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Hunger Games Simulator - Trouble Cube Edition - Printable Version +- Trouble Cube Forums (https://troublecube.net/mybb) +-- Forum: Trouble Cube (https://troublecube.net/mybb/Forum-Trouble-Cube) +--- Forum: Forum games (https://troublecube.net/mybb/Forum-Forum-games) +--- Thread: Hunger Games Simulator - Trouble Cube Edition (/Thread-Hunger-Games-Simulator-Trouble-Cube-Edition) |
RE: Hunger Games Simulator - Trouble Cube Edition - EeveeGirlChey - 11-09-2021
RE: Hunger Games Simulator - Trouble Cube Edition - SapphireStarblazer - 11-09-2021 Evil time (evil time) Evil Mario (M, safe) Bill Cipher (M, Safe) RE: Hunger Games Simulator - Trouble Cube Edition - MisterJake - 11-09-2021 As a very belated way to celebrate Once Upon A Time's 10th anniversary, I have decided to nominate the main protagonist of the show in two separate forms. Adult Emma Swan (Female, Safe) Child Emma Swan (Female, Orange) RE: Hunger Games Simulator - Trouble Cube Edition - Mr. Lee Hammer - 11-09-2021 Time to do the Host Character of Close Circle and his nemesis Carmello Bianchi - Male - Safe Frank Shannon - Male - Safe RE: Hunger Games Simulator - Trouble Cube Edition - Guma - 11-09-2021 SECOND PLACE BABYYYYYY Warrior (he/him, safehow does one fuck a boat )Libby Stein-Torres (she/her, orange) RE: Hunger Games Simulator - Trouble Cube Edition - The Map Maker - 11-09-2021 Felt like nominating some voice actors this time. Here's Megumi Ogata (she/her) and Bryce Papenbrook (he/him). Both are safe. RE: Hunger Games Simulator - Trouble Cube Edition - Kennifer - 11-09-2021 mmmmmmmm here's a couple murderverse m-named OCs! Michelle Mason who I promise isn't as boring as she thinks she is... (female, safe) Melissa the vampire beekeeper (as in, a vampire who keeps bees, not someone who keeps vampire bees). (female, safe) RE: Hunger Games Simulator - Trouble Cube Edition - ThatIdiotMan - 11-09-2021 Harry Du Bois (Male,Safe) Kim Kitsuragi (Male,Safe) RE: Hunger Games Simulator - Trouble Cube Edition - Cassie - 11-10-2021 Life's Avatar Death's Avatar RE: Hunger Games Simulator - Trouble Cube Edition - HypeKitty1 - 11-10-2021 https://cdn.discordapp.com/attachments/788093349445500979/874079252226637844/Android_21_286429.jpeg Android 21 [Good] https://cdn.discordapp.com/attachments/788093349445500979/874832972078018560/2168894.jpeg Alice Yellow RE: Hunger Games Simulator - Trouble Cube Edition - Magolor - 11-10-2021 Team Future Gadget Lab Waiters Luka Urushibara (male, yellow (16)) Faris NyanNyan (female, yellow (17)) RE: Hunger Games Simulator - Trouble Cube Edition - B-Doe-1998 - 11-10-2021 Aya Asagiri (14) and Sarina Shizukume (14) RE: Hunger Games Simulator - Trouble Cube Edition - Whistle - 11-10-2021 Autumn Leeds (she/her, safe) The Iris (it/its, safe, death screen) RE: Hunger Games Simulator - Trouble Cube Edition - Oggy123 - 11-10-2021 Adeleine (Red flag, female) Waddle Dee (Male) RE: Hunger Games Simulator - Trouble Cube Edition - wingedcatgirl - 11-10-2021 Event dump: title
e:Whoosp accidentally posted this before it was done, whatever we'll let it stand RE: Hunger Games Simulator - Trouble Cube Edition - Guma - 11-10-2021 Nonfatal (12) (Player1)’(s/s/s/s/ve1) always been (a man/a woman/a person/a person/people1) of the [[PIPIS]]. (A r/A r/A r/A r/R1)eal [[PIPIS]] pe(rson/rson/rson/rson/ople1). (Player1) post(s/s/s/s/1) a meme in #general, much to the chagrin of (Player2). (Player1) say(s/s/s/s/1) [typeA1] need(s/s//s/1) to go iron [typeC1] dog. (Player1) use(s/s/s/s/1) Judge. 2. Nothing special happens. (Player1) use(s/s/s/s/1) Judge. 3. (Player2) get(s/s/s/s/2) lightly slapped. (Player1) use(s/s/s/s/1) Judge. 4. (Player2) get(s/s/s/s/2) hurt somewhat. (Player1) use(s/s/s/s/1) Judge. 5. (Player2) get(s/s/s/s/2) an electric shock. (Player1) use(s/s/s/s/1) Judge. 6. (Player2) get(s/s/s/s/2) lit on fire. (Player1) use(s/s/s/s/1) Judge. 7. 3 apples spontaneously appear. (Player1) use(s/s/s/s/1) Judge. 8. (Player2) get(s/s/s/s/2) frozen solid. (Player1) and (Player2) have a staring contest that lasts for 18 hours straight. (Player1) program(s/s/s/s/1) Metroid for the Nintendo Entertainment System on duct tape. Fatal (2) (Player1) use(s/s/s/s/1) Judge. 1. [TypeA1] die(s/s//s/1) on the spot. (Player1) use(s/s/s/s/1) Judge. 9. (Player2) get(s/s/s/s/2) killed. RE: Hunger Games Simulator - Trouble Cube Edition - Whistle - 11-10-2021 l'eventsFatal (7) (Player1) play(s/s/s/s/1) a high-stakes game of Red Light, Green Light with (Player2), (Player3), and (Player4). (Player3) do(es/es/es/es/3)n't pass (Player1), so (Player1) shiv(s/s/s/s/1) [typeB3]. (Fatal for P3) (Player1) play(s/s/s/s/1) a high-stakes game of Red Light, Green Light with (Player2), (Player3) and (Player4). Only (Player3) pass(es/es/es/es/3) (Player1), so (Player1) shiv(s/s/s/s/1) the other two. (Fatal for P2, P4) (Player1) play(s/s/s/s/1) a high-stakes game of Red Light, Green Light with (Player2), (Player3) and (Player4). None of them pass (Player1), so (Player1) shiv(s/s/s/s/1) them all in quick succession. (Fatal for P2-4) (Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). BWAAAAH. [typeA2] (is/is/are/is/are2) vaporized. (Fatal for P2) (Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). (Player3) pushes [typeB2] out of [typeC1] blast and is vaporized. (Fatal for P3) (Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). BWAAAAH. [typeA2] dodge(s/s//s/2) and survives, but (Player3) gets caught in the blast. (Fatal for P3) (Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). (Player2) put(s/s/s/s/2) up a mirror and reflect(s/s/s/s/2) the light back at (Player1). (Fatal for P1) Nonfatal (5) (Player1) (is/is/are/is/are1) with us. Laughing at us. (Player1)'(s/s/s/s/re1) firin' [typeC1] lazar. BWAAAAH. (Player1)'(s/s/s/s/re1) firin' [typeC1] lazar at (Player2). BWAAAAH. [typeA2] dodge(s/s//s/2) and survive(s/s//s/2). (Player1) read(s/s/s/s/1) "Ready (Player1)." (Player1) recall(s/s/s/s/1) the massacre last game. RE: Hunger Games Simulator - Trouble Cube Edition - Zanreo - 11-10-2021 (Should probably also clarify: The "events can first be submitted after nomination period is over" rule doesn't count anymore, so nominations are still open) RE: Hunger Games Simulator - Trouble Cube Edition - PowerStroke6001 - 11-10-2021 The obligatory overdue Halloween Nightmare Night tributes: Nightmare Moon and Daybreaker, who were my tributes for Halloween 2017 in TVT. Even if the latter only appeared in a dream, she's still corrupted!Celestia, so don't ship these sisters together. ---- TVT OG Events (15)* (Player1) (builds/builds/builds/builds/build1) a wall around [typeC1] camp. * (Player1) and (Player2) race each other to the tallest tree. (Player1) (wins/wins/wins/wins/win1). * (Player1) and (Player2) meditate together. * (Player1) (rips/rips/rips/rips/rip1) out (Player2)'s (heart/heart/heart/heart/hearts2) and (shows/shows/shows/shows/show1) (it/it/it/it/them2) to (Player3). FATALITY! (Mortal Kombat) * (Player1) (pushes/pushes/pushes/pushes/push1) (Player2) into a mud puddle. * (Player1) (chainsaws/chainsaws/chainsaws/chainsaws/chainsaw1) (Player2). * (Player1) (drops/drops/drops/drops/drop1) (an anvil/an anvil/an anvil/an anvil/anvils1) on (Player2)'s (head/head/head/head/heads2). * (Player1) (attacks/attacks/attacks/attacks/attack1) (Player2), but (Player3) (intercepts/intercepts/intercepts/intercepts/intercept3) the attack, getting [typeD3] killed. * (Player1), (Player2), (Player3), and (Player4) hang (Player5) onto a tree branch and whack [typeB5] like a piñata. (fatal) * (Player1) (believes/believes/believes/believes/believe1) that (Player2) (performs/performs/performs/performs/perform2) witchcraft and (burns/burns/burns/burns/burn1) [typeB2] at the stake. * (Player1) (tries/tries/tries/tries/try1) to suplex a boulder, but (breaks/breaks/breaks/breaks/break1) [typeC1] (neck/neck/neck/neck/necks1) while doing so. (Fatal) * (Player1) and (Player2) have coffee together. * (Player1) (wakes/wakes/wakes/wakes/wake1) up (Player2) buy splashing [typeC2] (head/head/head/head/heads2) with cold water. * (Player1) (gives/gives/gives/gives/give1) a motivational speech to (Player2), (Player3), (Player4), (Player5), and (Player6). * (Player1) (does/does/does/does/do1) a perimeter check around [typeC1] camp. TVT Reboot Events (9)* (Player1) (loses/loses/loses/loses/lose1) [typeC1] (phone/phone/phone/phone/phones1). * (Player1) (finds/finds/finds/finds/find1) (Player2)'s missing (phone/phone/phone/phone/phones2) and reads (its/its/its/its/their2) contents. * (Player1) (finds/finds/finds/finds/find1) (Player2)'s missing (phone/phone/phone/phone/phones2) and reads (its/its/its/its/their2) contents before deleting them. * (Player1) (finds/finds/finds/finds/find1) (Player2)'s missing (phone/phone/phone/phone/phones2) and (returns/returns/returns/returns/return1) (it/it/it/it/them2) to [typeC2]. * (Player1) (calls/calls/calls/calls/call1) out to (Player2), "(Player3), are you there? It's (me/me/me/me/us1), your best (friend/friend/friend/friend/friends1)!" before transforming into (a more powerful form/a more powerful form/a more powerful form/a more powerful form/more powerful forms1)." (Undertale) * (Player1) can't pronounce (Player2)'s (name/name/name/name/names2) right, much to the latter's annoyance. * (Player1) can't spell (Player2)'s (name/name/name/name/names2) right, much to the latter's annoyance. * (Player1) (gets/gets/gets/gets/get1) so mad that [typeC1] (head/head/head/head/heads1) (catches/catches/catches/catches/catch1) fire, roasting [typeC1] (brain/brain/brain/brain/brains2). * (Player1), (Player2), (Player3), and (Player4) form a biker gang. TC Originals (6)* (Player1) (warns/warns/warns/warns/warn1) (Player2) and (Player3) that [typeC1] troops will thrash them if they go that way. (Player3) (wonders/wonders/wonders/wonders/wonder3) if that's a threat, but (Player1) (likes/likes/likes/likes/like1) to think of it as an invitation. (Deltarune) * (Player1) (mugs/mugs/mugs/mugs/mug1) (Player2) for [typeC2] (purse/purse/purse/purse/purses2), but (Player2) will only surrender (it/it/it/it/them2) if (Player1) (gives/gives/gives/gives/give1) [typeB2] [typeC1] (number/number/number/number/numbers1). (Player1) (says/says/says/says/say1) that tributes aren't usually so nice, but (Player2) (stabs/stabs/stabs/stabs/stab2) [typeB1] in the (stomach/stomach/stomach/stomach/stomachs1). (fatal) (Toonhole) * (Player1) and (Player2) tell (Player3) that "hakuna matata"'s their motto. (Player3) (asks/asks/asks/asks/ask3) what it is, but (Player1) (says/says/says/says/say1), "Nuthin'. What's a motto with you?" (The Lion King) * (Player1), (Player2), and (Player3) step aside when (Player4), (Player5), and (Player6) fight a monster. After they defeat it, (Player3) briefly (turns/turns/turns/turns/turn3) into (Player6) when they regroup. * (Player1) can't decide whether to call (Player2) to rescue (Player3) from inside a claw machine or take (a picture/a picture/a picture/a picture/pictures1) of [typeB3]. (Player1) (calls/calls/calls/calls/call1) (Player2). (Litterbox Comics) * (Player1) can't decide whether to call (Player2) to rescue (Player3) from inside a claw machine or take (a picture/a picture/a picture/a picture/pictures1) of [typeB3]. (Player1) (takes/takes/takes/takes/take1) (a picture/a picture/a picture/a picture/pictures1) of (Player3) as [typeA3] (suffocates/suffocates/suffocates/suffocates/suffocate3). (P3 dies naturally) (Litterbox Comics) RE: Hunger Games Simulator - Trouble Cube Edition - Zanreo - 11-10-2021 Event Time
RE: Hunger Games Simulator - Trouble Cube Edition - Billy5545 - 11-10-2021 Yosuke Hanamura (Yellow, as he's 16. From Persona 4) and Yukiko Amagi (Yellow, as she's 16. From Persona 4) RE: Hunger Games Simulator - Trouble Cube Edition - ~okami~ - 11-10-2021 Chie Satonaka (F, yellow; from Persona 4) Cicero (M, safe; from The Elder Scrolls V: Skyrim) srry still too uncreative for event dumping RE: Hunger Games Simulator - Trouble Cube Edition - GoldenCityBird - 11-10-2021 Ruxa (Male) Etrata (Female) Both safe, both from Magic: the Gathering RE: Hunger Games Simulator - Trouble Cube Edition - MisterJake - 11-10-2021 Event Ideas- Fatal EventsAfter (Player1) (kills/kills/kills/kills/kill1) (Player2), (Player3) (casts/casts/casts/casts/cast3) a spell so that (Player1) can't take another life (though (Player1) might be able to undo said spell). "Kids, don't try this at home," (Player1) (says/says/says/says/say1) before killing (Player2) in an extreme manner. "Kids, do try this at home," (Player1) (says/says/says/says/say1) before killing (Player2) in an extreme manner. "Maybe if you were good enough, (Player1) would still be alive," (Player2) (says/says/says/says/say2) to (Player3) after (Player4) (ends/ends/ends/ends/end1) up killing (Player1). "I think [typeA3] (is/is/are/is/are3) already dead," (Player1) (says/says/says/says/say1) to (Player2) after the latter massively (overkills/overkills/overkills/overkills/overkill2) (Player3). As (Player1), (Player2), (Player3), and (Player4) are all admonishing (Player5) for killing (Player6), (Player5) (yells/yells/yells/yells/yell6) out loud "AVRIL LAVIGNE!!!" (Player1) (gets/gets/gets/gets/get1) killed by a bearshark. Thinking a dragon can revive [typeC1] dead friends, (Player1) (releases/releases/releases/releases/release1) said dragon from captivity only for the dragon to kill [typeB1] soon after. (Player1) (sacrifices/sacrifices/sacrifices/sacrifices/sacrifice1) [typeD1] in order to kill President Snow. (Player1) (quits/quits/quits/quits/quit1) [typeC1] (job/job/job/job/jobs1) as (a medic/a medic/a medic/a medic/medics1) since nobody was thanking [typeB1] for saving their lives, and (lets/lets/lets/lets/let1) (Player2) die due to an illness. (Indirect kill so don't flag Player1 as a killer) Non-Fatal Events(Player1) (subjects/subjects/subjects/subjects/subject1) President Snow to a random fatal event. (Player1) (gets/gets/gets/gets/get1) hired to assassinate President Snow in which [typeA1] (succeeds/succeeds/succeed/succeeds/succeed1) in doing so. (Player1) (gets/gets/gets/gets/get1) hired to assassinate President Snow in which [typeA1] (fails/fails/fail/fails/fail1) in doing so. (Player1) (sings/sings/sings/sings/sing1) about how money is good in front of (a very/a very/a very/a very/very2) confused (Player2). (Player1) mistakenly (thinks/thinks/thinks/thinks/think1) (Player2) (is/is/is/is/are2) actually the pet (animal/animal/animal/animal/animals2) of (Player1) reincarnated as a different species. (Player1) (tries/tries/tries/tries/try1) to buy (a plane/a plane/a plane/a plane/plane1) (ticket/ticket/ticket/ticket/tickets1) to Havana, but accidentally (buys/buys/buys/buys/buy1) (a plane/a plane/a plane/a plane/plane1) (ticket/ticket/ticket/ticket/tickets1) to Hawaii instead. Now that (Player1) (has/has/has/has/have1) the power, this is [typeC1] finest hour. Nothing on this Earth can stop [typeB1] now! (Player1) (runs/runs/runs/runs/run1) the above event through several layers of Google Translate. (Player1) (runs/runs/runs/runs/run1) the below event through several layers of Google Translate. (Player1) (turns/turns/turns/turns/turn1) (Player2) into (a sentient/a sentient/a sentient/a sentient/sentient2) action (figure/figure/figure/figure/figures2). While performing a play with (Player1), (Player2), (Player3), (Player4), and (Player5), (Player6) (keeps/keeps/keeps/keeps/keep6) on messing up [typeC6] lines. (Player1) (cries/cries/cries/cries/cries/cry1) about how [typeA1] can't hug every cat in the world. (Player1) (believes/believes/believes/believes/believe1) this HGS season is canon within [typeC1] own source material. (Player1) (believes/believes/believes/believes/believe1) this HGS season is canon within the source material of (Player2). (Player1) wrongly (accuses/accuses/accuses/accuses/accuse1) (Player2) of stealing a cow. "(I/I/I/I/We1) don't like your plan; it sucks," (Player1) (say/says/says/says/say1) to (Player2) after (Player2) (comes/comes/comes/comes/come1) up with a plan to kill (Player3). (Player1) (tries/tries/tries/tries/try1) to make an invisibility potion in order to spy on (Player2) and (Player3) only for (Player1) to epically fail at making the potion. (Player1) (finds/finds/finds/finds/find1) out that [typeC1] (purpose/purpose/purpose/purpose/purposes1) in life is to prevent the apocalypse. (Player1) (finds/finds/finds/finds/find1) out that [typeC1] (purpose/purpose/purpose/purpose/purposes1) in life is to start the apocalypse. (Player1) (finds/finds/finds/finds/find1) a book that lists every HGS tribute's fate for this season & all future ones. Though, it's in another language (Player1) (doesn't/doesn't/doesn't/doesn't/don't1) know. RE: Hunger Games Simulator - Trouble Cube Edition - Oggy123 - 11-10-2021 Events: Grizzy and the Lemmings World Tour
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