</link>
			<pubDate>Thu, 21 Jan 2021 16:11:42 -0600</pubDate>
			<dc:creator><![CDATA[<a href="https://troublecube.net/mybb/member.php?action=profile&uid=13">MadeOfMilk</a>]]></dc:creator>
			<guid isPermaLink="false">https://troublecube.net/mybb/Thread-Warmart-3-No-Mart-Cop</guid>
			<description><![CDATA[Devil's Hands, Texas. It was a ghost town where nobody dared venture. But right next to it.... was a Walmart.<br />
<br />
A group of trained mercenaries known as the Greasemonkeys, 50 years ago, built the store as a cover for their battle arena. Even today, this store is still in use, and people still fight in it. The local hillbillies have termed it...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">WARMART</span><br />
<br />
Alright, so this is a bit different from the other <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/RPs" target="_blank" rel="noopener" class="mycode_url">R Ps</a> going on. Here's how it plays: You grab whatever from the store, then you use it to fight someone, or defend against someone, or whatever. Yeah, that's pretty much it. Roleplaying is encouraged, but this is an isolated thread not tied to any existing universe, and it's more like a combat arena.<br />
<br />
Rules are:<br />
1: Don't be a dick. That should be self-explanatory.<br />
2: Only use stuff you could be reasonably expected to find in a Walmart. Magic is allowed, <span style="font-style: italic;" class="mycode_i">so long as it has an explanation</span>.<br />
<br />
<br />
That good? Good. Let's start this thang.<br />
<br />
A young twenty-something is spending<span style="font-style: italic;" class="mycode_i"> way</span> too long in the video game section. They're treating it like a life-changing decision. Yeah, what's up with <span style="font-style: italic;" class="mycode_i">that?</span>]]></description>
			<content:encoded><![CDATA[Devil's Hands, Texas. It was a ghost town where nobody dared venture. But right next to it.... was a Walmart.<br />
<br />
A group of trained mercenaries known as the Greasemonkeys, 50 years ago, built the store as a cover for their battle arena. Even today, this store is still in use, and people still fight in it. The local hillbillies have termed it...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">WARMART</span><br />
<br />
Alright, so this is a bit different from the other <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/RPs" target="_blank" rel="noopener" class="mycode_url">R Ps</a> going on. Here's how it plays: You grab whatever from the store, then you use it to fight someone, or defend against someone, or whatever. Yeah, that's pretty much it. Roleplaying is encouraged, but this is an isolated thread not tied to any existing universe, and it's more like a combat arena.<br />
<br />
Rules are:<br />
1: Don't be a dick. That should be self-explanatory.<br />
2: Only use stuff you could be reasonably expected to find in a Walmart. Magic is allowed, <span style="font-style: italic;" class="mycode_i">so long as it has an explanation</span>.<br />
<br />
<br />
That good? Good. Let's start this thang.<br />
<br />
A young twenty-something is spending<span style="font-style: italic;" class="mycode_i"> way</span> too long in the video game section. They're treating it like a life-changing decision. Yeah, what's up with <span style="font-style: italic;" class="mycode_i">that?</span>]]></content:encoded>
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